Jump to content

DoubleYou

Administrator
  • Posts

    7,841
  • Joined

  • Last visited

Everything posted by DoubleYou

  1. Sorry, I forgot the skse.ini needs to be inside the skse folder. Simply create the skse folder and move it inside it.
  2. Sections currently in need of expansion: Left Pane --> Context Menu Left Pane --> Mod Information Plugins --> Ini Editor --> Need to know what associated does Third Party Programs --> List of automatically recognized executables --> Need to know what geck.exe is Third Party Programs --> Bodyslide 2 and Outfit Studio (doesn't exist) Third Party Programs --> Free Commander --> Picture Third Party Programs --> FNIS --> Need to add information about how the tool writes content to Overwrite and creating a mod from it. Third Party Programs --> SBW --> Picture Third Party Programs --> SkyProc Patchers Third Party Programs --> TES5Edit --> Need specifically information about cleaning DLC and Overwrite info Third Party Programs --> Wrye Bash --> Need to add information about how the tool writes content to Overwrite and creating a mod from it. Profiles --> The whole thing. Downloading Mods --> Could use some pictures I think. Installing Mods --> The whole thing. Enabling Mods --> The whole thing. Activating Mods --> The whole thing. Priorities --> Wall of text needs pictures and some things are missing Overwrite --> The whole thing. Advanced --> Always could use expansion FAQ --> I don't think we've answered every frequently asked question yet.
  3. What does the Associated boolean setting do for the Ini Editor? In Settings --> Plugins --> Ini Editor, there are two settings. The External one allows you to set an external txt editor as the editor, but what does the Associated option do? I have no idea, and would like to know for the wiki.
  4. OK. Let's fix this. 1. Go to /mods and create three new folders, labeling them as Bashed Patch, SKSE ini, FNIS Patch or similar. 2. Now move the Bashed Patch, 0.esp to the Bashed Patch folder. 3. Move the tools and meshes folders to the FNIS Patch folder. 4. Move the skse.ini.txt to the SKSE ini folder. 5. Remove the .txt extension from the skse.ini To remove the .txt extension from the skse.ini a. Open the file in Notepad b. Click File --> Save As c. Under "Save as type" dialog, select All Files d. In filename make sure it is skse.ini e. Click save f. Delete the text file
  5. Ok, so it was UAC again. No wonder I couldn't reproduce it; I turned UAC off.
  6. Could you post screenshots of the files tab for Bodyslide and its addons?
  7. Okay, could you post a screenshot of your Overwrite, so I can distinguish what mods have caused it's condition. In normal usage, you should constantly be moving stuff out of Overwrite into their appropriate places, so when you have allowed several mods to fill up Overwrite, it can be much more difficult. For example, say you ran Wrye Bash and created a Bashed Patch while your Overwrite was empty. The generated files for Wrye Bash shall have been placed in Overwrite. Then you would simply right-click Overwrite and select "Create Mod." Doing this over and over after each time a tool places files in Overwrite allows you to have a clean Overwrite and an organized system for all generated files. This is typical workflow. Now in your case you have several mods, so it become much more difficult. You will have to manually recreate what the GUI would have done for you if you had paid close attention to Overwrite. I will attempt to guide you through that process to the best of my ability. And yes, the wiki content covering Overwrite is in need of fixing. I haven't gotten around to it yet.
  8. Does it not work or something? 1. Download, install, and enable BodySlide 2 and Outfit Studio in Mod Organizer (you will have to ignore the warning that comes up, and you can get rid of the red X by right-clicking and selecting "ignore missing data"). 2. Add to the executables list. 3. Install and enable any addons. 4. Run as normal. Any generated content shall go inside Overwrite (unless something gets written directly to file).
  9. It's not that hard. Simply right-click Overwrite and select "Create Mod."
  10. I have experience this. I still don't know the cause. Lately I've been making my "own" bashed patches in TES5Edit.
  11. Try Skyrim Revisited. Once you got that down, you should understand STEP better. It can be rather difficult to understand as a newcomer otherwise.
  12. Is force_enable_core_files=true in the [settings] section of your modorganizer.ini?
  13. You are confusing load order in the right pane with the priority order in the left pane. Mod Organizer is telling you that you need to have the unofficial patches in a priority position in line with your load order.
  14. To disable Shivering Isles, disable its esp and make sure its BSA is not checked in the Archives tab. I was surprised myself to see Shivering Isles as a dummy, and I'm still not very clear on this.
  15. You need to run BOSS. Currently you have Hearthfires.esm and Unofficial Hearthfire Patch.esp loading after Dragonborn and its patch, and you need to have it Hearthfires and then Dragonborn.
  16. If you use WAF + GDO + aMidianBorn Skyforge Weapons, you need both the patch for GDO and aMidianBorn Skyforge Weapons.
  17. The SkyrimLauncher does not edit the ini files in Mod Organizer, if I remember correctly. You have to use the built-in INI editor or Configurator to do so. I think this is intentional to prevent Steam or the Launcher from changing your ini settings against your will. Same is true in Wrye Bash. If you use the ini tweaks section of Wrye Bash, they will edit the normal ini files instead of your profile's ini files.
  18. Uh, skyrim.exe???
  19. I have found pretty much the same results. Set load mechanism to Script Extender, install all OBSE plugins to the real data directory and do everything else like normal.
  20. Why does my SArchiveList keep turning into this? SArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar
  21. I have started testing with Oblivion, and must say that I've been experiencing some of the same trouble michaelw. I had to erase and redo my oblivion ini files to get it to work again. Don't know what I touched, but that fixed it somehow. Now if I can merely load up the Unofficial Patches without CTD I'll be okay. I have noticed that skse plugins do not work (e.g., Fast Exit), so I have switched the load mechanism to skse in workarounds and installing all skse plugins to actual data folder. _____________________________________________________________________________ Edit: Went on an esp witch hunt for the source of my CTDs and discovered, of all things, that my knights.esp from the Knights of the Nine DLC must have gone bad somehow. Maybe I cleaned it wrong or something. Fixed that one and now no CTD.
  22. Resize the columns by dragging.
  23. Um, if you look at the spoiler, it is obvious that he has run BOSS ;) As for your problem, I have no idea. Does Skyrim run through Mod Organizer at all (through TESV)?
  24. You need to set Firefox as your default browser.
  25. Does it work when loading without Mod Organizer?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.