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Particle Patch for ENB (by mindflux)


TechAngel85

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Version 1.2.6 re-introduces the esp, which still only contains modifications to the Fire FX Shaders and still can be hidden or deleted when using loose files.


"Version 1.2.6

Fixed (and improved) light mist effect custom texture.
The plugin is now always installed (it's needed to load the BSA)."

 

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On 8/27/2023 at 4:06 AM, CorneliusC said:

Version 1.2.6 re-introduces the esp, which still only contains modifications to the Fire FX Shaders and still can be hidden or deleted when using loose files.


"Version 1.2.6

Fixed (and improved) light mist effect custom texture.
The plugin is now always installed (it's needed to load the BSA)."

 

Will need to look at what the plugin even does. It should be useless.

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The esp modifies six (Fire) 'Effect Shader' files and in all cases sets a 'Particle Shader - Dest Blend Mode' to 'One' (?). Only one of these files, 'FireFXShader', is already being a bit more extensively modified by 'Embers XD' and would be the only minor conflict.

ParticlePatchforENB.thumb.jpg.36fc92a7b4cb5d0ec8e531b5a099742d.jpg

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11 hours ago, CorneliusC said:

The esp modifies six (Fire) 'Effect Shader' files and in all cases sets a 'Particle Shader - Dest Blend Mode' to 'One' (?). Only one of these files, 'FireFXShader', is already being a bit more extensively modified by 'Embers XD' and would be the only minor conflict.

ParticlePatchforENB.thumb.jpg.36fc92a7b4cb5d0ec8e531b5a099742d.jpg

It would likely be a good foundation to cover anything that isn't already covered up the pipeline (ie Embers XD). 

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