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Everything posted by DoubleYou
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Discussion topic: Immersive Candles by MunkySpunk, Pra, Whisper Wiki Link
- 3 replies
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- 06-models and textures
- FALLOUT4
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(and 2 more)
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Discussion topic: Sprint Reload by FX0x01 Wiki Link This allows you to continue running while reloading.
- 1 reply
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- 05-animation and physics
- FALLOUT4
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(and 2 more)
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Discussion topic: Leveled Item Framework (LIF) by Dank Rafft Wiki Link This promises to fix the issue with the Leveled Lists.
- 1 reply
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- 11-gameplay-ai and combat
- FALLOUT4
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(and 2 more)
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User hasn't been online since 2016, so I doubt they will see your post. You can always add your fix so that others who might come across it in a Google search, which I presume is what you did, can find it.
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Lights Under Floor At Drunken Huntsman
DoubleYou replied to mooit's topic in General Skyrim SE Discussion & Support
TCL through the floor. Select the reference in the console and find out the formid. From that formid, you can find out what you may need to do in xEdit. Just type in the formid in the formid field and it will take you to the reference. Depending on what it is will depend on how you should resolve it. -
Nemesis Does Not Generate the FNIS Plugin
DoubleYou replied to saileille's topic in Step Skyrim SE Guide
I remember it having a checker for needing the FNIS plugin, and since we have altered the skeleton usage in our guide, I believe it is no longer needed. -
If you have an Amazon Prime account, they are giving away Assassin's Creed: Origins (Ubisoft Connect) and Middle Earth: Shadow of Mordor GOTY (GOG key) for free on Prime Gaming.
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Discussion topic: HR's In-Game Collectible Maps and Display by HigheverRains Wiki Link There are many objects in the game that you may never find without a map of their location. This mod adds in-game maps for specific items in sensible ways at logical locations, which allows you to find the locations without Googling it.
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- 13-gameplay-immersion
- FALLOUT4
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My map is all messed up, anyone know how to fix this?
DoubleYou replied to MLNecromancy's topic in Step Skyrim SE Guide
See the +/- icon next to your SSELODGen - Terrain LOD mod? That means something is overwriting it. It needs to only have a plus beside it. Move it to a higher priority. -
How to launch Skyrim SE Launcher [Steam Deck]
DoubleYou replied to Ayohaych's question in Mod Organizer Support
My guess it is setting resolution wrong, as BethINI is only designed for Windows. Try just tweaking the individual settings to lower values against your Ultra preset, since it seems to be working. If you provide working ini versus bad ini, I can likely tell you what is wrong. You could also try using my dev Python build of Bethini Pie, as it likely is more compatible with Linux. https://github.com/DoubleYouC/Bethini-Pie-Performance-INI-Editor -
How to launch Skyrim SE Launcher [Steam Deck]
DoubleYou replied to Ayohaych's question in Mod Organizer Support
I am not sure how the Steam Deck works or even if mods are compatible with using one. -
Bethini no longer has option for Make INIs read Only
DoubleYou replied to abj9562's topic in Step Skyrim SE Guide
It has the option. Not sure why you can't see it, as it is exactly the same as before. -
No Grass In Objects is probably the mod you're actually after then.
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Removing grass in certain places is more hassle than it is worth. If lacking performance, lowering your ini settings is the correct approach.
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Terrain Clipping - Are Others Seeing The Same?
DoubleYou replied to mooit's topic in General Skyrim SE Discussion & Support
I'd suggest finding a different mesh for that ramp that isn't so perfectly rectangular. That should make it less apparent in this case. -
Tick the "Remove Grass" button in BethINI.
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SKYRIMSE Collections of Nexusmods is in open alpha
DoubleYou replied to framx2l's topic in General Skyrim SE Discussion & Support
I do want to look at Wabbajack at some point, but right now I have my hands full with a few other projects I want to do first, so I likely won't have time until maybe next year. My timeline as it is now: Finish ACMOS update. Release road lods in coordination with ACMOS update, dynamically adding roads to the map via object lod. Develop the Fallout 4 guide Contribute a bunch of missing mods to the Fallout 4 LOOT masterlist. Continue creating missing LODs for Fallout 4. Finish and release Bethini Pie. Not sure how long this is going to take me. -
Discussion topic: Sunshine Tidings - No Ghoul and no Corpse by El Ha Wiki Link
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Discussion topic: Taffington Boathouse - No Corpse or Blood by El Ha Wiki Link
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Thanks for this list! A lot of these sound very good!
- 3 replies
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- 12-gameplay-economy
- FALLOUT4
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I haven't really noticed any seams in our current setup. This could really be a compatibility nightmare.
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Your textures say "244" while we've talked a lot and used "224" a lot. Perhaps you meant 244 and that's why it doesn't match better?
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Original texture from mod with 128 NiAlphaProperty 128.dds with 224 NiAlphaProperty 244_new.dds with 128 NiAlphaProperty 244_old.dds with 128 NiAlphaProperty 128.dds with 128 NiAlphaProperty Original texture from mod with 128 NiAlphaProperty 128.dds with 224 NiAlphaProperty 244_new.dds with 128 NiAlphaProperty 244_old.dds with 128 NiAlphaProperty 128.dds with 128 NiAlphaProperty

