Jump to content

Mercury71

VIP-Supporter
  • Posts

    914
  • Joined

  • Last visited

  • Days Won

    62

Everything posted by Mercury71

  1. Only for AE version 1.6.353 not 1.6.640 i am afraid. Animation and combat mods are verry tricky, and also very personal when it comes to taste, so there would be very much testing.
  2. It needs DAR for the animations. DAR is not updated for current game version. Is it worth with no animations? Atm it seem it also does not do anything to 1st person either.
  3. Mod updated on nexus. Version 1.2.0 Added fixes to forges and alchemy tables so that they too use a glow shader, courtesy of Dizzy.
  4. Tested it and it works nice. The meter ends just as your health is about to start decreas.
  5. The Wrye Bash team seem to start leaning towards not cleaning the masters. https://github.com/wrye-bash/wrye-bash/wiki/[dev]-OFST In latest wip-build for Wrye Bash there is a new option to "ignore dirty vanilla plugins (DLCs & CC content)" A topic is also started at the Loot team for a similar function https://github.com/loot/loot/issues/1828 I have no knowledge in this but it is an interesting topic to follow. Clean all, dont clean, clean only cc. (i am ofc doing as the STEP Guide states)
  6. Yes, you should launch it trough MO2. But be aware that it still is also via SKSE. In the executable dropdown there is several options. make sure you use SKSE.
  7. 1. Crashlogs have the name: crash-[TIMESTAMP].log 2. You seem to have wrong version of Crashlogger make sure it is this one: https://www.nexusmods.com/skyrimspecialedition/mods/59818 3. You seem to have wrong version of Whos Quest.. make sure it is this version: https://www.nexusmods.com/skyrimspecialedition/mods/77360
  8. Guide say: Crash logs are located in ..\Documents\My Games\Skyrim Special Edition\SKSE
  9. Vanilla > Thrones (Jarls longhouse Winterhold)
  10. Discussion topic: Thrones of Skyrim by kelretu Wiki Link Replaces the generic thrones of the various holds. A small mod that might diviate a bit to much from vanilla? But i like it.
  11. Hi. First... it should work, most people use it, it is just a framework with skeleton. You should sort your load order with Loot. Animations is very tricky. You have to read about every mod how they work and if they are compatible. You did not untick "Schlongs" in the FOMOD. If you are not going to install that mod, untick it. You have downloaded Fnis Spells and Fnis creatures. Do you really need them? (asking bc they are not used that much these days) Unless you really need the creature pack you should use Nemesis instead of Fnis. Look at the very basic animation part in the STEP-guide to give you a start.
  12. Vanilla looks better. I vote for "no tornado". (but it would be nice with a mod making it look like the one in Gregs' photo)
  13. LOL!
  14. The economy is my fear to. It is bad as it is (would be nice to find a mod adressing the economy a bit)
  15. Me too. When seing the scrolls on tables in dungeons it adds so much... but not to much. Verry vanilla friendly and immersive.
  16. Yea. In the FOMOD i did choise "mixed" so there is a lot of different looks among them.
  17. Mod updated on Nexus Version 2.6.9 Improved meteor storm effect (now larger with smoke). Updated patch for Eli's Breezehome. Improved magic hit smoke animation. Flying sparks from magic hits now match the chosen flame color. Added a patch for TNF Skyrim House Remodel. Improved Flames spell effect and added particle lights. Flames on characters now match the chosen flame color. Improved magic fire hit effect so it looks more consistent. Added more optimized effects for the optimized option. Magic effect consistency improvements, mostly for yellow flames. Fixed patch for Breezehome TNF Beds Plus.
  18. The mod has a FOMOD with a few different choises.
  19. This looks very interesting. Vanilla friendly and convenient. I have installed it to see how it works.
  20. Discussion topic: ENB Input Disabler by Doodlezoid Wiki Link A small convenient mod for ENB users that disables mouse and keyboard input for everyting except the console when ENB editor is active. Could be placed in the post-processing part of the guide.
  21. Discussion topic: Retexture for The Scroll SE by MisterBanana17 Wiki Link This is a port of an LE mod that retextures the scrolls (the LE works fine in SE to). It enhance the feeling of finding scrolls in dungeons and so in a very suttle but nice way makes the scrolls feel a bit more "magic".
  22. Used this amazing mod for the first time yesterday. I will have to rebuild the LODs if updating?
  23. Yea, found the wip cr patch for 2.2. So now i am thinkin... should i play around with 2.1 or start fiddling with 2.2 just for the fun... (Just got in game after finish 2.1 with the Heavy ENB and all. LOOKS AMAZING! And i get well over 60 fps all over)
  24. Ah, ofc. CACO is a patching hell.
  25. Using the 2.1 guide. MO2 notifications say... The masters for some plugins (esp/esl/esm) are not enabled. The game will crash unless you install and enable the following plugins: Master Required By CACO_Saints&Seducers.esp Step Patch - CR - CACO.esp CACO_Survival Mode_Patch.esp Step Patch - CR - CACO.esp CC-Fishing_CACO_Patch.esp Step Patch - CR - CACO.esp CC-TheCause_CACO_Patch.esp Step Patch - CR - CACO.esp
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.