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z929669

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Everything posted by z929669

  1. I definitely like this one. Installed for testing.
  2. ahh, ok. Carry on!
  3. Yes, two of them on this mod instruction as shown in my last post.
  4. Remember, we need to keep all template calls out of mod pages wherever possible. This: {{ui|Merge}} Can be done instead like this: <span class=hltx>[Merge]</span> I took care of it here, but need to replicate elsewhere using the color classes.
  5. SRO normals are definitely best
  6. Same, but I have one huge monitor
  7. It can't be our ENB. We are not sharing it yet in any obvious way. Besides, the latest version of our ENB now has the clear weather propagated to all weathers but the ones you previously edited. This made all other weathers tolerable indoors and out. Some of what was in there for other weathers was way off. See our ENB preset topic for details. You should download that. I will be working on it over the next few days from the latest version.
  8. and I third it. OP updated, mod page created
  9. The consensus was to use the hotfix file and add that mod
  10. Compare the bcc_config_example.txt and or bcc_config.txt files in each mod version and see if one of these changes something with this behavior. Also from the mod author: in short, always read the mods description and relevant posts. I don't think this is guide related.
  11. I thought I did this already, but I had changed the SLE version by mistake :/ Oh well, it applies to both anyway.
  12. OK, so there is logic in the FOMOD. You must have a plugin installed (or not) that is flagged. Let's ask @DoubleYou, since he recently updated the patch to use this FOMOD. I am unable to check it right now.
  13. MO error message? You mean won't enable in MO? Never heard of this issue. Anything should download and install from right pane unless the file is corrupted. Re-download if it won't install. Anything can be enabled in MO left pane, regardless of compatibility. MO issues a log warning and LOOT issues a message, but nothing blocks doing it. I will let DY address this if it is a compatibility issue (although MO has never blocked incompatible plugins for me).
  14. Nice compares. Love what this mod is doing in those shots.
  15. Marked for Testing.
  16. This sounds pretty nice. What's meant by laser-printed? Does the font on the pages look more like handwritten ink or something? Even better if so.
  17. Got it. Then I was using it correctly I think. For single records, I just drag & drop, so that may be why I never use it.
  18. I always use "Deep copy as *". I read somewhere that certain things don't happen otherwise. Maybe this applies only when conflicts exist between > 2 plugins? Maybe it grabs all records from lower-priority plugins rather than just the one plugin?
  19. The SLE version was updated for SSE guide by mistake. Changes reverted. Just install the mod, there are no specific instructions.
  20. @anonymouselbow As mentioned, you should use BethINI to rectify all of you INI issues once and for all. See Steps 1 & 2 of our guide to get your environment set up.
  21. Our guides are written in such a way as to (at least partly) explain the 'why' along with the 'how'. If you go through the guide, one of your first exercises will be setting up you environment for success. This alone will prevent all sorts of other issues. Then you will get to Tools setup and preliminary INI configuration. After all mods are installed (and configured), you will be prompted to make some adjustments befitting your performance and preferences. Then LODGen and mod config via GUI. The process can be used with almost any mod list, given mod prioritization and installation instructions. Simply substitute all of the mod tables with mods from that list and follow the LODGen instructions and mod configs as they apply to the new list.
  22. One thing about all of the INI guides is that each setting's data type is described based upon it's prefix. The setting examples in each guide reflect the data type and (usually) note default values and ranges (where applicable).
  23. Select a main option but none of the add-on maps (we want lod32 ON ... or whatever it is labeled). I think that's it. I also used the 'darker' option, since my roads were really shiny. no idea if this will fix that. I need to test it still.
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