Jump to content

Search the Community

Showing results for tags '15-gameplay-skills and perks'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • Announcements
    • Community Information
  • Supported Games
    • Fallout 3
    • Fallout 4
    • Fallout New Vegas
    • Morrowind
    • No Man's Sky
    • Oblivion
    • Skyrim Legendary Edition (LE)
    • Skyrim Special Edition (SE)
    • Supplemental Guides
    • Unsupported Games
  • Supported Tools
    • BethINI
    • Creation Kit
    • DynDOLOD & xLODGen
    • Mod Organizer
    • Post Processing
    • xEdit
    • Other Utilities
  • Mod Author Topics
    • Skyrim LE Mod Author Topics
    • Skyrim SE Mod Author Topics
  • General Discussion
    • Step Banter Inn
    • INI Tweaking
  • Step Website Support
    • Forum Support
    • Wiki Support

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Nexus Mods


Website URL


Location


Favorite Mod(s)


Diamond in the Rough


Interests

Found 22 results

  1. Discussion topic: Enemy (R)Evolution of Skyrim by Mangekyoumadara1987 Wiki Link Accepted for v2.0.0 This is a mod...more patcher...that helps distribute mod-addon perks, spells, and more to NPCs at game start.
  2. Discussion topic: Perk Up - Full Vanilla Plus perk Overhaul by SpringHeelJon Wiki Link SpringHeelJon has been on a roll lately.
  3. Discussion topic: Skyrim Skill Uncapper(fixed) by vadfromnu Wiki Link
  4. Discussion topic: Odin - Skyrim Magic Overhaul by EnaiSiaion Wiki Link Helpful patches: https://www.nexusmods.com/skyrimspecialedition/mods/46445 Testing: Disable Modern Brawl Bug Fix, as this mod includes that. I'm curious as to what everyone thinks of this mod. Some things users have asked for repeatedly are overhauls for magic, perks, and more skills. We've repeatedly responded with, "we haven't found one that fits Step". Well, I've had a good read over this mod page and compared it to our Mandate. The page had me smiling at points, which meant it aligned with what I would expect something like this to be done for an "enhanced vanilla". This one seems to fit the bill for magic. It... ... provides bug fixes and corrections to malfunctioning aspects of the vanilla magic features/items. ... provides HD asset replacements in the style of the vanilla game. (from looking at the shots) ... improves existing magic content within consistency of the vanilla game. ... its new content is consistent with the game's style and lore, and isn't overpowered. (from what I can tell from reading) ... it's not only geared toward a specific user base. (affects all magic schools equally and consistently) As for mod compatibility, users should remember that Step isn't as concerned with "down the line" compatibility since the Guides are now meant as complete solutions. However, we're not oblivious to the fact users will still install additional mods on top of the Guides. With that in mind, Odin is actually very compatible with other magic overhaul mods that aren't included in the SE Guide due to the Mandate. I did have a look in xEdit to preview compatibility with the current SE mod list, and it seems to need minimal patching. Since we don't have many mods that alter these areas of the game, Odin's main conflict within our mod list is with USSEP, which it should be overwriting anyway. So a bit of patching for Elemental Staffs, CACO, and a few others. Really easy and lightweight, but will probably require becoming a master of the CR Patch; meaning users won't have the option of not installing Odin in their mod lists. With the Guides being complete solutions now, those things shouldn't matter as much, but old habits die hard. I just wanted to put that fact out there.
  5. Discussion topic: Lock Overhaul by Quad2Core/8Phantasm Wiki Link
  6. Discussion topic: Skyrim Skill Uncapper by Kassent Wiki Link Somehow we were missing the topic for this mod. Dropped for v2.0.0. Incompatible with latest 1.6.x runtime.
  7. Discussion topic: Undeath - Classical Lichdom by ConnerRia Wiki Link This mod makes multiple bugfixes to Undeath Remastered. It also overhauls the Lich ability.
  8. Discussion topic: Vokrii - Minimalistic Perks of Skyrim by EnaiSiaion Wiki Link Accepted for v2.0.0 CACO patch: https://www.nexusmods.com/skyrimspecialedition/mods/46476 CCOR patch: https://www.nexusmods.com/skyrimspecialedition/mods/19518 Other useful patches: https://www.nexusmods.com/skyrimspecialedition/mods/26278 This is another mod in this author's "vanilla plus" series that is made to work well with Odin. It would cover the perk side of users asking for magic, perks, and more skills. I'm even more curious as to what everyone thinks of this mod than Odin because I'm not completely familiar with all the perk trees. I've had a good read over this mod page and compared it to our Mandate, like Odin, nothing seems out of place. The perk trees that I am familiar with seem to be well overhauled to allow for specific builds. This means players are less likely to be forced to pick unless perks simply because they're an obstacle to a perk that is desired. In this way, related perks seem to be along the same "branch" so all the previous perks would still benefit the player. The perk altering mods we already have in the SE Guide do this same rearranging of the trees they affect, so adding Vokrii would be like expanding this same effect to all perk trees. Vokrii is probably one of the best fits for the Guide that I've seen in a while, but more opinions are needed. As for compatibility, it has all the patches that we'd need already available, and most of those could probably be incorporated into the CR Patches. This mod, like Odin, would like become a hard requirement for the Guide.
  9. Discussion topic: Veronica Companion Weapon - Recharger Pistol by Yukichigai Wiki Link
  10. Discussion topic: Ultimate Unarmed and Melee Perks Tweaks - UUMT by yummy2 Wiki Link
  11. Discussion topic: Simple Explosive Entry by baddarkl Wiki Link
  12. Discussion topic: Repair Metal Armor with Any Metal Misc Items by Yukichigai Wiki Link
  13. Discussion topic: Repair Bladed Weapons with Whet Stone (With DLC Support) by Yukichigai, spockthewok Wiki Link
  14. Discussion topic: Nuka Chemist Plus by Yukichigai Wiki Link
  15. Discussion topic: Mantis Gauntlet - Crafting - Schematics - Restoration by Yukichigai Wiki Link
  16. Discussion topic: COMPANION CARRY WEIGHT FIX - Companion Suite by PsychorGames Wiki Link
  17. Discussion topic: Armour Repair Kits by antistar Wiki Link
  18. Discussion topic: A true Scribe Assistant - Veronicas perk revamp by Huerta Wiki Link
  19. Discussion topic: FIZZLE by dAb Wiki Link This mod would seem prudent if we pick up any of the relevant mods that distribute spells to NPCs. It also keeps the PC in check. Most likely will have some compatibility issues with some of the other related mods, so patching may be necessary. Come to think of it, this mod may be redundant with these mods as well: Spell perk Item Distributor Odin Enemy (R)Evolution
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.