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Everything posted by WilliamImm
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DROPPED The Beauty of Skyrim - Dungeons (by raiserfx)
WilliamImm replied to vfxninjaeditor's topic in Skyrim LE Mods
I just needed confirmation that those were not overwritten. Well, going to test that mod when I get back to Skyrim. -
DROPPED The Beauty of Skyrim - Dungeons (by raiserfx)
WilliamImm replied to vfxninjaeditor's topic in Skyrim LE Mods
By those, I mean hallmurial*.dds. Those are covered by Redefined. Sent from my LG-E970 using Tapatalk 2 -
DROPPED The Beauty of Skyrim - Dungeons (by raiserfx)
WilliamImm replied to vfxninjaeditor's topic in Skyrim LE Mods
Are the various mural textures covered by Beauty? Sent from my LG-E970 using Tapatalk 2 -
SKYRIMLE Solstheim landscape and furniture (by Langely)
WilliamImm replied to WilliamImm's topic in Skyrim LE Mods
I said that Serious should be taken into consideration in the OP too. Sent from my LG-E970 using Tapatalk 2 -
Why is there a BCF for AOF believeable hair?
WilliamImm replied to DoYouEvenModBro's question in General Skyrim LE Support
So that the Sharp optional is selectable. Given that the FOMOD installer works fine under Bash, I would just use that. Sent from my LG-E970 using Tapatalk 2 -
ACCEPTED Superior Lore-Friendly Hair - HD textures (by skyrimaguas)
WilliamImm replied to FCqt's topic in Skyrim LE Mods
The only person who I know works with this sort of stuff actively is nuska, though she is a busy fellow. Maybe one of the body mod authors can work on improving the vanilla hairs. Still, will PM nuska and see if she is interested. I've asked her to refer me to any other authors that might be interested in such a mod. -
SKYRIMLE Civil War Overhaul (by Apollodown)
WilliamImm replied to EssArrBee's topic in Skyrim LE Mods
I don't agree that this mod should go into Base C, if anything, it should go in Overrides C, so that it loads after EBQO. Reason? To prevent EBQO from overwriting important quest changes from the overhaul. If ApolloDown did not improve the quest objectives himself, I'll discuss with him later. Sure, quest objectives are important, but you need to make sure the quest works in the first place. Sent from my LG-E970 using Tapatalk 2 -
Textures go from sharp to blurry and vice versa.
WilliamImm replied to TheXyad's question in General Skyrim LE Support
May as well mention that the prescense of USKP Addon is setting massive alarm bells in my head... but I think it has to be a INI/ENB thing, if anything. -
https://skyrim.nexusmods.com/mods/35608/? I think this was spun off from the texture workshop - anyway, this retextures almost all of the dwemer metal in the game - makes it more akin to copper or bronze. Feedback?
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SKYRIMLE Solstheim landscape and furniture (by Langely)
WilliamImm replied to WilliamImm's topic in Skyrim LE Mods
Moved to Mod Testing. -
ACCEPTED Dragons Shout with Voice (by pauderek)
WilliamImm replied to WilliamImm's topic in Skyrim LE Mods
Due to the conflict free nature of the mod, and the improved immersion, this mod is now marked as accepted.- 50 replies
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- SKYRIMLE
- 07-sounds and music
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(and 1 more)
Tagged with:
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It sounds more like an mistake. Notify the author about it.
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SKYRIMLE Hectrol CAVES DELUXE HighRes Retex (by Hectrol)
WilliamImm replied to thalastwon's topic in Skyrim LE Mods
I have to agree with michaelrw and say that Hectrols is fine for personal use (loving it with the new Skyrim Revisited install), but the new Beauty of Skyrim is better for the purpose of STEP. -
PCGamer's 50 Best Skyrim Mods
WilliamImm replied to DeadOfKnight's topic in General Skyrim LE Discussion & Support
But it has to be updated, since I see Falskaar and Helgen Reborn (released only a few days ago) mentioned. Anyway, in short, the mods mentioned are either included in STEP or not. Little bitter about EBQO not being included... but what should you do about it? -
*laughs*... so that's why SRO was able to look very vanilla. Still, it looks bloody great in-game... though Starac doesn't help with the vanilla texture comparison by leaving lots of them in. Oh, and why was it removed from the Nexus? Short version: Author had a squabble with the author of Texture Pack Combiner, ending with Starac taking down the mod and requesting donations for getting the mod again (obviously against the Nexus rules). I'm still wondering if it was a rage of anger or some form of gambit that made him do that. Probrally the former, since if I did want others to not be able to download my mod for whatever reason, I'd just hide it forever.
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SKYRIMLE Hectrol CAVES DELUXE HighRes Retex (by Hectrol)
WilliamImm replied to thalastwon's topic in Skyrim LE Mods
Neo, try undoing your initial vote. Sent from my LG-E970 using Tapatalk 2 -
I've tested it out. RAM usage is lower, yes, but VRAM usage is much higher - 2900 something with the new ENB, and 2300 without (SR:LE install). Also, it doesn't look quite right with the ENB I'm using (Unreal Cinema).
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Climates of Tamriel is not an ENB, it is a mod that alters the weather conditions. It can be used with an ENB, and it does provide a sample ENB preset, but it itself is not an ENB.
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..except it seems like the user who reported the issue mixed up GDO with some other mod, at least according to the author of GDO.
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Wow.. even though I usually wait until the winter sale, I just had to buy Sleeping Dogs and Deus Ex Human Revolution together (with all Deus Ex DLCs) for only 10 or so. That is going to be so worth it...
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SKYRIMLE Possessive Corpses (supposed helps clean up save files)
WilliamImm replied to youtoo's topic in Skyrim LE Mods
Pretty much fixed arleady by the USKP, so shouldn't be used. -
Yes. He also completly removed the previous version, so it's going to be a bit of a pain for Neo to reevaluate.
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I don't think so. The Unofficial High Res Fixpack includes most, if not all of the fixes from the HighRes tweaks.
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The special procedure for SkyProc patches in v99 is exactly the same as it was in previous versions. Add the patcher JAR as a executable in Mod Organizer, and run the patcher from it.
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wanted Installing ASIS and SkyRe with some additional stuff
WilliamImm replied to Iroha's topic in Skyrim Revisited (retired)
For the EBQO-Skyre patch, just rerun the installer for Even Better Quest Objectives. Select the SkyRe optional file along with the others.

