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EssArrBee

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Everything posted by EssArrBee

  1. I seem to have messed up my vanilla LODs. I was trying to take some comparisons and disabled the mods in MO, but I think something else must have gotten messed up when I was trying out DynDOLOD/TES5LODGen. What could have gone here, all the trees look dead.
  2. This mod has lots of textures. It's going to require a nice thorough evaluation. I'd say that we need at least 30 compares. I keep saying that I'll do it, but I never do... maybe tonight... but don't hold your breath I will say that I have used the latest version enough to know that it has come a long way from the first version. Cabal wasn't really my favorite landscape artist when he first started doing those mods, but you can see how he has honed his skill and improved all his landscapes over time.
  3. Maybe it needs to be refreshed, right-click->all mods->refresh, or there is no plugin in the merged fixes folder. Maybe it's in another one of the mod folders you unticked.
  4. Did you create the new mod and then tick the mod in the left pane? Sometimes people forget to tick the new mod.
  5. Maybe you installed the Rocks or LODs from Textures Over Time. That would cause an issue. You can untick those mods one at a time and see which one causes the issue. THen just reinstall the mod. also, you can drop Hall of Equipment if you want to, it's not that much better than vanilla, so probably not worth the VRAM hit.
  6. There was another version of the farmhouse rock wall texture released by Cabal, but he did it on as a separate mod. I took a couple shots. STEP (Current AMB Farmhouse wall)->New AMB Farmhouse wall In game the new ones looked a bit nicer to me. There original texture have a shiny characteristic that I never really cared for, but the newer version has toned it down. Anyways it's just a color and normal map, but it is used on quite a few ingame objects so I thought I'd test it out.
  7. Well, what texture replacer are you using? The LODs can get mixed up and not display the correct rock textures in the distance.
  8. I advocated for this mod a long time ago, but I think it just go lost in the shuffle. I don't think someone who kills dragons and eat their souls should take so long to stand up. Also, when a dragr shout knocks you over they basically kill you before you can stand up if playing on higher difficulty. At least with this mod you get to stand up before they take three swings at you.
  9. The RMB problem might be a conflict with PPA. It messes with a lot of stuff, so it can cause HUD issues. Did you try changing the grenade hotkey settings in MCM. The PN menus have some options for hotkeys off by default and they need to be set before you can use the grenades properly.
  10. You mean Interface?
  11. I just tested this an hour ago and got the exact same behavior.
  12. The internal installer does not detect mods. For the mod packs you have to untick each one manually.
  13. It's not changing, adding, subtracting, or effecting the Gameplay in any way like all the other Gameplay mods do. Could be said either way really. This mod doesn't really have a proper category and it doesn't matter where we put it.
  14. I have some of these or something like these in the guide already. The animations are something I've been looking at for a while, but they can be such a pain to get working with the others. I can't wait to get back into Fallout after the next STEP release.
  15. Looks like concrete on top. To nice for some poor farmer that had to make his roof out of grass.
  16. From what I know about Beth games it's from one of games stacks. I think there is three. He's probably talking about the one ENBoost uses. If he's talking about the one that sheson's patch fixed then load up that memory block log mod and see if the first number stays low. It usually starts around 50 and goes up pretty quick. The third stack is done right before the game loads. It's the one windows uses.
  17. You pick the ones you like. We left it that way on purpose, but I guess we will have to add that you should pick your favorites. I can attest to the fact that there are no wrong choices for that mod.
  18. It's now apart of The Ruffled Feather. It's a all in one installer for SP's mods since he isn't around to maintain everything.
  19. Baked Potato + Chili = $3.50
  20. Where are eating that only costs $5? You can barely get fast food for under 10 bucks nowadays.
  21. If you install all the mods then you use the STEP Extended Patch. If you install all the green mods ONLY, then use the STEP Core Patch. At the last section you'll run a Bashed Patch, a Dual Sheath Redux patch, and the FNIS patcher. They are easy to do if you follow the instructions. Then run LOOT and the game will be ready to play.
  22. You do not have to install all the green mods first. You can install all the mods as you work through the guide or pick and choose.
  23. You might try getting one of those player home mods that adds lots of potions. Either that or ask the author of one of those potion mods to hook you up with a save.
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