Jump to content

DoubleYou

Administrator
  • Content Count

    5,483
  • Joined

  • Last visited

Community Reputation

0 Neutral

About DoubleYou

  • Rank
    Wiki Stepper

Contact Methods

  • Discord
    DoubleYou#5815
  • Nexus Mods
    DoubleYouC

Profile Information

  • Preferred Pronoun
    He/Him/His/Himself
  • Favorite Mod(s)
    SkyUI

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ensure that you select the relevant MO2 profile in BethINI Setup INI Path.
  2. This works quite well. ACMOS --> This mod + customized weathers Still needs some fine tuning.
  3. Plugin INIs always override any setting the user has set in Skyrim.ini or SkyrimCustom.ini.
  4. uMaxSizeForCachedSound is nothing about arrows, and should be left at the USSEP value. If you are increasing fVisibleNavmeshMoveDist, you'll need to do it in the USSEP INI file.
  5. Factor multiplier? 20272 just is large enough that if it is within uGridsToLoad, it should hit. I mention bUseNavMeshForMovement=1, because in original Skyrim, where people actually used the tweak, it was set to 1, whereas nowadays it is set to 0. I'm unsure that fVisibleNavmeshMoveDist actually does anything while bUseNavMeshForMovement is set to 0.
  6. I suppose you could try increasing it to 20272. You must be sniping from quite a ways away. You could try setting bUseNavMeshForMovement=1. That being said, I have never tried tweaking these settings, as I've never had an issue with the defaults.
  7. SkyrimCustom.ini does NOT overwrite settings in SkyrimPrefs.ini, only ones placed in Skyrim.ini.
  8. You need to increase your TerrainManager SkyrimPrefs.ini block distances (most notably fBlockMaximumDistance), as the underside mesh will show if the LOD doesn't cover it.
  9. It doesn't require it necessarily, but some of the new things won't be forwarded, namely: A Clear Map of Skyrim.esp - Tamriel world map given farther x value to allow zooming in on Markarth area. DynDOLOD Rules - DynDOLOD 3 Rules - Changed rule for \effects\fxsovingardportal.nif to no longer show on the map in Skuldafn. These issues will simply still be present, but they're rather minor.
  10. Discussion topic: Unique Map Weather Framework by doodlez Wiki Link This mod adds the ability to provide different weathers to different world maps. I may utilize this in the future to change the weather of some of my maps that don't really fit the default weather paradigm (such as Blackreach and the Soul Cairn).
  11. Discussion topic: Skyrim Lite Loader by doodlez Wiki Link This mod provides a much simpler way of launching the 1.5.97.0 version of the game if using the AE edition, which may be useful for those wishing to update their grass cache.
  12. Uploaded new version with the new road textures. For Step 2.0 dev guide, no change in instructions are required, however, less files need to be hidden from the xLODGen output, although it will make no difference if you leave them hidden. Version 2.0 Major change - All roads have been redone to not glow any longer and to display a more road-like surface. Major change - All map meshes have had their texture sets redirected to Data\Textures\Terrain\<worldspace>\Map instead of the vanilla Data\Textures\Terrain\<worldspace> path to allow conflict free usage of BSAs. Major change - Repack of all assets using compressed BSAs wherever expedient. Vominheim - Roads were added for Land of Vominheim SSE (https://www.nexusmods.com/skyrimspecialedition/mods/31472) by venjhammet. Tamriel - Many roads added/fixed. Beyond Reach - Some roads added/fixed. Soul Cairn - Lowered texture resolution of non-essential sections. Solstheim - Lowered texture resolution of non-essential sections. Sovngarde - Lowered texture resolution of non-essential sections. A Clear Map of Skyrim.esp - Weather slightly modified. A Clear Map of Skyrim.esp - Tamriel world map given farther x value to allow zooming in on Markarth area. DynDOLOD Rules - DynDOLOD 3 Rules - Changed rule for \effects\fxsovingardportal.nif to no longer show on the map in Skuldafn.
  13. Postimage (where the images for the MCM settings are hosted) is likely blocked on his network, so a VPN would successfully fix that issue. It probably would be a good idea to host these on our own server.
  14. Updated instructions to point to the v0.4.16 RaceMenu Special Edition v0-4-16 Old File for the 1.0.0 guide.
  15. We have that mod accepted for use in the next guide version. You can install and use it now without issue.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.