DoubleYou Posted December 11, 2015 Author Share Posted December 11, 2015 There are no "best" checkboxes. I give you presets, and you can figure out what combination of settings you like best. Link to comment Share on other sites More sharing options...
Avastgard Posted December 11, 2015 Share Posted December 11, 2015 (edited) After testing the FOV values, it would seem likely that you don't like altering the FOV, unless you misquoted yourself. fDefault1stPersonFOV doesn't seem to actually do anything, but I'm not ruling out that it doesn't work altogether at this point, although that is very likely. However, I found what you were looking for. fDefaultFOV sets the default field of view in menus, such as the lockpicking interface and inventory. fDefaultWorldFOV sets the default field of view of the world, which is what your character sees, in both first and third person. I probably will change the field of view control to only change fDefaultWorldFOV based on these results. Edit:Tested the same values in Fallout 4 for some clues. It gave some interesting results. fDefault1stPersonFOV changed the 1st person and Pipboy FOV fDefaultFOV didn't seem to do anything, although I've heard rumors that it might do something with the scope. fDefaultWorldFOV changed only the 3rd person FOV. From this I gander that fDefault1stPersonFOV is indeed broken in Skyrim, since it does not, at the least, control 1st person FOV.I followed some guide I found online, but I'm not sure which one. Maybe one of these: https://forums.evga.com/Permanently-changing-FOV-in-Skyrim-m1321699.aspx FOV=90 resets every time you restart the game. setcameraFOV 90 should write the setting permanently into your .ini.Go to C:\Users[uSERNAME]\Documents\My Games\Skyrim Open SkyrimPrefs.ini, and search for [General] section Add fdefaultfov=XX at the end of the section. (where XX is the FOV value you want to change to). For example add fdefaultfov=90 Open Skyrim.ini, and search for [Display] section Add fDefaultWorldFOV=XX (where XX is the FOV value you put in fdefaultfov) Add fDefault1stPersonFOV=xx.0000 (where XX is the FOV value you put in fdefaultfov) https://gaming.stackexchange.com/questions/39900/how-do-i-save-the-fov-in-skyrim 1.In the SkyrimPrefs.ini file, add the following line to the [General] section at the bottom: fDefaultFOV=XX 2.Then, open the skyrim.ini file, and add the following 2 lines to the [Display] section: fDefaultWorldFOV=XX fDefault1stPersonFOV=XX.XXXX 3. Get in the game, load your savegame, press ~ and type FOV XX. Press ~ again to close the console. Save and exit. Now load your game and the FOV will never default back. Where XX is your preferred FOV I'd recommend using 73.74. At least for the 16:10 1920:1200 screens. I'm pretty sure it was one of those. My current Skyrim.ini settings are: fDefault1stPersonFOV=85fDefaultFOV=65fDefaultWorldFOV=65 I just started the game and typed in the console "fov 85" and nothing happened, which means it's currently set to 85. The FOV for book reading and lockpicking is the vanilla one. Maybe the changes got baked into the save file somehow when I used setcameraFOV 85 ? Edited December 11, 2015 by Avastgard Link to comment Share on other sites More sharing options...
DoubleYou Posted December 14, 2015 Author Share Posted December 14, 2015 Version 2.4 - Fixed startup INI selection window when INI files are initially not found to actually work. - Changed "Disable Intro Video" to simply "Intro Video," since it toggles the Intro Video, instead of "disabling" it. - Changed FOV setting to only set the player camera FOV. - Added more info about "Modder's Paradise Mode" to the tooltip. - Added Setup tab. - The location of the INI files to be modified can now be changed in GUI, with built-in auto-detection of Mod Organizer profiles. Link to comment Share on other sites More sharing options...
Avastgard Posted December 14, 2015 Share Posted December 14, 2015 Thanks for this update! It's a major improvement on user interface (being able to select ini location and the added tooltips). 1 Link to comment Share on other sites More sharing options...
dstansberry Posted December 15, 2015 Share Posted December 15, 2015 You know, the one thing I really, really liked about running across this wasn't so much the automatic entry of tweaks, or even the removal of useless options from within the ini files themselves. It was that single, simple moment of clarity: alphabetizing the entries within the .ini file itself! In all the years I've been poking around in there, it never even once occurred to me that the entries could be organized for easier editing. It was like an lightbulb suddenly lit up! And then promptly exploded into the depressing realization that I'm an idiot for not having thought of that myself. Link to comment Share on other sites More sharing options...
DoubleYou Posted December 15, 2015 Author Share Posted December 15, 2015 LOL. I had to work hard to come up with the code to dynamically do that. Still waiting for a bug to show up in that code, but I haven't found one yet. Link to comment Share on other sites More sharing options...
DoubleYou Posted December 15, 2015 Author Share Posted December 15, 2015 2.4.1-Bugfix: If Mouse Y Scale was changed, it would state that it changed the X Scale instead of the Y Scale.-Bugfix: If Shadow Blurring was set to none, the INI would be given a value of ''none'' instead of 0.-Bugfix: If Shadow Blurring was set to max, the INI would be given a value of ''max'' instead of -1.-Bugfix: If Shadow Resolution was set to max, the INI would be given a value of ''max'' instead of -1.-Code added/modified for future support of Oblivion, Fallout 3, Fallout New Vegas, and Fallout 4.-Refactored Backup code, removing duplicate warnings and making it slightly faster.-Refactored SortINI function, improving speed.-If the Creation Kit files are not present, you will no longer get the warning about their nonexistence, and they shall not be modified.-Added ''Fix Creation Kit'' toggle, which will control whether or not the Creation Kit files will be modified. Link to comment Share on other sites More sharing options...
brandonpotter0 Posted December 15, 2015 Share Posted December 15, 2015 I dont know how the heck anyone could of lived without this program. Heh. Will there eventually be options to tweak the ENBoost options as well? Link to comment Share on other sites More sharing options...
DoubleYou Posted December 15, 2015 Author Share Posted December 15, 2015 I have thought of it. I want to add support for the other games first. Link to comment Share on other sites More sharing options...
Darth_mathias Posted December 15, 2015 Share Posted December 15, 2015 (edited) this tool just keeps better and better since i started useing my frame has stabilzed a hole lot and even increased in placed where it would drop. this has now become an essential tool for me excellent wor DoubleYou Edited December 15, 2015 by Darth_mathias Link to comment Share on other sites More sharing options...
brandonpotter0 Posted December 15, 2015 Share Posted December 15, 2015 I have thought of it. I want to add support for the other games first.Ah right :D I cant wait for the full program to be updated for Fallout 3 and FNV to <3 Ill finally be able to play those games without crashes >-< Link to comment Share on other sites More sharing options...
Avastgard Posted December 16, 2015 Share Posted December 16, 2015 I can't run the latest version because it tells me I don't have writing access to the Skyrim.ini location and closes the program. I'm pretty sure this is because I am using MO (and therefore have Skyrim.ini in a different location). This happened with version 2.4, but then the program would start and allow me to set the correct location for the ini's. With this version, I can't do anything. Link to comment Share on other sites More sharing options...
brandonpotter0 Posted December 16, 2015 Share Posted December 16, 2015 I can't run the latest version because it tells me I don't have writing access to the Skyrim.ini location and closes the program. I'm pretty sure this is because I am using MO (and therefore have Skyrim.ini in a different location). This happened with version 2.4, but then the program would start and allow me to set the correct location for the ini's. With this version, I can't do anything.Run as Admin. Problem solved. Link to comment Share on other sites More sharing options...
DoubleYou Posted December 16, 2015 Author Share Posted December 16, 2015 Does version 2.4 actually edit the file? I don't recommend running as administrator. You need to edit security settings to give the user account write access to the folder your INIs are located in. Link to comment Share on other sites More sharing options...
Avastgard Posted December 16, 2015 Share Posted December 16, 2015 This is what happened when I ran 2.4: 1) Got two separate messages saying the ini's could not be backed up because I didn't have writing access to Documents/My Games/Skyrim. This is not true, I have writing access to that folder, but I didn't have any ini's there previously because I use MO; 2) When I originally tried v. 2.4, I clicked OK for both messages and the app started. I changed the path to the ini's and didn't get the warning from item 1 again. I didn't actually change the ini's because they were already good enough for me. On the second time I ran 2.4, for troubleshooting purposes, I didn't change the ini path and ran the app. It edited the correct ini files on the correct MO location, even though the path was still incorrect on the first tab. I still got the duplicated entries bug, though. Nothing was changed on Documents/My Games/Skyrim. This is what happens when I run 2.4.1: I) I get one message saying that the ini's could not be backed up because I didn't have writing access to Documents/My Games/Skyrim and that the app will shut down. Can't you just allow the app to run so we can change the path to the ini files? Also, wouldn't it be a good idea to make spINI create a SkyrimCustom.ini file to overwrite Skyrim.ini and thus keep the original .ini intact? Link to comment Share on other sites More sharing options...
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