z929669 Posted January 26, 2023 Author Posted January 26, 2023 35 minutes ago, d2eRX52 said: Anyone? Bleak Falls Barrow. I try to walk towards the word based on the sound that I'm approaching. But even then I can't learn word, it just doesn't happen. So draugr with dragon stone doesn't rise and, i can't get the dragon stone so can't finish quest and so on... p.s i don't use enb and post processing group here. I had no issues with this one with the current Step 2.2.0 build. Seems like you may need to leave the barrow and wait a day and revisit to reset.
d2eRX52 Posted January 26, 2023 Posted January 26, 2023 21 minutes ago, z929669 said: I had no issues with this one with the current Step 2.2.0 build. Seems like you may need to leave the barrow and wait a day and revisit to reset. before going to barrow, i literally slept in bannered mare for 10 days just to skip time, (i wanted to try mod, but mod got absolutely nothing to do with walls), well anyway i try it later 1
d2eRX52 Posted January 26, 2023 Posted January 26, 2023 (edited) 2 hours ago, z929669 said: I had no issues with this one with the current Step 2.2.0 build. Seems like you may need to leave the barrow and wait a day and revisit to reset. wow, sleeping in riverwood inn actually helped, word learned, draugr killer. never had such thing before. p.s sleeping and waiting isn't necessary, just exiting and entering (interior) is enough. Edited January 26, 2023 by d2eRX52 1
Ivoknivo Posted January 29, 2023 Posted January 29, 2023 Hello, since 2.2.0 I decided to try without ENB, mostly because complex grass looks out of place in Milk Drinker and Light, although, looks amazing in Heavy. Anyway, iv been removing the blue tagged mods for ENB, here is another one that's missing Arctic - Frost Effects Redux. I was having some blue squares in ice spikes.
Mercury71 Posted January 29, 2023 Posted January 29, 2023 6 minutes ago, Ivoknivo said: Hello, since 2.2.0 I decided to try without ENB, mostly because complex grass looks out of place in Milk Drinker and Light, although, looks amazing in Heavy. Anyway, iv been removing the blue tagged mods for ENB, here is another one that's missing Arctic - Frost Effects Redux. I was having some blue squares in ice spikes. In the FOMOD for Arctic Frost Effect there is an option for ENB Light. Maby that should not be ticked if not using ENB? (instructions in the guide dont give that option though)
Ivoknivo Posted January 29, 2023 Posted January 29, 2023 48 minutes ago, Mercury71 said: In the FOMOD for Arctic Frost Effect there is an option for ENB Light. Maby that should not be ticked if not using ENB? (instructions in the guide dont give that option though) Yes, reinstalling Arctic Frost Effect without ENB light did the fix. 1
Jimmyflow Posted January 29, 2023 Posted January 29, 2023 Can (should) the STEP Patches be ESLified? Some of the guides I've checked out recently seem vague or unclear on certain aspects of ESLifying, but patches generally seem to be okay. I'm just reluctant to do so with the STEP Patches. Aside from that, great work on the updated guide, as well as being quick to all the fixes as folks are pointing out. Impressed with your patience and the courtesy you've all displayed towards users of STEP. I will always base my modded games around STEP. 1
z929669 Posted January 29, 2023 Author Posted January 29, 2023 2 hours ago, Ivoknivo said: Yes, reinstalling Arctic Frost Effect without ENB light did the fix. I have updated those instructions and added the PP flag to that mod again for 2.2.0 49 minutes ago, Jimmyflow said: Can (should) the STEP Patches be ESLified? Some of the guides I've checked out recently seem vague or unclear on certain aspects of ESLifying, but patches generally seem to be okay. I'm just reluctant to do so with the STEP Patches. Aside from that, great work on the updated guide, as well as being quick to all the fixes as folks are pointing out. Impressed with your patience and the courtesy you've all displayed towards users of STEP. I will always base my modded games around STEP. All of the patches are ESL but for the main ones. Unless you are at your plugin limit and installing a bunch of mods on top of our 2.2.0 SSE mod list, you shouldn't need to do this. We don't do it for the CR patch to reduce incompatibility issues when the guide is updated, but it should be fine to do so for yourself.
Jimmyflow Posted January 29, 2023 Posted January 29, 2023 1 hour ago, z929669 said: All of the patches are ESL but for the main ones. Unless you are at your plugin limit and installing a bunch of mods on top of our 2.2.0 SSE mod list, you shouldn't need to do this. We don't do it for the CR patch to reduce incompatibility issues when the guide is updated, but it should be fine to do so for yourself. Perfect, thanks! Also, does STEP no longer include recommendations on bash (or other) patches?
Mercury71 Posted January 29, 2023 Posted January 29, 2023 57 minutes ago, Jimmyflow said: Perfect, thanks! Also, does STEP no longer include recommendations on bash (or other) patches? All the patches you need are included in the guide. No need for Bashed Patch, Smashed Patch, xEdit Script runs, zEdit script runs or Synthesis patches. (if you start to add mods on top... well.. that is another thing)
Jimmyflow Posted January 29, 2023 Posted January 29, 2023 2 hours ago, Mercury71 said: All the patches you need are included in the guide. No need for Bashed Patch, Smashed Patch, xEdit Script runs, zEdit script runs or Synthesis patches. (if you start to add mods on top... well.. that is another thing) Understood. Does the STEP team have a recommended guide for the aforementioned patches? I'm not fond of reddit... :-) If not, no worries. Cheers!
lostshore Posted January 30, 2023 Posted January 30, 2023 PapyrusUtil SE main file seems to want SKSE 2.2.2 for AE, and it's throwing an error when running due to SKSE 2.2.3. Am I using the incorrect main file (version 4.4)? Thank you for your time and hard work!
Mercury71 Posted January 31, 2023 Posted January 31, 2023 8 hours ago, lostshore said: PapyrusUtil SE main file seems to want SKSE 2.2.2 for AE, and it's throwing an error when running due to SKSE 2.2.3. Am I using the incorrect main file (version 4.4)? Thank you for your time and hard work! Strange. I dont get an error. Edit. Check so you have the right Adress Library.
Mylaur Posted January 31, 2023 Posted January 31, 2023 I'm using STEP for the first time and it seems there is some missing information: These instructions are literally identical, thus I'm not sure which one is enabling ENB Complex Grass (if I understood right). However by googling some stuff, I end up on https://stepmodifications.org/wiki/SkyrimSE:Grass_LOD_Guide and the instructions do have another line. So I assume this is an oversight and want you guys to know. Otherwise it's not very well explained what ENB Complex Grass is.
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