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Posted

this maybe a stupid question and I can already guess the answer but would BethINI work with an Endreal Setup?

Yes and no. 

What I would do is take Vanilla inis and change these two line in skyrim.ini

sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=EEN - MeshesLOD.bsa, EEN - Meshes.bsa, EEN - Music.bsa, EEN - Scripts.bsa, EEN - SoundFX.bsa, EEN - SoundVoice.bsa, EEN - SoundExtra.bsa, EEN - TexturesLOD.bsa, EEN - Textures1.bsa, EEN - Textures2.bsa, EEN - Textures3.bsa

Enderal adds a few "extra" ini edits that are still kind of unknown.

Posted

I got way better FPS in Enderal removing some of their questionable INI settings. Obviously still need the lines Hishy mentioned for the BSAs to load. But some of the other stuff is no good.

Posted

I just finally got Enderal, so I will update to include full support soon. Not sure how I want to handle some of their controversial tweaks. Thankfully, most of their added lines have no effect.

Posted

I got way better FPS in Enderal removing some of their questionable INI settings. Obviously still need the lines Hishy mentioned for the BSAs to load. But some of the other stuff is no good.

I brought this up earlier when the German one was released and no one seemed to notice but yeah the questionable tweaks plus one tweak is annoying.

I'll stick with mostly vanilla inis, enboost and my adaptive vsync

Posted

I just finally got Enderal, so I will update to include full support soon. Not sure how I want to handle some of their controversial tweaks. Thankfully, most of their added lines have no effect.

nice to know so far i have enderal install due booting with Darth's SRLE Extended LOTD. I have so far only installed 1 mod that is iHud. I am a little disappointed i can't play as a Khajiit so I guess it will be the elf looking one instead.

Posted

Version 1.1 released.

 

-Bugfix: Particles could have duplicate preset numbers after the GUI was refreshed after certain actions.

-Bugfix: 3rd Person Arrow and 1st Person Bolt Tilt-up Angle settings were not being correctly refreshed.

-Bugfix: Mouse wheel zoom speed message required a space between the word "to" and the value it was set to.

-Bugfix: Mod autodetection had a lot of bugs in it. Should all be fixed now.

-New Tweak: Wetness toggle for Fallout 4 under Detail tab.

-New Tweak: Motion Blur toggle for Fallout 4 under Detail tab.

-New Tweak: Ambient Occlusion dropdown for Fallout 4 under Detail tab.

-Unlocked Tweak: Object Detail Fade for Fallout 4.

-Added support for Enderal.

-Added a controversial tweaks detection system which allows the user to set detected controversial tweaks to their recommended default values or keep the controversial values if desired.

Posted

Version 1.1 released.

 

-Bugfix: Particles could have duplicate preset numbers after the GUI was refreshed after certain actions.

-Bugfix: 3rd Person Arrow and 1st Person Bolt Tilt-up Angle settings were not being correctly refreshed.

-Bugfix: Mouse wheel zoom speed message required a space between the word "to" and the value it was set to.

-Bugfix: Mod autodetection had a lot of bugs in it. Should all be fixed now.

-New Tweak: Wetness toggle for Fallout 4 under Detail tab.

-New Tweak: Motion Blur toggle for Fallout 4 under Detail tab.

-New Tweak: Ambient Occlusion dropdown for Fallout 4 under Detail tab.

-Unlocked Tweak: Object Detail Fade for Fallout 4.

-Added support for Enderal.

-Added a controversial tweaks detection system which allows the user to set detected controversial tweaks to their recommended default values or keep the controversial values if desired.

cool Lexy will be pleased that BethINI it has support for Enderal keep up your awesome work DoubleYou

Posted (edited)

First, I think ENB mode supposed to be turn OFF AA,AF from Skyrim launcher setting. Correct me if i'm wrong.

 

I just try BethINI 1.0 with ENB option, it missing iMaxAnisotropy=0 command in SkyrimPrefs.ini.(without this line Skyrim will use default value that is iMaxAnisotropy=8)

I will comeback to report after I try v1.1.

 

EDIT: Tried v1.1. It still missing this line.

Edited by azzendix
Posted

AF does not need to be off when using ENB. Personally, I use Tech's recommendation and turn it off in the Skyrim INI settings and the ENB settings and force it in the driver.

Posted

You can choose to use either the ENB AF or the game's AF or your driver's AF. That's all the user's choice. Honestly they all seem about the same to me.

Posted (edited)

Thank you both. I understand now that is user's choice.

 

 

EDIT : I also set Anisotropic Filtering 'None' but still no iMaxAnisotropy=0 in SkyrimPrefs.ini. Is it normal?

 

G3xYzWx.jpg

I do this step by step.

0. Set INI path to my MO profile folder

1. Click default

2. Click High

3. Set AF 'None'(already set by BethINI)

4. Enable Recommended Tweaks

5. Disable Windowed Mode

6. Enable ENB Mode(already set by BethINI)

Edited by azzendix
Posted

So you don't get the iMaxAnisotropy=0 when doing that? You certainly should. Are you looking at the correct INI files? Are you merely missing it? I can't think of any way the line could simply not exist after using the tool.

Posted

Test many times and I think BethINI doesn't add iMaxAnisotropy=0 line in SkyrimPrefs.ini because I don't click anything to set it.

To make it work,  I need to click it and set to 'None' again even BethINI already set it to 'None' 

 

Situation 1 : BethINI already set it to 'None' -> Click Set Anisotropic Filtering 'None' again -> iMaxAnisotropy=0 add in SkyrimPrefs.ini

Situation 2 : BethINI already set it to 'None' -> Do nothing -> No command in SkyrimPrefs.ini      

 

      

Posted

Is anything else changing? If not, BethINI is unable to edit the file for some reason. Include one of the logs in the BethINI cache folder on paste in and your current INIs.

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