Avastgard Posted December 8, 2015 Posted December 8, 2015 I still can't run the latest version at all...
DoubleYou Posted December 8, 2015 Author Posted December 8, 2015 Does anything flash when you run it?
Avastgard Posted December 8, 2015 Posted December 8, 2015 Just tried running it from outside MO yet and I got the same behavior as before: the windows loading icon shows beside the mouse cursor and stays like this forever until I reboot the laptop.
DoubleYou Posted December 8, 2015 Author Posted December 8, 2015 The Loading message should have come up if you ran it at all. I can only think that your antivirus is interfering.
Avastgard Posted December 8, 2015 Posted December 8, 2015 (edited) Presto! Disabling the antivirus did it! EDIT: Added spINI.exe as and exclusion to Avast and it now works fine. Thanks for the help! Edited December 8, 2015 by Avastgard
Avastgard Posted December 8, 2015 Posted December 8, 2015 (edited) 1) Do I need to check the ENB box if I use ENB without any graphical modifications? 2) What is "modder's paradise" mode? EDIT: Running from MO I still had the duplicated settings issue. Nothing I couldn't fix by manually editting the ini's, though. Edited December 8, 2015 by Avastgard
DoubleYou Posted December 8, 2015 Author Posted December 8, 2015 1. No2. Shows markers for objects and their bounds like seen in the Creation Kit.
brandonpotter0 Posted December 8, 2015 Posted December 8, 2015 Just a lil Bug report. It seems that the no Intro Video option doesnt work as intended. I have it ticked, and the Bethesda screen still comes up. Other then that, not really finding any issues.
DoubleYou Posted December 9, 2015 Author Posted December 9, 2015 Yes, I found that little bug. I renamed it wrong, so it does the opposite of what it says.
brandonpotter0 Posted December 9, 2015 Posted December 9, 2015 On 12/9/2015 at 1:03 AM, DoubleYou said: Yes, I found that little bug. I renamed it wrong, so it does the opposite of what it says.Good Good. So it will be fixed in the next version?
DoubleYou Posted December 9, 2015 Author Posted December 9, 2015 On 12/9/2015 at 3:28 AM, brandonpotter0 said: Good Good. So it will be fixed now in the next version?Already fixed in my dev build.
Avastgard Posted December 9, 2015 Posted December 9, 2015 (edited) I noticed that changing the default FOV on the app also changes the FOV for item previews on the inventory screen, as well as the book reading and lockpick interface. I set my FOV to 85 and it applied to all of those things, making them be visualized far away. I had to manually edit the .ini to fix that so it looked like this: fDefault1stPersonFOV=85 (the only one I wanted to change).fDefaultFOV=65fDefaultWorldFOV=65 Perhaps you should limit the FOV change to first person, or maybe include separate drop down menus for each one? Edited December 9, 2015 by Avastgard
DoubleYou Posted December 9, 2015 Author Posted December 9, 2015 I will need to test that. Thanks for the input.
DoubleYou Posted December 10, 2015 Author Posted December 10, 2015 (edited) After testing the FOV values, it would seem likely that you don't like altering the FOV, unless you misquoted yourself. fDefault1stPersonFOV doesn't seem to actually do anything, but I'm not ruling out that it doesn't work altogether at this point, although that is very likely. However, I found what you were looking for. fDefaultFOV sets the default field of view in menus, such as the lockpicking interface and inventory. fDefaultWorldFOV sets the default field of view of the world, which is what your character sees, in both first and third person. I probably will change the field of view control to only change fDefaultWorldFOV based on these results. Edit: Tested the same values in Fallout 4 for some clues. It gave some interesting results. fDefault1stPersonFOV changed the 1st person and Pipboy FOV fDefaultFOV didn't seem to do anything, although I've heard rumors that it might do something with the scope. fDefaultWorldFOV changed only the 3rd person FOV. From this I gander that fDefault1stPersonFOV is indeed broken in Skyrim, since it does not, at the least, control 1st person FOV. Edited December 10, 2015 by DoubleYou
sutex Posted December 11, 2015 Posted December 11, 2015 I was have trouble , CTD , traveling by road from Falkreath too Rifen , and after follow the STEP video , about ini which differ from the STEP ini on the STEP guideSo used spINI, just would like to know what are the best checkboxes to use skyrim Project ini , when using the STEP guide and having all the mods I also use the Save cleaner v. 2.06 beta-52363-2-06 ,using "Click "FixScriptInstances", it removes all orphan script instances." then saving , truly have no idea what it deleted but! after doing both , was able to travel all the way to Rifen ! :)
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