Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 I don't think he will. I made it compatible for my weapons patch for TTW on their forums, I can make an esp just for La Longue Carabine here if people want it? Currently it's for WMX and IMPACT, just let me know if you want one. Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 (edited) Yeah, I'd appreciate it, thanks. I'm guessing Millenia's too preoccupied with his weapons pack to finish off the retexture pack? I see that this gun is one of a few that's on the to do list from 2012. Edited February 27, 2015 by Jax765 Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 Just WMX or WMX and IMPACT? Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 (edited) Well I'm using WMX only in my current playthrough, so could you post that one please? Though would it be difficult to also post the version with compatibility for both so I can switch over when I start a playthrough with impact? Edited February 27, 2015 by Jax765 Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 This should work: https://www.dropbox.com/s/1au7w2hd78wffik/LLC%20patch.7z?dl=0 Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 (edited) Thanks :) Should I use it in place of the mod's ESP, or alongside it? Edited February 27, 2015 by Jax765 Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 In place of. It doesn't work with the removable scope though as that would require alot more work changing item lists and various mods. It just keeps the upgraded model and textures when using WMX weapon mods. Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 No problem, as long as it works with WMX, I'm good. BTW, should I place it after WMX in the load order? Because LOOT sorts it before. Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 Yes, just make a LOOT rule to sort it after WMX Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 Which version of the mod is this patch meant for? Because the textures either get get mapped incorrectly or revert to vanilla when using mods. Here's my load order. https://pastebin.com/HjYJ6QFz Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 Any texture option from the mod should should work. I just downloaded the tempered steel texture (which is the lore version) and ran the esp. Is your bashed patch overwriting it? Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 (edited) I just tried placing it after the bashed patch, but that results in the mods not making any visual change to the gun (they do show up on the world model, but then the textures revert to vanilla). Edited February 27, 2015 by Jax765 Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 The reverting on world model is my bad, I accidentally copied a field over. As far as weapon mods showing up, the author would have to distribute meshes and textures to match WMX. The esp allows you to keep the high fidelity mesh/texture and use the weapon mods functionally, but does not change the visual of the weapon mods. I apologize if that part wasn't clear. I updated the link if you still want it. Link to comment Share on other sites More sharing options...
Jax765 Posted February 27, 2015 Share Posted February 27, 2015 Ah, I see. It's a shame but I'll deal with it if it means not having to look at that ugly vanilla texture lol. Link to comment Share on other sites More sharing options...
Adonis_VII Posted February 27, 2015 Share Posted February 27, 2015 Yea, in an ideal world you would have both, but since Millenia didn't retexture it I prefer the better visuals. I am considering making a slightly more in depth esp that makes the scope a mod so you can add remove it with the Weapon Mods Menu, but I'd have to make new mods as it shares vanilla mods with the repeater. Link to comment Share on other sites More sharing options...
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