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Everything posted by Mercury71
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Is the "new" version Embers XD worth lookin in to? https://www.nexusmods.com/skyrimspecialedition/mods/37085?tab=description
- 5 replies
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- SKYRIMSE
- 06-models and textures
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ACCEPTED Superior Mudcrab - 4k Retexture (by Shoyguer)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Nice find. Looks really good and "rustic". Will make the Crabs blend in even better in its environment. Makes also the claws look more dangerous and grim.- 13 replies
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Prefer Maris. More "toned down". Skyrim is a harsch and cold land so plants and trees should not grow to big or lush i think. (Mari have many nice high quality plant mods)
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Better Dirt Cliffs and Alphas (by cthunsthrall)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
I think i prefer the Better Dirtcliffs Mod. The thing is that in the first picture it looks like old dead roots and therfore less dirt, in Better Dirt Mod it looks more like living roots and therefore more dirt. But i really think it is best down by the water under the overhang, looks natural and realistic to have some dirt there so close to the water. But it is really up to taste. (How long would roots look healthy in the air llike in the Better Dirtcliffs Mod before turning into dry and grey roots? :) -
Cleaned Skyrim SE Textures (by Kartoffels)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
My eyes are old so i dont see much of an improvement in the pictures. For example the skull in the last two looks just as good to me in both pictures... a bit different maby. As Lexy say... prolly not worth the download for most people. If being included in STEP i will install it just to follow the guide.- 51 replies
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- SKYRIMSE
- 04-foundation
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Got three light masters. FacegenForKids.esp, CRF_FacegenForKids.esp and FC_FacegenForKids.esp
- 32 replies
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- SKYRIMSE
- 08-character appearance
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Important with good instructions. I did as follow... 1. Install TK Children 2. Move the TKChildren.esp and TKChildren.esm to optional 3. Install Simple Children 4. Make this edit in xEdit: https://cptmcsplody.github.io/xGuides/#-simple-children- 5. Install TK Children AIO Patch Is this about right? Works ingame as far as i have tested.
- 32 replies
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Is this the needed USSEP-patch? https://www.nexusmods.com/skyrimspecialedition/mods/39143/?tab=files Installed it as described on the mod page (without the patch linked above, but did the fix in xEdit)... ...and i must say i prefer this over Rustic Children i think. Looks very good indeed.
- 32 replies
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ACCEPTED kryptopyr's Patch Hub (by kryptopyr)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
When installing kryptos patchhub we get a patch for CACO and CCOR. I heard that those are fully compatible? Stated here: https://forum.step-project.com/topic/9076-complete-alchemy-and-cooking-overhaul-by-kryptopyr/page-11 On the other hand.. why would krypto have the patch in if it wasnt needed? Any thougts?- 83 replies
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- SKYRIMSE
- 20-patches
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DROPPED Lucien Lachance AE (by LeonardoTrote)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Mod in link is hidden. New version here: https://www.nexusmods.com/skyrimspecialedition/mods/39055/?tab=files- 24 replies
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Replacing LE mods in STEP SE Guide with SE versions
Mercury71 replied to a topic in Step Skyrim SE Guide
"HD Darkbrotherhood door" could maby be changed for "Rallys Dark Brotherhood Clutter" Description say it is close to vanilla (and ofc the door is there) https://www.nexusmods.com/skyrimspecialedition/mods/28531 Possible replacer for "HD Misc" https://www.nexusmods.com/skyrimspecialedition/mods/22809?tab=files -
Replacing LE mods in STEP SE Guide with SE versions
Mercury71 replied to a topic in Step Skyrim SE Guide
"aMidianBorn Imperial Light and Studded" is LE. Possible SE aternative "Frankly HD Imperial Armor and Weapons" ? https://www.nexusmods.com/skyrimspecialedition/mods/20848 "aMidianBorn Stormcloak officer armour" is LE to. -
ElSopa - Glorious HD Amulets SE (by ElSopa)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
I prefer Rustic over ElSopas. -
Cleaned Skyrim SE Textures (by Kartoffels)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
This introduced a bug known from LE where the banners in Markath goes bananas (photo). Solved by hiding: Textures/Clutter/citybannermarkarth01.dds- 51 replies
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Replacing LE mods in STEP SE Guide with SE versions
Mercury71 replied to a topic in Step Skyrim SE Guide
Latest Step SE was released may 3. aMidianBorn SE was released june 30... so there is one explanation. The "all-in-one"-version of the SE-version is BSA-packed so i dont think we want that. The optional armor-files are twice the size of the LE-mod for some reason. Are they higher resolution maby? -
DROPPED A Quality World Map (by IcePenguin/Chesko)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
The clouds is still there. There is a checkbox in BetINI that removes it i think but i have never tried it. Tried to use Quality Map but it simply will not work in a good way. (For the time being i use "Papermap SE V"). On the other hand... after so many hours in Skyrim i rarely open the map unless i want to fast travel :)- 22 replies
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ACCEPTED RUSTIC DRAGONS - Special Edition (by Gamwich)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
I like the Rustic so i am keeping both mods and leting RD overwrite.- 5 replies
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Did the same and i can confirm your thoughts.
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Remove it as an master from the patch?
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After adding/deleting mods, sort will fail until re-install MO2
Mercury71 replied to tennesseetuxedo's question in Mod Organizer Support
Do not use the "built in" sort function in MO2. Install Loot as an executable in MO2 and run it from there. https://www.nexusmods.com/skyrimspecialedition/mods/1918 -
bug STEP Skyrim SE Guide v0.3.0b - Official Bug Reports
Mercury71 replied to TechAngel85's topic in Step Skyrim SE Guide
The guide you link to seem to be for all versions of ENBSeries. The "enbhost.exe"-file is not in ENBSeries for SSE. For Skyrim SE you copy from the WrapperVersion folder only "d3dll.dll" and "d3dcompiler_46e.dll" and drop those in the Skyrim SE game folder. DONE! After that you can install the preset you like. (the preset normaly have the files "enblocal.ini" and "enbseries.ini" and folder "enbseries" and sometimes folder "enbcache") You simply extract those files and folders from the preset and drop them in Skyrim SE gamefolder... DONE! To change preset: Let the new overwrite the old To uninstall preset: Delete the files "enblocal.ini" and "enbseries.ini" and the folders "enbseries" and "enbcache" To uninstall ENBSeries: Delete "d3dll.dll" and "d3dcompiler_46e.dll" To update any of above: Let the new files overwrite -
I do belive so. The light and weather setup in the video is just as it is in the STEP Guide, no tweaks or additions.
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So it is not a bug as much a performance issue? I have never had this problem.
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ACCEPTED Realistic AI Detection SE (by OlivierDoorenbos)
Mercury71 replied to TechAngel85's topic in Skyrim SE Mods
Did ride in to Fort Neugrad. Sitting on my horse in the middle of the fort and npc's running around saying "what was that" until finaly after quite some timew they spot me on my horse right out in the open. I am no expert on AI so i wonder what could cause this? My ENB? Convienient horses?- 32 replies
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- SKYRIMSE
- 11-gameplay-ai and combat
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