hishutup Posted October 9, 2014 Share Posted October 9, 2014 (edited) Use this Topic to post generic Oblivion questions when following any of the Oblivion guides. Be sure to check the FAQs. I will be updating it as questions are asked. I'll try to populate my Troubleshooting section on my FAQs page with common problems with Oblivion and Wrye Bash. Edited October 10, 2014 by hishutup Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 24, 2016 Share Posted July 24, 2016 the orange textures don't really bother me that much, it's just that spot that they flicker in mouth of the panther which is north east of leyawinn. It even does that on a 100% vanilla game to me. One of the things I really want to get working is OOO and OR. I have no idea why the OR.dll is causing the CTD and wouldn't even know where to start. All my DLL's seem to be in the right place.wow how odd, it does not exist in my oblivion folder. Looking for it in xedit now. Link to comment Share on other sites More sharing options...
0 hishutup Posted July 24, 2016 Author Share Posted July 24, 2016 the orange textures don't really bother me that much, it's just that spot that they flicker in mouth of the panther which is north east of leyawinn. It even does that on a 100% vanilla game to me. One of the things I really want to get working is OOO and OR. I have no idea why the OR.dll is causing the CTD and wouldn't even know where to start. All my DLL's seem to be in the right place.wow how odd, it does not exist in my oblivion folder. Looking for it in xedit now.OR should not crash, what is your ini for it?Those should not be orange, I would like to know the reason. OOO/OR should be fine, as they don't touch the same things. Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 24, 2016 Share Posted July 24, 2016 I have no idea how to put an attachment in when I try to pm you. But yeah that mesh was definately not in my folder. How do I send it to you on here? Also here is my OR ini. Is it possible I have a hardware issue that is making my game go crazy maybe? https://pastebin.com/DwUei8C6They are only orange if I turn at a certain angle however. Not sure if that means much though. Link to comment Share on other sites More sharing options...
0 hishutup Posted July 24, 2016 Author Share Posted July 24, 2016 I have no idea how to put an attachment in when I try to pm you. But yeah that mesh was definately not in my folder. How do I send it to you on here? Also here is my OR ini. Is it possible I have a hardware issue that is making my game go crazy maybe? https://pastebin.com/DwUei8C6They are only orange if I turn at a certain angle however. Not sure if that means much though.If the texture flashes in then dont send me the files because the texture is there(maybe).Can you also send me the OSR inis Im just trying to piece things together. Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 24, 2016 Share Posted July 24, 2016 OSR ini Master = { _comment = You can turn on or off each distinct feature from here. bManageFPS = 0 bHookCriticalSections = 1 bHookHashtables = 1 bReplaceHeap = 1 bReplaceGetTickCount = 1 bLogToConsole = 0 bFastExit = 0 bExtraProfiling = 0 bFlushLog = 1 iSchedulingResolution = 1 bReplaceRandom = 1 bExperimentalStuff = 0 iMainHookPoint = 1 } Experimental = { _comment =bReduceSleep and iThreadsFixedToCPUs can probably reasonably be used at 1. > 1 is a bad idea atm. _comment =other settings here you're probably better off not touching bReduceSleep = 0 iThreadsFixedToCPUs = 1 bSuppressRandomSeeding = 0 bMonitorBSShaderAccumulator = 0 iPrintSceneGraphDepth = 0 bReplaceRandomWrappers = 1 bBenchmarkHeap = 0 bAlternateHeapHooks = 0 iHeapMainBlockAddress = 0 } FPS_Management = { _comment =Absent a good reason otherwise, bInject_iFPSClamp=1, fMaximumFPS= 30 to 85 (or 0), fMinimumFPS= 10 to 20, iFPS_Report_Period = 2000 to 60000, fExtraSleepPercent = 0.0 to 0.2 bInject_iFPSClamp = 1 fMaximumFPS = 0 fMinimumFPS = 15 iFPS_Report_Period = 15000 fExtraSleepPercent =0.05 } GetTickCount = { _comment =This section is disabled by default - see Master/bReplaceGetTickCount bForceResolution = 1 bPreserveDC_Bias = 1 bPreserveHighFreqComponents = 0 bForceSync = 0 iSyncLimitMilliseconds = 50 } CriticalSections = { _comment = CS stuff helps Oblivion, Fallout, and New Vegas significantly _comment = much of the benefit comes from the Renderer+0x180 suppression (see overrides below) _comment = modes: 1=vanilla, 2=fair, 3=staggering(hybrid of 1 & 2), 5=suppressed bUseOverrides = 1 iDefaultMode = 3 iDefaultSpin = 1000 iStaggerLevel = 5 bEnableMessages = 1 bEnableProfiling = 0 } Heap = { _comment =This section is disabled by default - see Master/bReplaceHeap _comment =I recommend enabling it however. _comment = Heap replacement can produce MAJOR improvements in performance on Oblivion at a significant cost in stability _comment = It crashes instantly on Fallout3 last I remember checking _comment = It seems to work on Fallout: New Vegas ? _comment = Algorithms: 1=FastMM4, 2=Microsoft (slow on XP), 3=SimpleHeap1, 4=TBBMalloc, 5=ThreadHeap2, 6=ThreadHeap3, 8=tcmalloc _comment = Algorithms numbers 1, 4, and 8 require external DLL files in the Data/OBSE/Plugins/ComponentDLLs folder _comment = Size is in units of megabytes, and only effects algorithms 3, 5, and 6 (other algorithms dynamically determine their own size) iHeapAlgorithm = 6 bEnableProfiling = 0 iHeapSize = 768 bEnableMessages = 0 bZeroAllocations = 0 } Hashtables = { bUseOverrides = 1 bEnableMessages = 0 bEnableExtraMessages = 0 bEnableProfiling = 0 } yeah the textures flash in that area. When you told me to look to see if I have the shipwreck nif in my Oblivion game folder, I did not have it. Link to comment Share on other sites More sharing options...
0 hishutup Posted July 24, 2016 Author Share Posted July 24, 2016 The more heap mod doesnt allow oblivion to launch for me. It seems to do the same thing as heap replacement in OSR.The default heap of 256MB for oblivion doesnt seem like it is enough, even for vanilla.Set iHeapSize = 512 and tell me if it crashes Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 24, 2016 Share Posted July 24, 2016 Fore sure, will try when I get home from work. Do you think it's possible my issues are hardware related? Link to comment Share on other sites More sharing options...
0 hishutup Posted July 24, 2016 Author Share Posted July 24, 2016 I doubt it. Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 24, 2016 Share Posted July 24, 2016 I wonder what's going on the . I've reformatted several times with the same result. My configuration has to be screwed up somewhere. Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 25, 2016 Share Posted July 25, 2016 hishutup do you recommend frame rate manager in OR turned off or on? I always have it turned but does the feature even have any benefit? Link to comment Share on other sites More sharing options...
0 hishutup Posted July 25, 2016 Author Share Posted July 25, 2016 hishutup do you recommend frame rate manager in OR turned off or on? I always have it turned but does the feature even have any benefit? If its the one I am thinking of it adjusts the distances so that at high FPS you get all the LOD but at low fps is shortens the distance which helps framerate.I find it keeps the fps a little bit more stable as well as trying to offer the best of both worlds. Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 25, 2016 Share Posted July 25, 2016 Yep that's the one. Now that mt girlfriend left I have a few hours to try to get OR and OOO to work togetherfor me. I have no idea how to tackle it, but I will first try what you last suggested. My game really does not like that OR.dll Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 25, 2016 Share Posted July 25, 2016 Tried iheapsize 512 and you said still CTDing for me between anvil and the road to gottshaw inn. Even CTD's on me when I only run OR and OOO together Link to comment Share on other sites More sharing options...
0 Scythiss Posted July 25, 2016 Share Posted July 25, 2016 It has to just be it's incompatible. I tried every configuration I can think of and nothing works. Everytime I check event viewer it shows The cause Is OR.dll Link to comment Share on other sites More sharing options...
0 pmw57 Posted July 25, 2016 Share Posted July 25, 2016 If its the one I am thinking of it adjusts the distances so that at high FPS you get all the LOD but at low fps is shortens the distance which helps framerate.I find it keeps the fps a little bit more stable as well as trying to offer the best of both worlds.Is there some way that the construction kit can be used in those problem areas to help figure out or even fix the problem? Link to comment Share on other sites More sharing options...
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hishutup
Use this Topic to post generic Oblivion questions when following any of the Oblivion guides.
Be sure to check the FAQs. I will be updating it as questions are asked.
I'll try to populate my Troubleshooting section on my FAQs page with common problems with Oblivion and Wrye Bash.
Edited by hishutupLink to comment
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Scythiss
lower heap size until game starts.
Scythiss
OOO does not like the new version of OR. Crashes from horn cave to ill omen every time, Just a heads up for everyone.
pmw57
It applies a custom sort to the list. See https://boss-developers.github.io/BOSS%20Readme.html#gui-urm for details on how to use it.
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