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DoubleYou

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Everything posted by DoubleYou

  1. Stop! You're making my ears bleed. I fixed all of that. You do realize I was being satirical, I hope. I was trying to prove that what you've done is a definite improvement. Needs more testing, but this looks very promising.
  2. True, but if you lose your cursor upon an Alt+Tab, a simple CTRL + ALT + Delete fixes that, and a simple double Alt+Tab back to Skyrim is the story of my life!
  3. Interesting, but I play Skyrim in Fullscreen mode.
  4. The difference from what I can see: WBE makes you not gasp if you have the Waterbreathing ability, and it doesn't matter what race you are. USKP makes you not gasp only if you are an Argonian.
  5. In order to turn off a dummy esp and still load the mod, you have to either:a. Go into the BSAs tab in the right pane and place a checkmark beside the BSA b. Extract the BSA into loose files
  6. I like the Ash Rocks 2k fine the best. the 1k version just doesn't quite cut it for me. And I view the game at 1024x576 on my rig! The dense version doesn't look like ash to me.
  7. I was looking in TES5Edit and I think it may be possible that the Unofficial Skyrim Patch might be providing a fix for this now.
  8. Using this on my low-end rig with no problems. Using default 5 ugrids and default memblocks of 512 and 256. Not really sure if it's helping any, however, as I only have 4GB of RAM, but it doesn't seem to be hurting anything either. Haven't experienced a crash since, but I've only played for about 2 hours, so I'm keeping my fingers crossed. I normally crash eventually as my hardware is old, and I doubt this patch is going to remedy that.
  9. I'm all for one or two textures. Many mods only cover one or two textures. Why throw out an entire texture overhaul because overall you don't like it?
  10. I really like some of the SeriousHD textures, now that they've been added to the mix. AMB is mostly the best, then SeriousHD, and even some of the HRDLC textures look pretty good.
  11. It's a tossup for me. Tel Mithryn Big Root: Telvanni Reborn The SRTO one looks a like its slightly less resolution. Tel Mithryn Wood Root: Telvanni Reborn The SRTO one looks like it has a seam. Tel Mithryn Door: Telvanni Reborn I like the idea of a weather door, but the SRTO one looks like too low resolution. Tel Mithryn Building Top: SRTO The Telvanni one is just bland. Tel Mithryn Interior Wall: SRTO The Telvanni one looks like it has a seam. Tel Mithryn Interior Wall 2: SRTO The Telvanni one looks rather confused. Tel Mithryn Indoor Roots: Telvanni Reborn Telvanni just looks like it is in a much higher resolution than the others. Tel Mithryn Floor: Telvanni Reborn The SRTO one looks too washed out. Tel Mithryn Stairs: SRTO Those SRTO stairs just blow the rest out of the water.
  12. Could you test the SeriousHD textures as well? In STEP, they include: dlc2basalttop.dds dlc2crater1.dds dlc2road01ash01.dds volcanic_ash_01.dds volcanic_ash_01_n.dds volcanic_ash_03.dds volcanic_ash_03_n.dds volcanic_ash_04.dds volcanic_ash_04_n.dds volcanic_ash_05.dds volcanic_ash_darkcliff_01.dds volcanic_ash_darkcliff_01_n.dds volcanic_ash_rocks_01_d.dds volcanic_ash_rocks_01_n.dds volcanic_ash_tundra_01.dds volcanic_ash_tundra_02.dds volcanic_ash_tundra_02_n.dds volcanic_ash_tundra_03.dds volcanic_ash_tundra_03_n.dds volcanic_ash_tundra_04.dds volcanic_ash_tundra_04_n.dds
  13. Doesn't seem to do anything on my system, but then, I only have 4gb of ram.
  14. Semitransparent Stalhrim Deposits by chadsketch https://www.nexusmods.com/skyrim/mods/50043 Makes the deposits of stalhrim ore just slightly transparent by modifying the meshes and adding a basic retexture. You can see a draugr body beneath the one deposit when you get close. From the screens, this looks like a promising improvement, and I don't think this texture has been touched before.
  15. Unfortunately, it appears that since the Creation Kit's script compiler is a 64bit application, it is currently not possible to compile the scripts in Mod Organizer. I guess you'll have to copy the scripts to the data directory temporarily to compile.
  16. Oh. I thought you said you wanted to move your Skyrim install. My bad. Yes, since Mod Organizer is practically a portable program, you can move it by simply moving the entire folder with relative ease. Personally, I just keep UAC off.
  17. You'll want to change the registry key probably. For Skyrim, I believe there is only one, under HKLM/Software/Bethesda Softwarks/Skyrim (additional WOW6432Node on 64bit systems).
  18. Your priority order for your mods is messed up. Please move the Unofficial Patches in the following priority order: Unofficial Skyrim Patch Unofficial Dawnguard Patch Unofficial Hearthfire Patch Unofficial Dragonborn Patch You may have other problems in your mods if you made that mistake. You have a lot of popular mods, but I'm not sure how all of them mix together.
  19. Mod Organizer doesn't currently support the "Oops, our database is struggling!" message sent by the Nexus servers. Therefore, Mod Organizer thinks it is downloading the file, when it actually is downloading that message constantly until the file is filled. It is currently, therefore, better to download the large mods manually. Hopefully Tannin will be able to add this new warning so it doesn't do this.
  20. I'm not sure about this really, as I've never had this situation. A mod author shouldn't do things like that, but some mod authors can do strange things. This issue on the bug tracker seems to say this is a problem, albeit I have not tested: https://issue.tannin.eu/tbg/modorganizer/issues/507
  21. Personally, I thought version 2.0 was the best, so that is what I use. Version 3.0 I didn't like as much.
  22. It looks like somehow someone went and replace all his comments with the letter a. They weren't all like that before.
  23. I personally still use this mod. I've looked at the images provided, and I still can't see why they say the mountain UVs look a mess. They look fine to me. I guess I'm not as well attuned as to what a mess looks like, but I simply cannot see the problem.
  24. You have to wait a bit for the MCM menus to come up. That is a standard procedure with SkyUI. SkyUI only checks every once in a while for newly installed MCM mods so that it doesn't spam the scripting engine. As for your not being able to start a new game, you must be doing something wrong. Please check out the Mod Organizer Guide wiki in my signature and follow the startup tutorial given within Mod Organizer.
  25. Shouldn't be a problem with saves. It's only textures. Textures merely turn pink when they are not found. You can technically play Skyrim without any textures, although it would definitely not be playable. It's things like scripts, esps, and esms that can mess up your save.
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