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DoubleYou

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Everything posted by DoubleYou

  1. Moon Phase Affects Brightness at Night https://www.nexusmods.com/skyrim/mods/47332/?
  2. If SSME works, I might just go to that. It's a much cleaner method.
  3. That's an awesome list of fixed bugs!!! I'll have to go over my entire install again in TES5Edit once that's released! That'll be a long day...
  4. Okay, let's see if we can get you fixed up ;) 1. Go to https://www.nexusmods.com/skyrim/mods/1334/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D1334&pUp=1 2. Download the "Mod Organizer v1_0_12 update" file 3. Extract it into your ModOrganizer folder, overwriting all. 4. Right-click ModOrganizer.exe (or the shortcut you have for it) and select "Run as administrator" 5. Run BOSS 6. Report your results
  5. Testing this, I agree that the characters jumping over their own voices is most annoying. I suppose I'll test the other options.
  6. The author of Falskaar stated there is still an error and its still required. Sent from my XT907 using Tapatalk Oh? I missed that. I was going off the changelog note here:
  7. @mothergoose729 What is FalskaarDawnguard.esp from? Falskaar used to have a Dawnguard patch I believe, but a later version removed its necessity. Is your Falskaar out of date, perhaps?
  8. I've grown used to it. All in a day's work.
  9. I recommend the "Complete - Legendary Version - Dawnguard AND Dragonborn files" from the optionals, as that's what I use, and it seemed to be okay when I looked it up in TES5Edit. I haven't tested the other versions, except for certain of the mod patches which don't count.
  10. Sorry, I got my left and rights mixed up. It's the priority order in the left pane. For the last question, you have to run Wrye Bash through Mod Organizer.
  11. The IS patches are unnecessary. I was actually surprised that there are absolutely no conflicts needing a patch with STEP 2.2.7 Core if you load the esps in the correct order. Needs a BOSS entry. You can guess pretty easily where they should go in your plugins list.
  12. You can generally safely ignore that warning. It is based upon matching priority order of mods with the plugin order as sorted by BOSS.
  13. Splash animations can be turned off.
  14. No, that is talking about priority order in the right pane. Drag and drop Crimsontide after BecomeHighking. You can generally safely ignore this warning, but it can be useful.
  15. You must have missed the built-in tutorial for how to fix these. Whenever an install comes up with "No Valid Game Data" you have to located the data directory for Mod Organizer and right-click and select "set data directory." To fix these two for you, go to your downloads, search for the mods, double-click to install, select replace, expand the first folder until you see the data directory, right-click and select "set data directory," and then click ok.
  16. Hmmm... I guess I'll have to pay closer attention to see if this happens.
  17. Screens look good to me. Like how the author employed the animated gifs.
  18. Nice! I had been using a separate mod to get better birth sign textures and will have to test these out!
  19. What about the Warchief Armor? That's included in Immersive Armors, and if I remember correctly, the individual one can only be crafted and is not in the leveled lists, unless my memory is proving ill.
  20. Which I would discourage, but nevertheless, this has been how many people have decided to handle this. Personally, I find this method to be contrary to the goal of having an organized mod setup. In normal usage, you should have a bashed patch for each profile. I have profiles named Step 1 and  Step 2. For profile Step 1, I create a bashed patch, which goes into overwrite. I then immediately right-click and Create Mod named Bashed Patch for Step 1. Then I switch to Step 2 profile, and create a new bashed patch (I suggest you have it named differently from the first one, so say Bashed Patch, 1.esp instead of Bashed Patch, 0.esp). This new bash patch goes into Overwrite. I Create Mod from this and call it Bashed Patch for Step 2. This way I know which bashed patch I should use for each profile, and every time I have to recreate the bashed patch, I move it out of overwrite and back into the correct mod (open overwrite file view and drag and drop into mod).
  21. NOT the same author as the refracting Stalhrim deposits.
  22. 1. Normal behavior. Will add to wiki at some point. I guess I thought it was obvious. 2. Click the Download with Manager links on the Nexus to download through Mod Organizer. What do you mean this is a mess? The installed mods are sorted fine enough. 3. A mod with multiple esps may have several different versions, and moving the ones you don't want to optional esps allows you to keep the different versions around easy so you can just activate at leisure.
  23. I have no idea. If it is sorted by priority it should work. Maybe try sorting by category and then sorting by priority again? Maybe make a backup of modorganizer.ini and then deleting it? Do you have mod grouping enabled at the bottom?
  24. 1. Plugins in bold + italics are false-flagged esps. They act as ESMs despite being esps. Example is the Unofficial Patches. 2. If an installed mod shows a date instead of a version, the downloaded file didn't successfully obtain meta info. This is normally due to downloading the mod outside of Mod Organizer. Proper usage is to download through Mod Organizer, by which means Mod Organizer can gather the correct version information about the mod. If downloaded outside Mod Organizer, move the downloaded file into the downloads directory before installing, and right-click and query info on the mod first.
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