Jump to content

Greg

Step Admin
  • Posts

    2,927
  • Joined

  • Last visited

Everything posted by Greg

  1. The guide for Skyrim LE is has not been supported or maintained since 2021 and is likely woefully outdated at this point.
  2. In addition to TechAngel85's comments, the water seam in that second screenshot is easy to see. To be somewhat fair, the water seam is visible in the first screenshot but I had to look for to see it.
  3. The executables are all the same so you either rename one to xEdit.exe (or xEdit64.exe) and use normally or run the appropriate executable for the game you are using. I believe the only difference is that these have a game-specific application icon instead of a generic xEdit application icon.
  4. Verify you installed the correct version of Simple Offense Suppression and the correct version of Address Library. The message seems to imply you have an older version installed that isn't compatible with the latest version of the game. All of the plugins Loot is mentioning in that second screenshot should be active unless the guide explicitly states the plugin should be inactive.
  5. Somewhere along the way when you install SKSE and add skse_loader.exe to the list of executables, you should have the checked the "Create files in mod instead of overwrite" checkbox and selected the SKSE Output mod from the list. If you didn't do this, the file is likely in the Overwrite mod at the bottom of the left pane.
  6. Yes, this sounds about right to me if you have the latest version of Skyrim Special Edition with all of the mods from the Anniversary Edition bundle. As @z929669 mentioned, this was a really old screenshot of Mod Organizer that was taken before the Anniversary Edition bundle was released.
  7. From the mod description:
  8. iMaxGrassTypesPerTexure is correct. Bethesda spelled it incorrectly.
  9. I think this is the post you are looking for?
  10. This is because Mod Organizer provides a virtual file system that maps the INI files from your profile to My Documents where the game expects to find them. This also simplifies BethINI Pie because it does not need to seaarch for every Mod Organizer profile you may have.
  11. I recommend updating to Mod Organizer 2.5.2 that removes the need for Plugins.txt Enabler if you are using the recent version of Starfield.
  12. Expand the detailed instructions and follow this step:
  13. Glad to hear you managed to solve this. it sounds as if disabling Root Builder caused it restore everything to the way it was originally so you should be good to go.
  14. Are you using Root Builder with Mod Organizer? What you are showing in these two screenshots is expected behavior if you view the Data folder with Mod Organizer running, but Mod Organizer does not virtualize the root game folder shown in your screenshots. Root Builder is a plugin for Mod Organizer that does magic like this in the root game folder and these files are actually stored as mods inside Mod Organizer somewhere if I'm not mistaken.
  15. The issue is that both Book Covers Skyrim and Lost Library and are included in the LOTD plugin so Book Covers Skyrim and Lost Library need to be removed completely from the patch and from the load order. EDIT: In this specific record, I think the BCS_Book_BHE02 static reference in INAM - Inventory Art may retain Book Covers Skyrim.esp as a master.
  16. Given this was downloaded from a Russian site, is it possible that e.g. sGeneralMasterMismatchWarnings is in Cyrillic (code page 1251)? Один или несколько плагинов не смогли найти правильные версии мастер-файлов, от которых они зависят. Ошибки могут возникать во время загрузки или игры. Проверьте файл "Warnings.txt" для получения дополнительной информации.
  17. I may be wrong, but I imagine the overhead of tracking cluster allocations and file system objects would negate any gains with a 4-byte cluster size?
  18. These are significantly better than the characters I create when starting a new game. I usually just click random a few times, enter a name and go but I never see my character in game.
  19. More Informative Console. You can also hover the mouse over underlined acronyms to see the full name.
  20. The original BethINI had to be run stand-alone (not from Mod Organizer) so you had to explicitly select your MO Profile to edit the INI files. The new BethINI Pie is designed so that it can be run from Mod Organizer using the standard path to your INI files. This actually simplifies things quite a bit since this lets Mod Organizer handle the INI files however you have it configured.
  21. Hover the mouse cursor over the plugins with missing masters and you'll see a line in the tooltip that lists which plugins are missing. Note that the Step guide requires all of the Anniversary Edition creation club content that can be purchased on Steam.
  22. If Oakwood is a master for the Step Conflict Resolution Patch, I'd load the patch into xEdi and remove all of Oakwood's overrides from the patch. Once this is done, clean masters should remove Oakwood from the patch. If it doesn't, right click the plugin , click Apply Script, select the Report Masters script and OK. You should then get a dialog asking which master. Select Oakwood and OK. This generates a list of records in the message tab and you can double click the FormId to go straight to that record.
  23. This tends to be a head-scratcher until you do a bit of research and discover these terms were coined in the 1800s in the horse-and-buggy days. A parkway was a road or path through a park for those lovely afternoon slow rides and a driveway was a path through a yard or field typically to a the barn door if I understand it correctly.
  24. I researched the cookie vs biscuit thing yesterday and discovered that Americans are apparently the odd ones out on this one and I found this quote from Oxford Dictionary humorous on the subject: Correct me if I'm mistaken, but I think British chips are more akin to American steak fries in that they are thick slices of potato whereas American fries can be thin, thick, curly, waffle, or whatever else. It's also kind of funny that American chips have no bearing on British chips especially given that American chips can be made from corn, wheat, vegetables, or a variety of other plants. Now that I think about it, we also have sweet potato fries.
  25. It shouldn't matter since the plugins are not used and all the meshes and textures are hidden.The TRI files used in TK Children do not conflict with any assets in Simple Children.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.