Avastgard Posted December 2, 2015 Share Posted December 2, 2015 (edited) Yes, 2.1 is when it starts not working. The problem with V-Sync was that it was disabled on my ENB's .ini file. Setting it to true solved the problem. Edited December 2, 2015 by Avastgard Link to comment Share on other sites More sharing options...
DoubleYou Posted December 2, 2015 Author Share Posted December 2, 2015 Aargh. That was my biggest update. Using latest version, create a file called spINI.ini in the same location as spINI.exe and have it contain the following: [General] sGameName=Skyrim See if that fixes it. If that does, I'll just include that in the archive. Link to comment Share on other sites More sharing options...
Avastgard Posted December 2, 2015 Share Posted December 2, 2015 Same thing again... Tried it from MO and from outside it. But you don't have to worry about it because the set of inis I created before I got this bug are pretty stable and haven't given me any problems so far. Unless you really want to troubleshoot this bug (that apparently nobody else is getting), just let it be. Thanks for the support! Link to comment Share on other sites More sharing options...
DoubleYou Posted December 2, 2015 Author Share Posted December 2, 2015 I really want to solve this bug. Maybe sometime the solution will come to me. ATM, I'm at my wit's end to figure out why it won't launch. Link to comment Share on other sites More sharing options...
Avastgard Posted December 2, 2015 Share Posted December 2, 2015 (edited) Could the fact that I am running ENB (without graphical modifications) have anything to do with it? I am using enbseries v. 0.279 (https://enbdev.com/download_mod_tesskyrim.htm)And ENBoost with the preset for AMD videocard (https://www.nexusmods.com/skyrim/mods/38649/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D38649&pUp=1) I don't recall correctly, but I think I may have installed those concurrently with the spINI updates. Maybe I screwed something up in the process. Edited December 2, 2015 by Avastgard Link to comment Share on other sites More sharing options...
DoubleYou Posted December 2, 2015 Author Share Posted December 2, 2015 Neither would interfere. Link to comment Share on other sites More sharing options...
nitrogue Posted December 4, 2015 Share Posted December 4, 2015 I've noticed a recurring problem running spini through mod organizer is that selecting a preset can duplicate ini settings resulting in conflicting values and duplicate sections. Here is my mod organizer skyrim.ini as an example. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0 [Combat]fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0 [Decals]bDecals=1uMaxSkinDecalPerActor=20uMaxSkinDecals=35 [Display]bAllowScreenshot=1fDefault1stPersonFOV=70.59fDefaultFOV=70.59fDefaultWorldFOV=70.59fLightLODMaxStartFade=4569fLightLODRange=9623fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0iAdapter=0iPresentInterval=1 [General]bAlwaysActive=0bDisableAllGore=0fFlickeringLightDistance=4096sIntroSequence=sLanguage=ENGLISHuExterior Cell Buffer=36uGridsToLoad=5 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=3000fGrassWindMagnitudeMax=65fGrassWindMagnitudeMin=5iMaxGrassTypesPerTexure=2iMinGrassSize=40 [LightingShader]fDecalLODFadeEnd=0.06fDecalLODFadeStart=0.05 [LOD]fDistanceMultiplier=1 [MapMenu]bWorldMapNoSkyDepthBlur=1fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400fWorldMapDepthBlurScale=0fWorldMapMaximumDepthBlur=0fWorldMapNearDepthBlurScale=0 [Papyrus]bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=2000 [TerrainManager]bUseNewTerrainSystem=1 [Water]bReflectLODLand=1bReflectLODObjects=0bReflectLODTrees=1bReflectSky=0[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Display]bAllowScreenshot=1fDefault1stPersonFOV=70.59fDefaultFOV=70.59fDefaultWorldFOV=70.59fLightLODMaxStartFade=4569fLightLODRange=9623fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0iAdapter=0iPresentInterval=1 [General]bAlwaysActive=0bDisableAllGore=0fFlickeringLightDistance=4096sIntroSequence=sLanguage=ENGLISHuExterior Cell Buffer=36uGridsToLoad=5 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=3000fGrassWindMagnitudeMax=65fGrassWindMagnitudeMin=5iMaxGrassTypesPerTexure=2iMinGrassSize=40 [interface] [MapMenu]bWorldMapNoSkyDepthBlur=1fMapWorldMaxPitch=90fMapWorldMinPitch=0fMapWorldYawRange=400fWorldMapDepthBlurScale=0fWorldMapMaximumDepthBlur=0fWorldMapNearDepthBlurScale=0 [Trees] [VATS] Link to comment Share on other sites More sharing options...
DoubleYou Posted December 4, 2015 Author Share Posted December 4, 2015 This is the issue I noticed when running through MO. I am going to rework it so that you don't run it through MO, since I doubt I can fix this otherwise. Link to comment Share on other sites More sharing options...
Avastgard Posted December 4, 2015 Share Posted December 4, 2015 I've seen this issue as well. Link to comment Share on other sites More sharing options...
DoubleYou Posted December 4, 2015 Author Share Posted December 4, 2015 Let me know if it happens outside MO. Link to comment Share on other sites More sharing options...
DoubleYou Posted December 7, 2015 Author Share Posted December 7, 2015 Version 2.3 -Added a "Please Wait: Loading" message to startup.-Moved a few settings around.-Added the General, Gameplay, Interface, and Foliage tabs.-Added lots of new settings.-Added ENB Mode checkbox to force ENB-required settings.-General optimizations/fixes.-Updated documentation. Link to comment Share on other sites More sharing options...
brandonpotter0 Posted December 7, 2015 Share Posted December 7, 2015 ENB required Settings? What would those be I wonder? O-o Link to comment Share on other sites More sharing options...
DoubleYou Posted December 7, 2015 Author Share Posted December 7, 2015 ENB required Settings? What would those be I wonder? O-oSkyrimPrefs.ini [Display] bDeferredShadows=1 bDrawLandShadows=1 bFloatPointRenderTarget=1 bShadowsOnGrass=1 bTreesReceiveShadows=1 iBlurDeferredShadowMask=Any value other than 0. iMultiSample=0 [Imagespace] bDoDepthOfField=1 Link to comment Share on other sites More sharing options...
brandonpotter0 Posted December 7, 2015 Share Posted December 7, 2015 SkyrimPrefs.ini [Display] bDeferredShadows=1 bDrawLandShadows=1 bFloatPointRenderTarget=1 bShadowsOnGrass=1 bTreesReceiveShadows=1 iBlurDeferredShadowMask=Any value other than 0. iMultiSample=0 [Imagespace] bDoDepthOfField=1Thanks for the quick reply :D Link to comment Share on other sites More sharing options...
nitrogue Posted December 7, 2015 Share Posted December 7, 2015 Let me know if it happens outside MO.I have not had it happen outside of MO. I use spINI to generate the ini files and copy them over to my MO profile then edit them without spINI from there with the ini configurator. So far running through MO even with no ini beforehand can have this issue. Link to comment Share on other sites More sharing options...
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