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TechAngel85

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Everything posted by TechAngel85

  1. Your SkyrimPrefs.ini has parameters for those things. The one you posted actually has no video card line in it. It also states the ratio 1600x900.
  2. I really doubt you need to update your BIOS. You basically have a laptop. Those all-in-one desktop computers like that are basically the same as laptops, just presented differently. Are you running ENBoost?
  3. You'll probably want to roll in the new plugin from SMIM for the Riften ropes too, but he's left it separate for compatibility reasons so we might want to as well.
  4. Nope, that one doesn't look very good at all in those shots. It's this one: https://www.nexusmods.com/skyrim/mods/57391/? (STEP forum here)
  5. Isn't there another mod that does this texture as well? We'll need to compare but these are most likely better.
  6. You don't ever need to include a "data" folder for mods in MO because it is inferred. So really what you have is "data> data> scripts..." Make it look like the screenshot without the data folder and you'll have the folder structure correct.
  7. Did you look up the support topic? EDIT Correction, it is suppose to be 0. https://forum.step-project.com/index.php?/topic/10831-Skyrim-Redesigned:-Putting-Money-Bags-and-Alchemy-Table-textures-through-DDSopt?
  8. iTexMipMapSkip should not be set to 0. It will cause issues with some textures. One being the coin purse and alchemy bench textures used in STEP. There's a support thread someone where I recently helped someone with this issue if you care to look it up to verify. Pretty sure it was 0 anyway.
  9. Sorry, I have no experience with CK on Win10 to be off any help. There aren't many CK users on STEP. You might have better luck on the Bethsoft or Nexus forums. That's where I go for CK help.
  10. More work for Ess. Haha!
  11. Hey JawZ! I actually still use ELEP! I know what you mean about the interiors. I wish they would have at least separated the saturation for exterior/interiors.
  12. Added but again, two letter acronyms rarely get added because they can mean so many things. WAFR is also WAF for sort. That's the first time I've seen it as WAFR.
  13. Does you're SKSE mod in MO look like this?
  14. Updated this today. It's now compatible with Jaggarsfeld again. Van is restored so the player will get to experience the quest even with Jaggarsfeld Extended. I basically was as lazy and possible and simply deleted some of my changes out of the mod in xEdit to restore the original content. :: Basically this mod is now only providing: Different lightingFollow/child supportGeneral Stores compatibilityUpdated texture for the Trophy Hall doorAnd a few various things here and there that aren't significant.
  15. I have Vivid Weathers installed personally. I think it's over saturated in some weather's (using without ENB atm), but I like the variety (500+ weathers) it adds. NLVA is the other one I was looking for that I couldn't find. It'll be a good option for you if you just want the vanilla weathers. EDIT: It should be noted that you can use just about any weather mods with any ENB Preset. The only reason the authors say they're not compatible is because the author hasn't personally set up the ENB for the extended (added) weathers from those weather mods. So while you can use them together, it simply look a bit off in some weathers; especially those which add a lot of extra saturation to the imagespace.
  16. This is probably what you're looking for: https://www.nexusmods.com/skyrim/mods/71649/?
  17. Your graphics card is not listed in the INI. That could be one issue. I'll have to look at it closer when I'm not at work. You might want to download and run SpINI to clean up your INIs.
  18. Okay everyone, with this one changing and having lighter clothing now lets do another round of voting. I've played with it installed for 15 levels now and can recommend it for Core. My vote is for Core inclusion.
  19. So I've been in the area and I think that sound you mention is just "volcanic activity". That entire area is volcanic so it's only natural to hear those sounds of the ground rumbling and the steam venting. I actually haven't ran into anything odd but those couple things I've mention in the OP. That "screaming" can, in fact, be heard in other regions as well. It's quite distracting with this mod because it just plays once a loop and has you looking around for a woman in trouble of something.
  20. If you're reinstalled Skyrim you'll need to open the launcher once for it to be registered. Then I would run SpINI to help clean up any issues in your INIs for whichever profile you're having issues with.
  21. You'll need to fill out a bug report at their website. They fixed this on several meshes a few releases ago that they had absolute paths set or something that was causing texture replacers to not work properly. File a report and they will most likely fix it.
  22. Most of the HRDLC is 2K for armors and clothing, so no, I don't think 2K is "overkill".
  23. That would make sense.
  24. In my first play-through I sided with the Imperials. So I thought I would side with the Stormcloaks this round. I never seen anything out of place siding with the stormcloaks the first time I went through it. The only issues were on the Imperial side of things due to the voice change.
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