EssArrBee Posted December 22, 2015 Posted December 22, 2015 Pretty sure I sorted that masters. Sort with Loot before running xEdit.
TechAngel85 Posted December 23, 2015 Posted December 23, 2015 I sorted them and it seemed to have changed something because there were some bolded text. Didn't have to before work to actually look into it though. Have you checked those records I sent you?
EssArrBee Posted December 23, 2015 Posted December 23, 2015 No, I've been busy with with Christmas stuff. I'll probably look into it tonight.
Nebulous112 Posted December 23, 2015 Posted December 23, 2015 (edited) FYI, regarding the re-ordered masters: I sorted with LOOT just before running Wrye Bash to make the bashed patch. STEP 2.2.9.2 Extended with a few mods in testing on top. Using v2.2.9.2e of the STEP Compilation. Edited December 23, 2015 by Nebulous112
TechAngel85 Posted December 23, 2015 Posted December 23, 2015 RWT might be causing this part of this. Seems it should have a LOOT rule to load after Relighting Skyrim.
Nebulous112 Posted December 23, 2015 Posted December 23, 2015 (edited) On 12/23/2015 at 6:12 AM, TechAngel85 said: RWT might be causing this part of this. Seems it should have a LOOT rule to load after Relighting Skyrim.After making a LOOT metadata rule for RealisticWaterTextures.esp, and re-running LOOT, it helped a bit. However there is still a lot of orange. Also note that after doing this, RelightingSkyrim_Legendary.esp and ELE_Legendary_Lite.esp moved far away from each other in the load order. I do not have the metadata rule set for global priority, as there is no mention of it in the STEP guide. Edited December 23, 2015 by Nebulous112
EssArrBee Posted December 23, 2015 Posted December 23, 2015 With patches it shouldn't really matter what color they are because the records are merged. Commutative Law of Addition: a+b = b+a. Order doesn't matter in that instance. What matters is that the STEP Patch loads after everything else and before the Bashed Patch and SkyProc stuff. Any records in the STEP Patch are the correct records being loaded, so the order of the masters is pretty much irrelevant. EDIT: Commutative not Cumulative. I'm a little tipsy right now.
EssArrBee Posted December 23, 2015 Posted December 23, 2015 I guess I should also say that my last few mods are RS, RWT, AOS, RWT_Legendary, ELE, STEP Patch. My complete load order: Reveal hidden contents # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espSkyrim Project Optimization - Full Version.esmLanterns Of Skyrim - All In One - Main.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espCutting Room Floor.espSTEP_Vanilla_Optimized_Textures_P.esp83Willows_101BUGS_V4_LowRes.espImmersive Citizens - AI Overhaul.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espWeapons & Armor_TrueOrcish&DaedricWeapons.espADS.espAnimated Weapon Enchants.espAppropriately Attired Jarls Redux.espBeards.espClothing & Clutter Fixes.espBetterQuestObjectives.espWeapons & Armor_TrueWeaponsLvlLists.espaMidianBorn_ContentAddon.espBetter Stealth AI for Followers.espBFSEffects.espComplete Crafting Overhaul_Remade.espBook Covers Skyrim.espSkyrimCoinReplacerRedux.espSkyFalls + SkyMills + DG + DB.esphearthfireextended.espBirdsHFclean.espBrows.espChesko_LoreBasedLoadingScreens.espClamsDropPearls.espComplete Crafting_TrueWeaponsLvlLists.espConvenient Horses.espDawnguardRuneWeaponsFXSReplacer.espdD - Enhanced Blood Main.espDead Body Collision.espDeadlySpellImpacts.espDragonShoutVoice.espSkyUI.espDual Wield Parrying_SKSE.espElemental Staves.espExplosiveBoltsVisualized.espFootprints.espGQJ_DG_vampireamuletfix.espPoint The Way.espOblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.espTheChoiceIsYours_Legendary.espTheChoiceIsYours.espBring Out Your Dead - Legendary Edition.espIHSS.espiHUD.espImproved Combat Sounds v2.2.espInvisibility Eyes Fix.espLock Overhaul.espmintylightningmod.espNausicaa's Tweaker.espNonEssentialChildren.espORM-Arvak.espParalyze.espRaceMenu.espRaceMenuPlugin.esprandomthunder.espSMDropLitTorch.espSoul Gems Differ.espSPTConsistentOlderPeople.espThieves Guild Requirements.espTradeBarter.espTraps Make Noise.espViewableFactionRanksBothDLC.espWetandCold.espWetandCold - Ashes.espWM Trap Fixes.espimp_helm_legend.espSkyrimImprovedPuddles-DG-HF-DB.espFarmhouseChimneys.espFarmhouseChimneysCRF.espSkyrim Flora Overhaul.espSFO - Dragonborn.espWondersofWeather.espTimingIsEverything.espImmersive Citizens - CRF patch.espPilgrimsDelight.espThe Paarthurnax Dilemma.espBlockSparkles.espGildergreen Regrown.espHFE-CRF-Patch.espChesko_Step418_SN.espRadiant and Unique Potions Poisons and Booze.espMoss Rocks - Legendary.espNotSoFast-MainQuest.espNoAnimalsReportCrimes-DG+DB.espBetterQuestObjectives-CRFPatch.espBetterQuestObjectives-DBForevertoMisc.espBetterQuestObjectives-NECPatch.espBetterQuestObjectives-PaarDilemmaPatch.espMage Outfit Texture Overhaul.espAuto Unequip Ammo.espRelightingSkyrim_Legendary.espRealisticWaterTwo.espAOS.espRealisticWaterTwo - Legendary.espELE_Legendary_Lite.espImmersive Citizens - ELE patch.espSTEP Extended Patch - No ELE.espSTEP Extended Patch.espSTEP Core Patch - No ELE.espSTEP Core Patch.espSTEP Combined PluginHF.espSTEP Combined Plugin.espBashed Patch, 0.espBashed Patch, 1.esp You can ignore extra patches since I have to have them to make the STEP Patches in the first place.
TechAngel85 Posted December 23, 2015 Posted December 23, 2015 If you have rules in place that aren't in the Guide then you need to add them to the mod pages, Ess, and to the end of the Guide...at least until LOOT gets the submitted rules added. That's kind of an important oversight that needs to be corrected. I've added the LOOT rule for RWT and it seemed to have helped resolve some of those issues I sent to you. If I had them, all users have them because I completely redid the my setup this round.
TechAngel85 Posted December 23, 2015 Posted December 23, 2015 Update: AOS.esp does not need to be so far down in the load order. LOOT has sorted by into priority 68 and the only thing overwriting it in xEdit is the STEP Patch.
Sixxness Posted December 31, 2015 Posted December 31, 2015 (edited) Forcing the "Smaller Cursor" style upon the STEP user is more a selective choice per-user than a necessary change. This and "HiRes Legible Road Signs" are two I will be dropping. The cursor though is not that important to force on people imo. Edited December 31, 2015 by Sixxness
TechAngel85 Posted December 31, 2015 Posted December 31, 2015 We don't support anything but a full STEP installation out we'd be doing endless troubleshooting and support for users. If you don't like the mods included, simply remove the assets from the compilation. Right now the compilation only contains loose files so it will not effect your game to do so.
z929669 Posted December 31, 2015 Posted December 31, 2015 On 12/31/2015 at 11:52 AM, Sixxness said: Forcing the "Smaller Cursor" style upon the STEP user is more a selective choice per-user than a necessary change. This and "HiRes Legible Road Signs" are two I will be dropping. The cursor though is not that important to force on people imo.Everything is subjective and nothing is 'forced'. We show you how to mod Skyrim to our liking, so use that info to mod to your liking.
Librari Posted January 5, 2016 Posted January 5, 2016 Step Extended Patch.esp is listing "ELE_Legendary_Lite.esp" as a master, even though I selected "STEP:Extended Patch - No ELE" in the installer. Are there some accidental records included, or is the esp just being generated with a bad master file list?
TechAngel85 Posted January 5, 2016 Posted January 5, 2016 On 1/5/2016 at 12:34 AM, Librari said: Step Extended Patch.esp is listing "ELE_Legendary_Lite.esp" as a master, even though I selected "STEP:Extended Patch - No ELE" in the installer. Are there some accidental records included, or is the esp just being generated with a bad master file list?I just checked and that plugin doesn't have ELE as a master. I also checked the installer to ensure the correct file was being installed. So either you accidentally picked the wrong option or there is a fluke. Be sure you're using the internal installer (you shouldn't see any messages/windows about "external installer" pop up).
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