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Mercury71

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Everything posted by Mercury71

  1. My CPU is Intel Core i7 3,70 GHZ Coffe Lake 14nm, so it has 6 cores My monitor resolution is just like yours 2560x1440 and can run at 165Hz but i run it at 144. So i get around 80-90 outdoors (less in battle) and up to 144 indoor. I also lowered grass density from 100 to 80 in dyndolod ini as stated by Sheson in his first post in 3.0 thread.
  2. I used the STEP 1.0 BethINI settings to the point (only different i dont clamp fps to 60, i have a 165 monitor and like to run SSE at around 80 fps with ENB). I run a Nvidia RTX 2080Ti 11 Gb, Intel Core i7 3,7GHz, 32 Gb RAM... What matters most? GPU or CPU when precaching grass? In GrassControlConfig i set values: OverwriteGrassDistance = 10000 and OverwriteGrassFadeRange = 5000
  3. My result with (if i understand it right) the same settings. Generating grass cache took only 34 minutes.
  4. How did you go about? Ran the grass patcher and then xLODGen, TexGen, DynDOLOD, Occlusion just like in the guide? Any changes?
  5. For me this happened after the latest Windows 10 update. So i had to add exceptions for MO2 folder, DynDOLOD folder, texgen64.exe and DybDOLOD64.exe in Windows Defender (dont know if all exceptions was needed but that is what i did).
  6. This is a nice one if it works as intended. Makes me remember when i was young and played pen and paper games where you might fizzle and it whas so frustrating. 🙂
  7. Hmm, lets see... my pc i swedish so i dont know the exact english words.... Windows Security - Security against virus & threat - Settings for virus & threat\Administer settings - Exceptions\Add or remove exceptions - +Add exception [point at the folder you want to make an exception for]
  8. Same here. To me is was just to give permission in windows defender. And i also given permission to the whole MO2 folder and the DyDOLOD folder.
  9. Had the same issue. Never seen this before. Does it have to do with latest Windows 10 update maby? Solved it by adding both DynDOLOD64.exe and TexGen64.exe as exceptions in the rules for Windows antivirus as stated above.
  10. I was on the server last night when he left by writing this (JonnyWang was sad about it): - QUOTE "Looks like Jonny does his best to be incompatible with me. I summarize the last two years. I reduced the amount of Ambient Occlusion in Majestic Mountains and Cathedral reversed the settings. You can even see the line in the Cathedral.ini. Two years later Cathedral comes up with my AO settings by its own. Then I got blamed for the snow brightness that was optimized for the Filmic White that Azure Weather is using. And now Jonny comes up with "tadaa": Brighter Snow! And now he changes the Tundra Grass that it doesn't fit to my textures anymore. Jonny: -I brought mipfading to Skyrim that helpes a lot witht the snow. - You use it. -I baked the Vertex colors into the rock grass. - You use it -I baked grass into lod textures. - You used it. A lot of your stuff is based on my ideas. And you are thanking it like that! I'm done with Cathedral. Because it was a really toxic one sided relationship. Btw. I prefer doing the foliage by my own now. This is a mid level lod tree with 2600 verts. The close up tree will have about 5000 verts. This is the fourth or fifth of other tree mods. These trees will be much faster than Marties', Daves' or Elwaps' trees. Because they are really handmade. Which is much more efficient. But neither Majestic Mountains nor any of my other mods will be labeled with Cathedral anymore. I still wish everyone a good time in Skyrim. A lot of success in your mod projects and a much better year than the last one. Goodbye!" - END QUOTE
  11. T4GTR34UM3R left "Cathedral" today so better keep an eye out if MM or cathedral Landscapes update, they might not be that compatible in the future.
  12. This is what i managed to do with latest version and precached grass. (if you think the trees are few and skimpy is that i have lower tree line and the size of the trees are vanilla)
  13. Hi Sheson. In the pictures in the second post about Grass LOD did you set Precache Grass to start "beyond the active cell" or "beyond the large reference cell"?
  14. Looks like my game folder except for one thing... what is that "Mod" folder?
  15. Looks fantastic. Great work. 🙂
  16. Guide say to rename "Default" profile in MO2 to Vailla Skyrim. MO2 2.4 do not let you rename current active profile. Just wanted to poitnt that out. Might be confusing to some whne getting the massage in MO2.
  17. Have ran latest Alpha-30 and i love it! Generatet "Grass Cache" (file ended up being 1,8 Gb) before. The grass is just great. Now i just have to learn to tweak it so it becomes perfect. If you think it is very few trees i am using Lower Tree Line Mod. Ty Sheson for DynDOLOD! 🙂
  18. Omg! That was fast. :)
  19. Mod "Real Wood Textures - Farmhouses" not available at Nexus. https://www.nexusmods.com/skyrimspecialedition/mods/50595
  20. Trying "R.A.S.S" out as an alternatiove to "Get Snowy". Works very well so far. Without the problem i some times have getting snowy when it is not snowy. Maby something to look into? https://www.nexusmods.com/skyrimspecialedition/mods/22780
  21. A Bashed patch does not merge mod, it is a conflict solution patch and leveled list patch. To merge mods you need Merge Plugins Before looking into merging mods, check if some of your .esp can be flaged .esl (light plugins that do not cout towards the limit). It can be made with xEdit. There is a script for xEdit to run that will tell you what mods in your load order that is safe to flag .esl.
  22. I have used Enhanced Vanilla Magic with STEP. Works very well i think, not over the top as most other popular magic mods.
  23. Hi. You need to give much more information. Modlist, plugins list, Netscript framework log. As much as possible.
  24. I dont use Vortex but MO2 as guide say so i can not help you with that but some patches Loot reffers to is not needed as those fixes are in the STEP Patch installed at the end of the guide.
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