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Found 44 results

  1. Discussion topic: Majestic Mountains - Patch for Dynamic Volumetric Lighting and Sun Shadows by Sakatsuky Wiki Link Insert mod just after MM in Foundation, letting SaME and SLaWF override, respectively. Subset of MM meshes (the mountain ones + a few unique city rocks) edited to make them double-sided. Ignore the title referring to the obsolete DVLaSS. There is no dependency on it. They're just meshes. Intended for use with EVLaS nowadays. If not using EVLaS, they're useless and a waste of resources. Installation (later overwrites previous): Majestic Mountains. This mod. Skyrim - A Mountainous Experience double-sided version. Beware of possible performance degradation. Can't say I've noticed it in the ~2 months I've been using it. No other issues to report either. Does it actually make a significant improvement with shadows casted by mountains in loaded cells? I can't tell you either as I'm spending more time playing than rigorously checking these kinds of details these days. To compensate for the possible performance degradation, you can turn off double-sided mountain LODs because they reportedly don't work, so they're just a waste. Even sheson can't tell if they work because he's never tried it
  2. Discussion topic: FO4LODGen Resources by Sheson Wiki Link Specifically the FO4LODGen Resources archive linked in the FO4LODGen thread. This will be used for generating the LODs with xLODGen as already installed in the System Setup Guide.
  3. Discussion topic: FlaconOils Complete Retexture Project by FlaconOil Wiki Link
  4. Discussion topic: Langleys HD Textures Workshop by langley02 Wiki Link Included Textures: Bobblehead stand Books Dumpsters Explosives Crate File Cabinets Garage Furniture Half Circle Flag Metal Barrels Metal Barrels Radioactive Rubble Tires Trash Bins Trash Piles Various Walls Various Windows Wood Barrels Wood Boxes Wood Bridge Wood Doors Vanilla > Fallout 4 HD Overhaul > Fallout 4 HD Overhaul + High Resolution Texture Pack + Jesters Better Destroyed Vehicles + Langleys HD Textures Workshop
  5. Discussion topic: High Resolution Texture Pack by Valius Wiki Link
  6. Discussion topic: Fallout 4 HD Overhaul by luxor8071 Wiki Link This may be a better base to work on than our current foundational texture mods. Accepted for 1.0.0
  7. Discussion topic: Jesters Better Destroyed Vehicles by ThEjEsTeRoFeViL Wiki Link
  8. Discussion topic: Optimized Vanilla Textures by MysticalFlare Wiki Link
  9. Discussion topic: Unofficial Skyrim Special Edition Patch by Unofficial Patch Project Team Wiki Link Download pre-update version: SSE v1.5.97 (4.2.5b) Abbreviated: USSEP
  10. Discussion topic: Unofficial Fallout 4 Patch by Unofficial Patch Project Team Wiki Link
  11. Discussion topic: Static Mesh Improvement Mod Improvement Mod by Novelyst Wiki Link Looks promising.
  12. Discussion topic: Skyrim SE particle patch for ENB by mindflux Wiki Link
  13. Discussion topic: Assorted mesh fixes by wSkeever Wiki Link More mesh fixes. For testing I'm allowing everything to overwrite it.
  14. Discussion thread: Skyrim Realistic Overhaul by Starac Wiki Link Since Starac pulled his mod from the Nexus and all share sites, he has requested that we not host his files from STEP. We are reluctantly honoring his wishes, and this means that our users must do the same. If abyone wants to host Staracs work privately or from some other site, that is fine, but don't let those links connect to this site, or you risk a severe penalty. STEP fully supports the concept of "open modding", but others do not ... the Nexus does not, and so STEP reluctantly adopts a position of "no position" with regard to the Nexus and their community's view. While we fully support the "cathedral" view within the STEP community, we prefer to stay in compliance with the greater modding community where our paths intersect. This means that with respect to mod authors on the Nexus, we adhere to their wishes with regard to their work. Torrents are different, and anyone on STEP can point to the SRO torrents, since Starac himself has pointed users to these. STEP and its users simply cannot host the files ... that is our agreement with Starac. We know that this seems contradictory, but we do this more for the sake of honoring our agreement and a mod author's wishes as opposed to doing what would seem most logical or convenient. WARNING: This mod link points to a torrent site, which is one of the riskiest places on the internet in terms of computing security. If you choose to download the torrent, please use the link at top of page titled "Download Torrent", and do so at your own risk. That said, thousands of people have safely downloaded this mod using this torrent. STEP 2.1 + old SRO ONLY-landscape (1024): https://imageshack.us/photo/my-images/825/tesv2012033100250537.jpg/ STEP 2.1 + FULL-SRO v1.1 (1024): https://imageshack.us/photo/my-images/521/tesv2012033114523540.jpg/ You draw your conclusions about the SRO 1.1 update and what to take from it Tell me what you think ! TC Dropped in 2.2.9.1. See 2.2.9.1 changelog.
  15. Discussion topic: DynDOLOD Resources SE 3 by Sheson Wiki Link This topic is for use by Step Modifications. It is not an official forum for DynDOLOD. See the link below for those: DynDOLOD Support Topic Accepted for v2.0 of the Step SkyrimSE Guide
  16. Discussion topic: Majestic Mountains - Cathedral Concept by T4gtr34um3r Wiki Link z929669 - Vote to stick with lightside per screens posted below Compares from z929669 Conditions: clear weather, all mod conditions used LODGen applicable to vanilla mountains, MM, MM Darkside, and MM Lightside (so LOD is specific to each of the four sets of screenshots) TOD: noon Coordinates (cow tamriel): Whiterun lookout tower WSW > 35 -16 > -33 -7 > -10 0 Mod build: Step 2.0.0 (dev) Step (vanilla mountains) > MM > MM Darkside > MM Lightside Load up imgbox gallery and cycle through all images to load them. Then use the arrow buttons to toggle back and forth. Images aren't a perfect overlay, due to slight variations in COW positioning but close enough. They can also be examined directly in the spoiler.
  17. Discussion topic: Mesh Patch for Various Mods by ShatterRock Wiki Link Install the following. Need to decide if we are merging all or installing each just after the mod being fixed. I prefer the latter for testing, but we may want to merge ultimately for the guide: Assorted Mesh Fixes - SMIM - Blended Roads Patch Skyrim Particle Patch for ENB - Assorted Mesh Fixes - Solitude Mesh Fixes Patch Skyrim Particle Patch for ENB - ELFX - Unofficial Material Fix Patch SMIM - Quality Addon - Unofficial Material Fix Patch Unofficial Material Fix - Assorted Mesh Fixes Patch The "SMIM - Assorted Mesh Fixes Patch" is not needed. The blacksmith fix is already included in 'Flickering Meshes Fix' and the bridge is included in the "Assorted Mesh Fixes - SMIM - Blended Roads Patch" file.
  18. Discussion topic: Flickering Meshes Fix by nicola89b and gururaj20000 Wiki Link Accepted for v2.0.0
  19. Discussion topic: Skyrim Realistic Overhaul by Ancient/Starac Wiki Link Abbreviated: SRO
  20. Discussion topic: Static Mesh improvement Mod - SMIM - Quality Addon by Pfuscher, Brumbek & Rudy Wiki Link
  21. Discussion topic: Cathedral Landscapes by The Community Wiki Link This is a mod that overhauls the grass and landscapes of Skyrim SE. It's grass is optimized compared to other grass mods in that the vertices have been reduce, thus providing a performance advantage vs other similar mods. It also comes coupled with landscape textures specifically designed to blend well with the grasses. Due to the design of the grass being affected by lighting it's specifically designed for use with Cathedral Weathers and Seasons to achieve the designed outcome, however, it has been reported to work well with other weather mods as well.
  22. Discussion topic: ELFX Fixes by wizkid34 Wiki Link Accepted for v2.0.0
  23. Discussion topic: Enhanced Lights and FX by anamorfus Wiki Link Accepted for v2.0.0 Wiki page updated with complete instructions. We may want to use the meshes
  24. Discussion topic: Static Mesh Improvement Mod by Brumbek Wiki Link Abbreviated: SMIM
  25. Discussion topic: Weapon Mesh Improvement Mod by Roy Batty Wiki Link
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