TechAngel85 Posted January 12, 2014 Posted January 12, 2014 Hmm I added this patch and noticed a CTD when leaving Dragonsreach. Tried putting it at the end of the modlist and it still crashes. If I deactivate USKP it doesn't crash, if activate it crashes. Did anyone find a solution for this one? This is the first report I've heard of USKP causing a crash with STEP. Either a) a corrupt or improper installation of USKP or b) a non-STEP mod that is causing a conflict with USKP would be my two guesses based off your post. EDIT: I was ninja'ed! Look like it was B. :) / EditI actually found the culprit mod. Lyckily I didn't use so many so I unchecked them one after another and found the one causing it: TK HitStop (https://www.nexusmods.com/skyrim/mods/23681/?) + USKP causes my game to crash upon leaving Dragonsreach every time. Here's the link to STEPs HitStop thread: https://forum.step-project.com/showthread.php?tid=1945
Octopuss Posted January 26, 2014 Posted January 26, 2014 Holy crap, I've just realized a HUGE updated was apparently released yesterday. It's not on Nexus at all, but look at the changelog! https://www.iguanadons.net/Unofficial%20Skyrim%20Patch%20Version%20History.html
EssArrBee Posted January 26, 2014 Posted January 26, 2014 Do not use that unless you are helping test the patch for USKP team. They are still working out some stuff, which makes me so angry, because I just finished the STEP patches this morning. You can follow the gist of it on the Beth forum threads. Also, looks like 'names' tag will get used for Bashed Patch in next update and a couple guys are actually putting in some serious time with WB at the moment. Would love for someone to to lock themselves up and not come out till Cell merging was finished. EDIT: This looked good to me, Tail Twist Fix was one of the first STEP mods ever I believe:Argonian tails would twist in a rather unrealistic (and painful looking) manner when sneaking. The backward animations file was copied, then renamed to use as the forward animation file. No visual functionality has been lost. (meshes\auxbones\tail\animations\sneakwalk_forward.hkx) (Bug #14068)
Octopuss Posted January 26, 2014 Posted January 26, 2014 As a matter of fact, new changelog entry was posted for all of the unofficial patches yesterday, I see. Those guys are definitely busy over there...
DoubleYou Posted January 27, 2014 Posted January 27, 2014 That's an awesome list of fixed bugs!!! I'll have to go over my entire install again in TES5Edit once that's released! That'll be a long day...
WilliamImm Posted January 27, 2014 Posted January 27, 2014 Also' date=' looks like 'names' tag will get used for Bashed Patch in next update and a couple guys are actually putting in some serious time with WB at the moment. Would love for someone to to lock themselves up and not come out till Cell merging was finished.[/quote'] For me, proper 'Names' tag support is great news, since it will eventually mean I don't have to make all the varied patches for Even Better Quest Objectives. I'd really, really like to see support for quest objective/stage text merging. EDIT: This looked good to me' date=' Tail Twist Fix was one of the first STEP mods ever I believe:Argonian tails would twist in a rather unrealistic (and painful looking) manner when sneaking. The backward animations file was copied, then renamed to use as the forward animation file. No visual functionality has been lost. (meshes\auxbones\tail\animations\sneakwalk_forward.hkx) (Bug #14068)[/quote'] Actually, you've mixed that up with the Decapitation fix. I only found Sneak Tail Twist Fix by accident a few months ago. Hasn't been in STEP for that long.
Octopuss Posted January 27, 2014 Posted January 27, 2014 Is the fix mentioned in the list the same thing as the mod in STEP? I am slightly confused, because one talks about sneaking and the other doesn't. P.S. https://www.iguanadons.net/Unofficial%20Dawnguard%20Patch%20Version%20History.html https://www.iguanadons.net/Unofficial%20Hearthfire%20Patch%20Version%20History.html https://www.iguanadons.net/Unofficial%20Dragonborn%20Patch%20Version%20History.html
z929669 Posted January 27, 2014 Posted January 27, 2014 Yep, same fix. We welcome any of the current STEP fixes into the USPs.
Octopuss Posted February 4, 2014 Posted February 4, 2014 Probably from Bethesda forum because it's still beta.
EssArrBee Posted February 4, 2014 Posted February 4, 2014 Anyone know where to get v2.0.1 from?https://www.afkmods.com/index.php?/topic/2804-relzwipz-unofficial-skyrim-patch/ Second post. ;)
phazer11 Posted February 4, 2014 Posted February 4, 2014 Ah I see it's in a different section of their site, that's why I didn't see it when I looked. Thanks, I assume the patches are using v2.0.0a?
EssArrBee Posted February 4, 2014 Posted February 4, 2014 Ah I see it's in a different section of their site' date=' that's why I didn't see it when I looked. Thanks, I assume the patches are using v2.0.0a?[/quote']I can't support a beta UPP mod, since the mods in the guide would have to update to the latest version as well. Plus, the current beta may be unfinished and I don't want to have to update over and over if they end up with 3 or 4 betas.
Octopuss Posted February 9, 2014 Posted February 9, 2014 And the new version is out of beta! https://www.iguanadons.net/Unofficial%20Skyrim%20Patch%20Version%20History.html A ton of changes.
PlanetExp Posted February 9, 2014 Posted February 9, 2014 Argonian Tail twist is apparently included in USKP now so the mod could be dropped for 2.2.9? Thanks Fred
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