TechAngel85 Posted June 21, 2015 Posted June 21, 2015 This would be EssArrBee's realm. I'm uncertain as he may have done something with the STEP patches. I'll leave this for him.
oqhansoloqo Posted June 21, 2015 Posted June 21, 2015 That's possible. I still haven't installed the newest STEP Patch yet (in the process of going over my whole mod list and I just got to the CCO part), so I don't know if the newest STEP Patch covers this.
EssArrBee Posted June 21, 2015 Posted June 21, 2015 I don't mess with Leveled Lists in the STEP Patches. That is Wrye Bash's realm actually. The amount of time it takes to do a bashed patch vs how long it would take me to manually create leveled lists would mean you'd still be waiting for me to finish the first set of patches from 2.2.7. As long as the Leveled List files that kryp added into WAF and CCOR are loaded in the order of WAF then CCOR it doesn't matter. Wrye will take the last files leveled lists and use those since it has the Relev tag. It will also disable both so you can move them to optional or not since it won't add to the plugin count.
oqhansoloqo Posted June 21, 2015 Posted June 21, 2015 The problem is that the CCOR Leveled List patch is not mentioned in the STEP Guide to install, and so currently people who don't install it, according to the guide, would be missing out on some edits catered towards CCOR. EDIT: I think someone should have a look at the files and compare them, because I did a few times previously.
EssArrBee Posted June 21, 2015 Posted June 21, 2015 Yeah, it looks like there needs to be a LOOT rule for that plugin.
Tirencia Posted June 23, 2015 Posted June 23, 2015 First off thank you all for such a wonderful job you all are doing. I follow this when I play Skyrim and Fear and Loathing for NV. Since I had the same question for Complete Crafting_TrueWeaponsLvlLists.esp, I would see if anyone else did. I downloaded the patch just to be safe and made the LOOT Meta rule just in case. So I will follow to see if anything has changed, and if I need to remove it.
Silverpanther34 Posted June 23, 2015 Posted June 23, 2015 Recommendations Install the Complete Crafting Overhaul main file and the Complete Crafting Overhaul - Hotfix optional file. Mod Configuration Menu Meta Rule Instructions Complete Crafting_TrueWeaponsLvlLists.esp Load after: Weapons & Armor_TrueWeaponsLvlLists.esp Complete Crafting_TrueWeaponsLvlLists.esp is located in: Optional Files https://www.nexusmods.com/skyrim/download/1000151469 CCO Compatibility Patch for WAF True Weapons Your instructions do not mention to download this file but the meta Rule addresses it.
TechAngel85 Posted June 23, 2015 Posted June 23, 2015 Recommendations Install the Complete Crafting Overhaul main file and the Complete Crafting Overhaul - Hotfix optional file. Mod Configuration MenuMeta Rule InstructionsComplete Crafting_TrueWeaponsLvlLists.espLoad after: Weapons & Armor_TrueWeaponsLvlLists.esp Complete Crafting_TrueWeaponsLvlLists.esp is located in: Optional Fileshttps://www.nexusmods.com/skyrim/download/1000151469CCO Compatibility Patch for WAF True Weapons Your instructions do not mention to download this file but the meta Rule addresses it. Fixed
oqhansoloqo Posted June 23, 2015 Posted June 23, 2015 If you use Complete Crafting_TrueWeaponsLvlLists.esp, then you don't even need Weapons & Armor_TrueWeaponsLvlLists.esp. You might as well disable Weapons & Armor_TrueWeaponsLvlLists.esp because it's just being overwritten by Complete Crafting_TrueWeaponsLvlLists.esp and taking up a plugin slot.
Tirencia Posted June 23, 2015 Posted June 23, 2015 wrye bash merges them in bashpatch if you use wrye bash
TechAngel85 Posted June 24, 2015 Posted June 24, 2015 wrye bash merges them in bashpatch if you use wrye bashTaking up no plugin slot! ...well, besides the Bashed Patch itself.
oqhansoloqo Posted June 24, 2015 Posted June 24, 2015 Ok, good point. I'm going off of memory here because I didn't want to go and reinstall it, re-examine it in TES5Edit compared to the CCO version, etc... just to explain again (I did so previously in a different forum) why the file isn't needed when using CCO and the CCO version.
Silverpanther34 Posted June 25, 2015 Posted June 25, 2015 (edited) All of this is relevant but one thing I noticed as soon as I put it in is the MCM menu changed and has more info on it. Whether or not lack of this plugin caused any instability It seems like things are the way they should have been. And just maybe a more stable game.And Weapons & Armor_TrueWeaponsLvlLists.esp is supposed to sit below Complete Crafting_TrueWeaponsLvlLists.esp Edited June 25, 2015 by Silverpanther34
TechAngel85 Posted June 25, 2015 Posted June 25, 2015 If you're running a Bashed Patch as you should be, these two plugins are integrated into it. You shouldn't need them active in your load order.
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