Greg Posted January 10, 2021 Posted January 10, 2021 On 1/10/2021 at 4:46 PM, DerkMcGeurk said: Windowed Borderless Mode FTW! 60fps and zero screen tear! Thanks for your assistance Dubya! Is windowed borderless mode problematic at all for running heavily modded Skyrim though or can I crack on now?I've been using borderless window mode for the past several years without any noticable issues. I prefer it in my case because it allows me to easily Alt+Tab back to the desktop.
tekkenlord777 Posted January 17, 2021 Posted January 17, 2021 Whenever I choose any of the BethINI presets and/or recommended tweaks it seems that my gamepad gets disabled. Everything else recognises it. But even if I go in and manually alter bGamepadEnable=1 and whether I tick/untick it within the games UI my gamepad inputs simply don't function. When I revert to any vanilla presets however functionality is restored. I can't find any other ini line other than bGamepadEnable that BethINI might be changing that could be causing this? Any ideas? Another slightly less annoying issue is that when I'm remoting to my PC via Parsec, if any BethINI tweaks have been added when I tab out or quit the game my mouse cursor is invisible. The only way to get it back is to disconnect via parsec and reconnect again. Again this doesn't happen if reverting to vanilla.
DoubleYou Posted January 17, 2021 Author Posted January 17, 2021 Hmmm. That shouldn't happen. Could you please pastebin a copy of the INI files that cause these issues? Also, the gamepad can be toggled in the in-game settings. Check and see if it is enabled or not when it isn't working.
novastark Posted January 27, 2021 Posted January 27, 2021 Thanks for making BethINI! It's made managing my INI files and customising my game so much easier. Any chance of adding a section on the Interface tab for Controller Settings next to the Mouse Settings?
novastark Posted January 27, 2021 Posted January 27, 2021 (edited) fGamepadHeadingXScalefGamepadHeadingYScalefGamepadHeadingSentivity There are other controller settings as well, but that would be a good start. I haven't tried adjusting other controller settings, but I've seen other people recommend adjustments to them. Having those 3 that I listed might encourage feedback from other people though. EDIT:Here's some recommendations I've seen: fGamepadLookAccelPitchMultfGamepadLookAccelYawMultfGamepadLookAccelSecfRThumbDeadzonefRThumbDeadzoneMaxbGamepadLookApplySnapToAxis Edited January 27, 2021 by novastark
DoubleYou Posted February 3, 2021 Author Posted February 3, 2021 I see there are a bunch. I'll put it on the list. I want to get major version 4.0 finished before I start adding new features. Making good progress, but probably a while to go yet. Sneak peek:
novastark Posted February 8, 2021 Posted February 8, 2021 On 2/3/2021 at 2:04 AM, DoubleYou said: I see there are a bunch. I'll put it on the list. I want to get major version 4.0 finished before I start adding new features. Making good progress, but probably a while to go yet. Sneak peek: Awesome thanks! Also cool to see the new version! Not sure where to ask this next question though. I saw in Bethini, the tooltip for Shadows>Exterior Draw Distance says Performance=Negligible. However, I tried setting this to 200,000 for testing purposes and found that exterior shadows become blurry, lowres, and flicker with that setting set that high. I'll have to do more testing to find the maximum value before shadows because garbage. However, maybe this is something wrong on my setup, so if anyone has any insight, do let me know.
DoubleYou Posted February 8, 2021 Author Posted February 8, 2021 A good high value is 10000 iirc. You have to increase the shadow resolution when you increase the shadow distance for it to look good, as the resolution gets stretched the farther the distance.
piranha45 Posted March 6, 2021 Posted March 6, 2021 (edited) EDIT: RESOLVED. I think it was a simple matter of refreshing the cells. Restarting the game didn't work, refreshing the game cells seems to have though. Or maybe going into a new in-game area? In any case, I'm having no blur with my peripheral vision graphics now. I want Depth of Field disabled. Depth of Field seems to be showing up in my game (if its NOT depth of field and its something else my apologies) I've unchecked Depth of Field in Bethini. I've ensured Bethini is editing the appropriate MO2 profile. I have a set of screenshots, the first 2 show what I believe is Depth of Field on the borders of each screenshot. The remaining screenshots show my Bethini settings and demonstrations that the correct MO2 profile is being utilized. If you need any more info please let me know. Also, your PayPal link on Bethini is not working EDIT: RESOLVED. I think it was a simple matter of refreshing the cells. Restarting the game didn't work, refreshing the game cells seems to have though. Or maybe going into a new in-game area? In any case, I'm having no blur with my peripheral vision graphics now. Edited March 6, 2021 by piranha45
DoubleYou Posted March 6, 2021 Author Posted March 6, 2021 On 3/6/2021 at 4:26 PM, piranha45 said: EDIT: RESOLVED. I think it was a simple matter of refreshing the cells. Restarting the game didn't work, refreshing the game cells seems to have though. Or maybe going into a new in-game area? In any case, I'm having no blur with my peripheral vision graphics now. I want Depth of Field disabled. Depth of Field seems to be showing up in my game (if its NOT depth of field and its something else my apologies) I've unchecked Depth of Field in Bethini. I've ensured Bethini is editing the appropriate MO2 profile. I have a set of screenshots, the first 2 show what I believe is Depth of Field on the borders of each screenshot. The remaining screenshots show my Bethini settings and demonstrations that the correct MO2 profile is being utilized. If you need any more info please let me know. Also, your PayPal link on Bethini is not working EDIT: RESOLVED. I think it was a simple matter of refreshing the cells. Restarting the game didn't work, refreshing the game cells seems to have though. Or maybe going into a new in-game area? In any case, I'm having no blur with my peripheral vision graphics now. Expand There is more than one kind of depth of field in SSE, and not all forms of it are currently toggled off with the Depth of Field toggle. It currently only toggles the Oldrim equivalent form of DOF (bDoDepthOfField:Imagespace). Be aware that disabling depth of field can make underwater vision appear far too clear. I haven't made a comprehensive INI solution to removing DOF in its entirety as of yet. Relevant settings that need tested: Skyrim.ini [Display] bDOFApplyCenterWeight=1 bDOFBilateralBlur=1 bDynamicDOF=1 fDDOFAngleThreshold=2.0000 fDDOFFocusCenterweightExt=1.6000 fDDOFFocusCenterweightInt=1.0000 fDDOFFocusDelay=500.0000 fDDOFFocusDuration=1000.0000 fDDOFPositionThreshold=5.0000 fDOFCenterWeight=0.6000 fDOFMaxDepthParticipation=50000.0000 fDynamicDOFBlurMultiplierMax=1.0000 fDynamicDOFBlurMultiplierMin=0.0000 fDynamicDOFFarBlur=0.7000 fDynamicDOFFarDist=1000.0000 fDynamicDOFFarRange=10000.0000 fDynamicDOFNearBlur=1.0000 fDynamicDOFNearDist=100.0000 fDynamicDOFNearRange=100.0000 [Imagespace] bDoRadialBlur=1 fRenderDepthMaxDepth=10000.0000 iRadialBlurLevel=0 SkyrimPrefs.ini [Display] fDynamicDOFBlurMultiplier=0.8000 If you have ENB installed, the easiest way to disable the game's DOF is by setting DisableGameDOF=true under [FIX] in enblocal.ini. However, since I see you have a lot of settings disabled, I think it is safe to believe that you do not use ENB. I haven't tested yet, but setting the following probably will turn all the other forms of DOF off. It may also crash the game! Skyrim.ini [Display] bDOFApplyCenterWeight=0 bDOFBilateralBlur=0 bDynamicDOF=0 [Imagespace] bDoRadialBlur=0 As for donations, you can click the link in the header of the website here.
Cynical Posted April 6, 2021 Posted April 6, 2021 (edited) Is there any way to use BethINI with Enderal SE? Tried juryrigging it by setting it to Enderal and to Skyrim SE, but they seemed iffy and I didn't wanna mess up my stuff. Just really desperate to remove the mouse acceleration/crazy speed in menus Edited April 6, 2021 by Cynical
DoubleYou Posted April 7, 2021 Author Posted April 7, 2021 Probably not an easy way. I don't have Enderal SE, so I haven't looked at what all they changed. Post your inis and I can fix them up if you like.
DarkladyLexy Posted April 14, 2021 Posted April 14, 2021 hey DoubleYou question I am checking out the new version of BethINI what does bScreenSpaceReflectionEnabled actually do?
Greg Posted April 14, 2021 Posted April 14, 2021 This is in the skyrimprefs.ini guide: bScreenSpaceReflectionEnabled bScreenSpaceReflectionEnabled toggles screen-space reflections (SSR), a technique which uses screen-space ray-tracing to calculate accurate reflections on the surface of objects. Because of its screen-space nature, however, the effect will fade at the edges of the screen. SSRs are most noticeable on water or metallic clutter. It is recommended to leave them enabled, unless certain water mods cause things to look strange. bScreenSpaceReflectionEnabled=(0,1).
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