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Everything posted by DoubleYou
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Weird (STEP) ENB issue (dark blue screen)
DoubleYou replied to ButchDiavolo's topic in Step Skyrim SE Guide
If you are not using our Lighting and Weather patch, the Godrays add on for Cathedral Weathers has a wild edit that changes one of the Imagespaces blue. This might be what you are seeing.- 16 replies
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- SKYRIMSE
- step 2.0.0
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Launch the game and they will auto-download.
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Sweeping Organizes Stuff - Use Broom to Clean Mess (by wSkeever)
DoubleYou replied to Mousetick's topic in Skyrim SE Mods
I can definitely see this being useful, especially where mages wielding fireballs are involved. -
TESTING Essential Favorites (by powerofthree)
DoubleYou replied to Mousetick's topic in Skyrim SE Mods
This is a great idea, and should be easy to test. As for disarm prevention, I will get on board with that. I have many times completely lost my specially enchanted weapon from a Draugr disarming me. The solution has always been to reload an earlier save, especially since I typically wield unique items as my main weapons. What's stupid is, whenever I myself shout the Disarm shout, I always am greeted with the failure message informing me that my opponent is too highly leveled for me to disarm him. I have never once successfully cast the disarm shout due to this, but many time have had my weapon thrown through the floorboards into Oblivion from it!- 12 replies
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- SKYRIMSE
- 02-extenders
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I suggest 3/1/23. Then they can release Starfield 2 on 1/2/34.
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FEEDBACK v2.0.0 - Feedback & Bug Reports
DoubleYou replied to DoubleYou's topic in Step Skyrim SE Guide
Fixed. -
So no Starfield this year. I'm actually kinda glad. Wanted more time to prepare.
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DROPPED Stay At The System Page - Updated (by multiple authors)
DoubleYou replied to TechAngel85's topic in Skyrim SE Mods
Ryan had expressed in Discord that he didn't want others to update it for him. He has been slowly updating his mods himself. I would recommend waiting until Ryan officially updates this out of respect, despite the MIT license. Or use QUI.- 24 replies
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- SKYRIMSE
- 16-interface
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That looks a lot better to me!
- 20 replies
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- SKYRIMSE
- 06-models and textures
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Discussion topic: Cathedral - 3D Thistle by Dr Jacopo Wiki Link
- 20 replies
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- SKYRIMSE
- 06-models and textures
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Discussion topic: ENB Grass Collisions by Boris Vorontsov Wiki Link Preset 5 is currently considered best.
- 28 replies
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- SKYRIMSE
- 21-post-processing
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The saturation/color tweaks is much better. Now the thing I'm curious about is Blackreach. What Ambiance wants to do to the "sun" looks bad. I'm curious as to what vanilla looks like, if it is more pink or orange. I prefer the appearance of Luminosity's pink. I like the idea of the depth of field blur that Ambiance adds to the imagespace, but I'm not a fan of such overblown colors in a cave. It should be very low saturation underground.
- 60 replies
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- SKYRIMSE
- 18-lighting and weather
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I honestly prefer Luminosity in all these shots. Are all things equal in this compare? I thought it only changed the color of lighting, but it seems to affect way more than that. The fire especially looks cartoonish. It doesn't have the refined look Luminosity has. I don't know how to describe it.
- 60 replies
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- SKYRIMSE
- 18-lighting and weather
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I always install both options as separate mods by naming it with "ENB Version" at the end. That way I can easily switch between them if necessary.
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I saw your discussion with sheson about this. I would not be surprised if double-sided lods and/or full models are not completely useless. I think we should test without either. Then if we find a spot where it goes through, we can see which one, if any, fixes it.
- 36 replies
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- SKYRIMSE
- 04-foundation
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This is correct. I didn't even know that they made 32-bit Windows any more.
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This is very true, and I agree this mod sounds beneficial.
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Skyrim Anniversary Edition is same as Skyrim SE as far as INI settings go. I do have plans for Skyrim VR and Fallout 4 VR support, but I doubt I will add Fallout 76 support.
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Discussion topic: ENB Complex Grass - Patch Compendium for various grass mods by Skurkbro Wiki Link This looks promising. It adds grass normals for grass mods. Updated screen shot compares
- 23 replies
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- SKYRIMSE
- 21-post-processing
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ACCEPTED Worldspace Transition Tweaks (by AndrealphusVIII)
DoubleYou replied to DoubleYou's topic in Skyrim SE Mods
My only reservation at this point is the big plume from Red Mountain. It can make things look off if you don't realize what it is. It would be nice to perhaps add an occlusion plane or something to make it not visible from the other side of the mountain range.- 80 replies
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- SKYRIMSE
- 17-locations
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ElSopa - HD Iron Tools Redone SE (by ElSopa)
DoubleYou replied to TechAngel85's topic in Skyrim SE Mods
I prefer Step in most of the shots above.- 7 replies
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- SKYRIMSE
- 06-models and textures
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Remember Lockpick Angle - Updated (by OnlyIWeDo & Umgak)
DoubleYou replied to Mousetick's topic in Skyrim SE Mods
Honestly, I like the lockpicking mini-game. I'm quite good at it, and I can pick most locks with little difficulty. I have garnered a kind of muscle memory of remembering about how much the lock turned after moving it this much from the start, and if I would use this mod, it would break that flow for me, and would actually make it harder for me I should think. But I can see some users liking this.

