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Everything posted by Mercury71
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bug STEP Skyrim SE Guide v0.2.0b - Official Bug Reports
Mercury71 replied to TechAngel85's topic in Step Skyrim SE Guide
In description of Oblivion Gates it say: "Then download and merge the BDS Update File." Can not find this file on the mod page. ? -
Unofficial Material Fix Optional Files
Mercury71 replied to Kattmandu's topic in Step Skyrim SE Guide
My tought to... but than i realised as stated in STEP all necessary patches are in the patch section (unless other is told). So probably not. -
STEP SE Core Beta - Official Bug Reports
Mercury71 replied to TechAngel85's topic in Step Skyrim SE Guide
Since when does MO2 include loot installed? But why? There is no good reason for this as far as i know. -
Cathedral weathers and other weather mods ENB support
Mercury71 replied to wojsku's topic in Step Skyrim SE Guide
I use Serios ENB atm and it looks very good. But you do have a point. Though i think we shoudld wait for 3.0 release until we judge. Atm many mods are missing in the guide. When for example Majestic Mountains will be added the overall look of the game will change and so will the feel of any ENB. -
I run with this skse.ini for SE. Dont remember where i got it from though. [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 [Memory] DefaultHeapInitialAllocMB=1024 ScrapHeapSizeMB=256 [Debug] WriteMiniDumps=1
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Hi. Loot places Particle Patch above ELE in my load order. I belive i did read somewhere that it should be loaded after ELE (with RW2 after both of them). Any thoughts about this?
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Issue using MO2 with Mator Smash
Mercury71 replied to Tonycubed2's question in Mator's Utilities Support (archived, read-only)
Like Jarl writes, sort your load order with Loot. Patches must always load after the mods it patches. Also i think the "PCE - USSEP Patch.esp" should be deactivated when using the "PCE USSEP + CRF Patch.esp" -
Lexys; https://wiki.nexusmods.com/index.php/User:Darkladylexy/Lexys_LOTD_SE
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Just what i tought. Starting to learn this modding thing now. Sometimes mod authors still say manually install but i have realized it is better to always use the manager (Vortex in my case) and even repack the files. Thanks for answer.
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Hi. Do you install the dll and the scripts manually or with mod manager? Pros or cons?
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I just did this as Lexys guide here say: Open SSEEdit and load only Dawnguard.esm Once loaded Left click and open CELL > Block 5 > Sub-Block 3 > select 00016BCF. Scroll down the view window on the right to find XEZN subrecord referring to RiftenRatwayZone [ECZN:0009FBB9]. Right click and select Remove. Next Left click and open CELL > Block 2 > Sub-Block 1 > select 0001FA4C. Right click and select Remove. Last Left click and open CELL > Block 8 > Sub-Block 1. Right click and select Remove. Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
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Hi. I screwed up with SSE so that it did not output to the folder i made outside Skyrim SE. Did target as below... "D:\Modding Skyrim SSE\5. LOD Realated\xLODGen.42 (1)\xLODGen\xLODGenx64.exe" -sse o:"D:\SSELODGen_Output" But ended up in... Output: D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\meshes\terrain\Tamriel\ Anyway to fix this for me?
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Ty for the respons. Very helpful. I am at the section of the guide to istall UI-mods so soon i will be start adding the texture mods. Giong to do the textures very careful so i have made soma vanilla scrrenshots in locations i like to be able to really compare during this install. (actually many of the vanilla textures are really nice... good to return to a non modded game sometimes) :)
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GUIDE Unofficial Enderal Port to SSE
Mercury71 replied to hishutup's topic in Unofficial Skyrim SE Guides
Very interesting. I love Enderal and have played and modded it a lot since it was released. I have now also put a few hours in the Steam release and i am impressed. Enderal is more polished, stable and bug free than Skyrim. What could we expect in terms of improvement with an SE version? Will it ever be worth the hazard of porting (from a gameplay point of wiev)? -
bug STEP v2.10.0 Official Bug Reports
Mercury71 replied to TechAngel85's topic in Step Skyrim LE Guide
OpenSSL does not seem to be the source of my ctd and freezes (even though the touble report about sslinMO remains). I have to disable ENB in BethINI to be able to start the game. Then after a few minutes of play game frezzes and i have to force quit. After that i can not reload any saves. Seem i have some problem with ENB. -
bug STEP v2.10.0 Official Bug Reports
Mercury71 replied to TechAngel85's topic in Step Skyrim LE Guide
I did install the 32 bit version at first just because i figured MO is 32 bit. I just ran the installer (found a youtube video and in there it was just a default installation). So i have both installed... maby that is the problem now. Will uninstall 64 bit when i get home from work. Still MO gives me same massages. I run the latest version of MO and as an admin.

