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Everything posted by DoubleYou
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TESTING Facial Expression and Eyetracking Engine Fixes (by LarannKiar)
DoubleYou replied to DoubleYou's topic in Fallout 4 Mods
There were some reports of this mod causing crashes, so keep in mind when testing. It's probably PEBKAC. -
Discussion topic: Whose Quest Is It NG by TheGamerX20 Wiki Link
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- 16-interface
- FALLOUT4
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BethINI Pie and Skyrim SE:2.3 Game Guide
DoubleYou replied to Bushranger's question in BethINI Support
Yes, Bethini does allow you to modify Havok FPS fMaxTime but SSE Display Tweaks has a better, dynamic implementation that auto calculates based on current framerate. -
BethINI Pie and Skyrim SE:2.3 Game Guide
DoubleYou replied to Bushranger's question in BethINI Support
The game does not handle framerates above 60fps well, which causes the carriage ride to be funky. You need to use SSE Display Tweaks to fix that bug. Or lock your framerate. Locking your framerate can be done via the Lock Frame Rate tweak in Bethini Pie. -
ACCEPTED Far Object LOD Improvement Project SSE (by DoubleYou)
DoubleYou replied to DoubleYou's topic in Skyrim SE Mods
FOLIP should override DynDOLOD Resources.- 18 replies
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- SKYRIMSE
- 04-foundation
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You're not generally supposed to install Bethini Pie inside of a mod manager. It is a tool. It should be installed as a tool. The error message picture is insufficient to diagnose the problem. Only the log would be useful to see the real cause.
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FYI, I had a separate Discord user who also experienced this issue, who after using the test version, verified that fixed it for them.
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Weird problem with Smoothcam while i draw a bow on stealth
DoubleYou replied to Chimo's topic in Skyrim SE Mods
I think this is just something up with the draw bow animation while sneaking. -
This typically happens when you download mods outside of Mod Organizer. If you download through Mod Organizer, it fetches Metadata from Nexus. You can also get this Metadata by query info option in the downloads pane. Otherwise, you will only have version numbers from mods with a FOMOD installer.
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I looked into this recently, and I believe I have tracked it to a bug in Blended Roads, where the normal dwemer versions are not correctly mapped to the Blackreach road texture. I always used the Really blended variant that doesn't have the issue. In reality, you are never going to notice the difference in LOD, so it is safe to ignore. It's just a slightly more bronze road texture variation that only occurs in Blackreach.
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I have made a change that may resolve this once the data refreshes. Use this page to get it until then: https://stepmodifications.org/wiki/SkyrimSE:DynDOLOD_3_Alpha/2.3
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Generic INI Tweaks - Improve Game Stablity ... credible?
DoubleYou replied to Soulmancer's topic in Skyrim SE Mods
Most of the mentioned tweaks do nothing. -
I tested and got this, but then I refreshed and didn't.
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Discussion topic: Fix Cubemaps by DoubleYou Wiki Link
- 1 reply
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- 19-utilities
- FALLOUT4
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In my latest Fallout 4 LOD update, I am auto-generating TexGen rules for missing lod textures when mods introduce new material swaps on LOD references. It is possible there could be issues (I don't know of any atm) with this process that could potentially turn up a support question here.
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Fallout 4 Power Armour HUD colour settings not working
DoubleYou replied to That0neBiFurry's question in BethINI Support
You most likely have a UI mod installed that is overriding the color. -
Discussion topic: Material Swapper Framework by ItsSpyce Wiki Link I like the material file system in Fallout 4. This mod attempts to add this to Skyrim. Its utility will generally stem from how popular and supported it may become.
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- SKYRIMSE
- 02-extenders
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Vigilant and ACMOS / object LOD level 32
DoubleYou replied to Neuf55551's question in DynDOLOD & xLODGen Support
Actually wait... Unslaad and Glenmoril are separate mods from Vigilant. I only made the ones for Vigilant above. Does Unslaad and Glenmoril also cause issues? I was unaware of these mods. -
Vigilant and ACMOS / object LOD level 32
DoubleYou replied to Neuf55551's question in DynDOLOD & xLODGen Support
@Citachi11 Can you test? https://mega.nz/file/dMYkiLaI#5en3dKUO5keIW6hbckdgeID40VX3Wde3V8BYNi6rJR8 -
This topic is rather old and our guide's settings have improved over the years, but whatever the "best" settings are is perhaps somewhat variable dependent on the quality desired
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Discussion topic: Baka Auto Open Local Map by shad0wshayd3 Wiki Link This should hopefully be a more stable alternative to Auto Local Map (which gave me lots of random CTDs).
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- 16-interface
- mod
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