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About TechAngel85

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  • Birthday 10/21/1985

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    Oklahoma, USA
  • Interests
    Tech geek, love sci-fi(Star Trek, Star Wars, etc), love fantasy(Lord of the Rings, Harry Potter, etc), love fantasy books(Inheritance Cycle, Mortal Instruments), love anime!
  • Favorite Mod
    All of them!

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  1. You don't have to reinstall from scratch. I would recommend just scanning through the mod list; comparing it to what you have in MO and making changes as you go.
  2. Yes, LoS is included in the L&W Patch, but it's just the light reference to change the light color. Easily removed.
  3. It's mostly likely connected to weather/lighting/ENB. For example, if it only happens during certain weather, then an issue with your weather mod or something weather related.
  4. You can leave them all on their defaults and not worry about the Snow settings. Yours are fine.
  5. This is common stuff that shouldn't have to be noted on every mod so I've added this line to the top of the mod list section with the rest of the bullet points: When there is a choice between ESL and ESP, always choose ESL unless otherwise noted.
  6. This has already been thoroughly discussed on the mod's topic: Please remember to search before posting.
  7. This is a know bug with Armor and Clothing Extension that has yet to be fixed: https://www.nexusmods.com/skyrimspecialedition/mods/19002?tab=bugs (page 2, Issue with translation files). The workaround is to: unpack the bsa and change the translation file name from "Expansion" to "Extension". The MCM still works fine, it's just the text that is off as the coding variable is being revealed.
  8. I've updated the instructions for this mod to download the individual files, considering the FOMOD is not kept as up-to-date as they are.
  9. From the passage just before the mod tables:
  10. There aren't any patches for those mods. I've never seen any issues, though I turn off the "Lanterns along roads" because its just not realistic.
  11. When it comes to patches, 99% of the time, if you're not instructed to install it, then don't. Most of the mod patches are covered by the Step Patches.
  12. Fixed! Thanks for the reports! Call out to Smaller Vanilla Cursors is that it's user preference which options to install. I've added a short note stating that. Wow...I had never noticed that! Thanks for pointing this out! I've updated the instructions for a proper installation. You're correct. Simply unselect everything that is auto-selected within those two sections.
  13. Sorry about that and got it fixed. Z and I got some wires crossed during dev and some of mods ended up in moving and causing some rework. Looks like several missed our review but this should be about the last of them. *crosses fingers*
  14. It's totally possible as long as you mind your mod conflicts and install patches. If you haven't every patched Open Cities, just remember that conflicting assets need to flip worldspaces (from city to tamriel) and their position data needs to be carried forward or fixed for the new world space. Patching Open Cities is more akin to mod building than patching. Especially if a patch doesn't exist for a mod that adds in new content to a cities. For those situations, you'll likely have to use the CK.
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