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Everything posted by DoubleYou
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Discussion topic: Simple Puddle Reflection Flicker Fix (Water and Blood) by fadingsignal Wiki Link Quote from the Ablaze666, author of Fixed Flickering Puddles:
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Discussion topic: Blasted Billboards - A weathered billboard overhaul by SpringHeelJon Wiki Link
- 1 reply
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- 06-models and textures
- FALLOUT4
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Discussion topic: FPSL - Lighting and Tweaks Performance by Droname Wiki Link
- 6 replies
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- 18-lighting and weather
- FALLOUT4
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Discussion topic: Lightweight Lighting - A weather and interior lighting overhaul by SpringHeelJon Wiki Link
- 4 replies
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- 18-lighting and weather
- FALLOUT4
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Discussion topic: Louder Rainy Sound by thlp Wiki Link
- 3 replies
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- 07-sounds and music
- FALLOUT4
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You need this mod for it to display correctly on ultrawide: https://www.nexusmods.com/skyrimspecialedition/mods/1778
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Increasing the Render View Distance?
DoubleYou replied to mooit's topic in General Skyrim SE Discussion & Support
Wyrmstooth author mistakenly includes grass gid files from Oldrim that do not work with SSE. You will either need to remove these from the BSA or completely overwrite them with your own grass cache. -
Support for ENB Complex Grass In LOD
DoubleYou replied to z929669's question in DynDOLOD & xLODGen Support
Correct. All I did was disable ENB with the keyboard shortcut.- 58 replies
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- SKYRIMSE
- complex grass
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Support for ENB Complex Grass In LOD
DoubleYou replied to z929669's question in DynDOLOD & xLODGen Support
Some videos from testing using same settings as above: 1. With ENB complex grass: 2. With ENB complex grass, but no SSS and no Fake Lights on the complex grass (doesn't seem to really have much impact): 3. With ENB, but no complex grass. This shows that the ENB used does modify grass color outside of complex grass setting. 4. No ENB. Grass almost exactly matches grass LOD.- 58 replies
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- SKYRIMSE
- complex grass
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Can't you right-click, select all?
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Support for ENB Complex Grass In LOD
DoubleYou replied to z929669's question in DynDOLOD & xLODGen Support
Perhaps if the grass textures were split off onto a separate atlas, like is done for the glow atlas, ENB would think the grass billboards were grass?- 58 replies
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- SKYRIMSE
- complex grass
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Discussion topic: Quests Tags - Factions and radiants and more by SystemLordBhaal, Aogara Wiki Link Adds tags to quests for the different faction related quests and similar. This mod require DefUI if you want icons.
- 3 replies
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- 16-interface
- FALLOUT4
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Discussion topic: First Person Messages by rustedmill Wiki Link Simple little mod that changes all the in-game messages from 2nd person to 1st person.
- 1 reply
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- 13-gameplay-immersion
- FALLOUT4
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Discussion topic: TRUBY9 ULTRAWIDE - FALLOUT 4 by ZaliaS Wiki Link This mod is the widescreen mod you should use if you have an ultrawide display. Not for use in the guide, but just leaving this here to keep it in the radar. For our setup, it should overwrite: LooksMenu Extended Dialogue interface All other additional UI mods should overwrite this (e.g., FallUI and Better Console).
- 1 reply
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- 16-interface
- FALLOUT4
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Increasing the Render View Distance?
DoubleYou replied to mooit's topic in General Skyrim SE Discussion & Support
This is impossible. -
Increasing the Render View Distance?
DoubleYou replied to mooit's topic in General Skyrim SE Discussion & Support
This is incorrect. GrassGID=gid requires only gid files to generate grass LOD. If that is not your experience, I suggest you refer to my FAQ section of my Grass Cache Fixes mod. -
Discussion topic: Perception Bug Fix by dphile Wiki Link
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Discussion topic: Corpse Collision by Moogletron Wiki Link
- 2 replies
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- 05-animation and physics
- FALLOUT4
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Discussion topic: No Aggro Impact Landing by mm137 Wiki Link
- 2 replies
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- 11-gameplay-ai and combat
- FALLOUT4
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Discussion topic: NPC Drinking Fix by Elzee Wiki Link
- 1 reply
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- 05-animation and physics
- FALLOUT4
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Discussion topic: Duffle Bag Sound Fix by fadingsignal Wiki Link
- 1 reply
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- 07-sounds and music
- FALLOUT4
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