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Mercury71

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Everything posted by Mercury71

  1. USSEP is updated to 4.3.1. Changelog: https://www.afkmods.com/Unofficial Skyrim Special Edition Patch Version History.html Rather long list of changes.
  2. Checked on Loots Discord. Seem to have happened yesterday. The changes on Github below. https://github.com/loot/skyrimse/commit/c1f345268c4bda86a9d669439cb2b0ddf8e4c3c7 (Loot Discord and Loot Github is good places to follow)
  3. Found THIS mod today called "Better Dynamic Snow 2.11 - Definitive Edition" According to author it looks the same as the original mod ingame but being more compatible. Anyone here with more knowledge than me in this kind of mods might take a look.
  4. Guide still say... "Use the following procedure to clean the vanilla plugins (including Creation Club masters). There are approx. 44 'dirty' vanilla masters that should be cleaned. If all of the following cleaning and housekeeping instructions are followed, this only needs to be done once unless or until a master is updated by Bethesda." Has Loot changed to not saying the DLCs are dirty?
  5. Version 2.5.6 Updated compatibility script to support Heavy Armory v6. Reenabled LE MCM functionality for Bandoliers and Cloaks (requires the Bandolier - Bag and Pouches and Cloaks of Skyrim patches from kryptopyr's Patch Hub). Added DefaultRace to all jewelry Armor Addon records for improved compatibility with custom race mods. Renamed MCM_CCOSilverWeaponPerk global variable to MCM_CCOSilverWeaponPerkUpdated, and changed it to an injected record. Disabled the Misc Item versions of the Pickaxe and Woodcutter's Axe recipes (the weapon versions still appear in the crafting menu). Updated the mineorescript with a GetEnableParent check to help prevent a vanilla CTD which could occur under specific circumstances.
  6. Update. Version 3.0.6 Forwarded a handful of previously missed leveled list changes from WACCF. Updated Heavy Armory patches for Heavy Armory v6. Updated the variant Heavy Armory weapons meshes to reflect the mesh changes made in Heavy Armory v6. Added patches to resolve leveled list conflicts between Animated Armoury, Heavy Armory, and some Crossbow integration mods (Creation Club - Crossbow Integration & Kachunk). Updated patches so Animated Armoury and Heavy Armory's Skyforge weapons correctly use the aMidianBorn Skyforge weapon textures. Added a mesh patch for Better-Shaped Bows of the Heavens SE. Replaced several cubemaps with textures from Quality CubeMaps - HD Cube Maps Optimized. Removed the unintended chitin_e_ebony.dds cubemap which used the vanilla file path. Corrected template item for enchanted Thalmor Maces.
  7. Version 1.8 fixed CTD on launch with 1.6.1170 rewrote code to maybe be more future proof with further Skyrim versions changed license to GPL-3.0
  8. She is so beautiful!
  9. STEP Guide dont include RLO so i dont see how this would fit in. Have you tested it with Ambiance and Relighting Skyrim?
  10. All the files you need for STEP is in the guide. Just follow it. https://www.nexusmods.com/skyrimspecialedition/mods/31054/?tab=description
  11. Updated for 1.6.1179.0 to v11 (that is the GOG version of the game) 1.6.1170 still needs v10 This versioning on GOG and Steam is very annoying.
  12. A small update. Version 5.06 (2024-02-11) Updated creature skeleton to ABC 3.10.
  13. I am 53 and function better if i take a nap. At work i experience that the younger have much more energy and focus, it is hard to keep up. I try to stay on top by being in shape, going to the gym several days every week and avoid alcohol.
  14. Version for game version 1.6.1170 https://www.nexusmods.com/skyrimspecialedition/mods/110782
  15. Mod updated on Nexus. Version 2.9.5 Added CNAMs to Bonemold placeholder recipes to avoid potential CTDs with Constructible Object Custom Keyword System. Moved a handful of leveled lists/leveled list changes from CCOR to WACCF to simplify patching.
  16. ... and updated again. Version 3.0.5 Corrected leveled list BaseArrowElvenThalmor75_AMB so it actually distributes Thalmor Arrows rather than Thalmor Glass Swords.
  17. Updates... Version 2024-01-24 [FOMOD] Updated to Version 4.0.3. [WACCF] Added: Improved Closefaced Helmets - Beard Mask Fix WACCF patch (v1.0). Patch by titanbass1. [WACCF] Added: Semi-Open Guard Helmets WACCF patch (v1.0). [WACCF] Updated: Cloaks of Skyrim WACCF patch (v1.1). Assigned Pick Up/Put Down sounds for all cloaks. Adjusted the names of several cloaks. Credits to daken72127 for these changes. [WACCF] Updated: Reliquary of Myth - Improved Closefaced Helmet WACCF patch (v2.4). Forwarded ICH changes to Miraak Mask records. [ACE] Removed: Immersive Sounds - Compendium ACE patch. [CCOR] Updated: Cloaks of Skyrim CCOR patch (v1.4). Assigned Pick Up/Put Down sounds for all cloaks. Adjusted the names of several cloaks. Credits to daken72127 for these changes. [CCOR] Removed: Audio Overhaul Skyrim CCOR patch. [CCOR] Removed: Immersive Sounds - Compendium CCOR patch. [AMB] Added: Improved Closefaced Helmets - Beard Mask Fix AMB patch (v1.0). Patch by titanbass1. [AMB] Removed: Immersive Sounds - Compendium AMB patch. [CACO] Updated: Wintersun - Custom Race Support CACO patch (v2.1). Added Wintersun CACO Patch as a requirement. Removed one ITM. [SSR] Added: Adamant SSR patch (v1.0). [SSR] Updated: Vorkrii SSR patch (v1.2). Merged changes to Conditioning perk. [TCIY] Added: Calcelmo Has Standards TCIY patch (v1.0). [TCIY] Added: Calcelmo Has Standards - Say No To Calcelmo TCIY patch (v1.0). [TCIY] Added: Save The Icerunner TCIY patch (v1.0). [TCIY] Added: Say No To Calcelmo TCIY patch (v1.0).
  18. Updated. Version 2.5.4 Added Sound Record Distributor .yaml files for Audio Overhaul Skyrim and Immersive Sounds - Compendium.
  19. Mod updated. Version 1.5.2 Added Sound Record Distributor .yaml file for Immersive Sounds - Compendium.
  20. Still using this in my playtrough. Small update today regarding Alternate Start - LAL Version 1.5.6 Added an optional fix for the Abandoned Prison compatible with "Alternate Start - Live Another Life".
  21. Small update. Version 3.0.4 Replaced "vanilla" LeanWolf's Glass Dagger and Sword white-specular meshes with ones with the correct scabbards. Added "vanilla" LeanWolf's white-specular Glass Arrow and Chillrend meshes.
  22. And another update... Version 1.1.2 Bugfixes fall damage perk calculation Features updated for 1.6.1130+ removed scaleform translation plus plus dependency
  23. nEW UPDATE. Version 1.1.1 bugfixes fixed blade and blunt 3 support #38 corrected setting for fall damage fixed input Issues with the menu constantly opening added a blacklist for menu names so the key input is not taken when one of those menus is opened ---- features addesd setting "tween_menu_only" to "SkyrimCharacterSheet_Input.json". the mod will only listen for keyinput in the tween menu for the main window. It comes with an additonal hint menu showing the first bound key and the menu name, if "wait menu redirected" is installed as well it its key and name will be shown with this hint menu as well (thanks OsmosisWrench for the flash menu) added a new setting file for mod detection "SkyrimCharacterSheet_ModDetection.json" tells if it is allowed to look for the dll or esp of another mod. for example have skyrim souls installed but do not want the automatic unpause set "skyrim_souls" to false in file.
  24. Just went in and added a column for 1.6.1170 and SKSE 2.2.6
  25. New updaets to the mod. Version 3.9.0.9-r2 Fixed an error in the Fossil Mining patch that would cause a CTD when picking up certain fossils. Patch Template change to use an array style for formID's Version 3.9.0.9 Fixed Tracked Locations not showing cleared status. Fixed an error where a couple of settings wouldnt save to the profile. Fixed a formID lookup error when creating misc patches from the template ini Fixed an issue where radiant college quests appeared in the side quests section instead. Added colour options for the completion log. Added missing 3DNPC quest 'The Queen of Mereth' Added conditional checks for Undeath - Classical Lichdom in order to remove tracking for a spell tome removed by that mod Added tracking for items from Amulets of Skyrim. - https://www.nexusmods.com/skyrimspecialedition/mods/487 Added tracking for items, & books from Immersive College of Winterhold. - https://www.nexusmods.com/skyrimspecialedition/mods/17004 Added tracking for items, books and locations from Artifacts - The Tournament of the ten Bloods - https://www.nexusmods.com/skyrimspecialedition/mods/15264?tab=files Added tracking for items from Bad Gremlins Collection - https://www.nexusmods.com/skyrimspecialedition/mods/15092 Added support for Fishing Preview - https://www.nexusmods.com/skyrimspecialedition/mods/107476 (Patch in FOMOD) Added support for Simple Fishing Overhaul - https://www.nexusmods.com/skyrimspecialedition/mods/103440 (Patch in FOMOD) Added support for Fishing Not Grinding - https://www.nexusmods.com/skyrimspecialedition/mods/89220 (Patch in FOMOD) Added support for Proper Mod-Added Torch Support - https://www.nexusmods.com/skyrimspecialedition/mods/104521 (Patch in FOMOD) Added support for Fancy Fishing - Minigame and Tweaks - https://www.nexusmods.com/skyrimspecialedition/mods/89352 (Patch in FOMOD) Added tracking for a missing Wyrmstooth quest 'The Naked Nord'. Patch Framework updated to allow custom items, books and locations to be tracked through the new INI File. Massively overhauled the cell scanner with the following: ~ Item Type Filters ~ Dynamic Quest Marker Functionality (Place a quest marker with a misc. journal entry on a random collectable in the cell) ~ New Hotkey to exclude quest marker references if not reachable. ~ Exterior scanning now supported with configurable scan range. User created patches using the new .ini framework will now be under a custom header in the MCM and sorted alphabetically based on page name.
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