Jump to content

Greg

Step Admin
  • Posts

    2,917
  • Joined

  • Last visited

Everything posted by Greg

  1. Discussion topic: Interior NavCut Fix by Snapdragon Wiki Link
  2. This is a progress bar, but it's not used to indicate progress per se. I think this is used to indicate the number of animations you have in relation to the total number of animations supported by Nemesis and/or the game engine. In other words, it's just saying you haven't reached the limit yet so you're good.
  3. Majorman had to step away from modding so we don't have anyone to maintain the guide at this time.
  4. You are aware that if you delete plugins.txt and loadorder.txt that is actually used by Mod Organizer, your plugins and load order go *boom* right?
  5. I suggest looking in ModOrganizer.ini to see if the setting is stored here. I know BSA%20Extractor\only_alternate_source=true is stored in the [Plugins] section, but I don't know whether the "Never ever offer to do this again" is stored in [Plugins] but it may add BSA%20Extractor to the [pluginBlacklist] section to effective disable that plugin. Yeah, "Enable archive parsing" is only used to scan BSAs for asset conflicts although it does not scan the game BSAs for performance reasons.
  6. I looked at the iron shield in Skyrim.esm briefly and I do not see an impact set that seems to apply to animals, although it does cover bash impact sounds on dragons.
  7. I'd keep the post so the information you are providing can help people with similar issues in the future. We generally do not allow deleting posts since some users have abused this ability in the past. If you really want to delete a post, note it in the text and we'll take care of it for you.
  8. Do you have Unofficial Skyrim Creation Club Content Patches installed? The reason I ask is because the changelog seems to indicate the navmesh was not connected to the door.
  9. The INI files should be be in C:\Users\[username]\Documents\My Games\Skyrim Special Edition GOG.
  10. This is a really old StackOverflow question that says it did not recognize the BOM in 2008. The private profile API may have been updated more recently to account for this, but I think Microsoft considers this API obsolete. https://stackoverflow.com/questions/124786/getprivateprofilestring-oddity
  11. This is the UT-8 Byte Order Mark (EF BB BF or ) and I agree it should be removed from the INI file. I think the easy way to remove the byte order mark is to edit the file in Notepad++, change Encoding from UTF-8 BOM to UTF-8, and save the file. This has no impact on the encoding because UF-8 is a simple 8-bit stream and the byte order mark is not recommended with UTF-8 encoding.
  12. Are you thinking of Dynamic Collision Adjustment by Ersh?
  13. Moved to General Skyrim SE Discussion & Support.
  14. I think the first obstacle to overcome when making patches is that green does not mean good, red does not mean bad and the goal of making a patch is not to make everything green. In fact, some records will stay red after all conflicts have been resolved appropriately. Use the legend in xEdit to understand the color combinations.
  15. See the When to Regenerate LOD section in the guide for the details. You do not need to regenerate LOD when adding weapons, armor, followers.
  16. I think I can safely say this issue has existed in the guide for a long time and predates Convenient Reading, but I think it's a minor inconvenience. I seem to recall one way to work around it is to click on another book or note to reset the focus.
  17. I think z929669 has the right approach with the current version of the guide and current version of Legacy of the Dragonborn. I did this a few years ago and the only "challenge" at that time was swapping out Book Covers Skyrim, but this was before the Anniversary Edition update with all the Creation Club content and before we added Vokrii, Odin and a lot of other mods to the guide.
  18. Thank goodness I can finally skip the slow droning dialog that couldn't be skipped before.
  19. Can you double check your XP32 Maximum Skeleton mod to verify that XPMSE.esp is moved to Optional ESPs. If it isn't in Optional ESPs (see screenshot below) and rerun Nemesis. This may be completely unrelated but it's the only thing I can think of.
  20. I think the confusion is that in the BethINI Baseline Configuration it states to "Configure BethINI as described in the steps below, which are reflected in the images where applicable. Please do no deviate from these instructions at this time:" and the first screenshot has Resolution: 1920x1080. It's not clear whether users should force 1920x1080 or use their native resolution, although I assume the intention is to use the native resolution (1920x1200 in my case or 2560x1440 in Halde's case)?
  21. This usually happens when installing a mod that is not packaged correctly. In many cases you can right click the folder above the one containing the meshes and/or textures folder and click Set as data folder to correct the issue. In some cases in which the mod author has included a lot of options without an FOMOD installer, it can be more complex because you'll need to restructure the archive to install the appropriate options. If you can post a link to the mod and a screenshot of the dialog with the folders expanded we may be able to provide more specific information.
  22. I agree that 4K seems excessive for book covers, although it does include 1024x512 and 2048x1024 in optional files.
  23. I think an alternative is to backup the plugin before you do anything. Open the plugin in CK and set the Deleted flag on the items you want to remove and save the plugin and then run the new plugin through xEdit quick clean xEdit will happily change the deleted items to initially disabled opposite of player and set the Z bounds to -30000 so you get consistent Z bounds on these items.
  24. I just checked and see that Reproccer requires Java SE 7 that was release in 2011. The link is to Oracle's Java SE 7 archive and the latest version (Java 7u80) is at the top of the page. I also see Reproccer Reborn is a port of Reproccer using zEdit that that works with both Skyrim Legedndary Edition and Skyrim Special Edition. The disadvantage here is that zEdit is built on am old version of xEdit but it may be an alternative if you can't get Reprocer working.
  25. The latest guide version requires Skyrim Special Edition 1.6.640 with the free creation club content and the Anniversary Edition bundle of creation club content as well.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.