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FuzzyDuck

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Everything posted by FuzzyDuck

  1. So... Better a video than a thousand pictures. https://youtu.be/CRC2O455RG8 Da**** is this fade-in effect?! I've tried to up the Object, Item and Actor distance to 30. Should i go even higher!? I've been using BethIni to tweak the INI, so any idea of what should i change to stop this?
  2. Hey. I'm having some problems with BethIni.... Also, this may be dumb, but on BethIni for Fallout 4, there doesn't seem to have options for So, thing is, i'm using it for Fallout 4, using Mod Organizer 2. I setup the Ini path correctly. But, for some reason, everytime i save the Ini settings on one path, for exemple: 1 - User/SteamApps/Common/Fallout4/Mod Organizer/Profiles/Default 2 - User/SteamApps/Common/Fallout4/Mod Organizer/Profiles/Vanilla. 3 - User/Documents/MyGames/Fallout4/ Those are the paths for two of my profiles of M.O2 and the Default one created by the launcher without M.O.2. So, opening BethIni (Latest version found on Fallout 4 Nexus), selecting the IniPath as the "1", when i'm done changing it, it saves on all the 3 profiles. I noticed it, because i recently bought a GTX 1050, and the GForce Experience, does too makes changes to the base game INI. I noticed, that everytime i change one of the M.O.2 profiles with BethIni, it's also changing the deafult one. Is this supposed to behave like this, or it's a bug? If so, how can i fix it? Cleaning up everything on BethIni and going from start? ​
  3. Hail! M.O points that the Modern Brawl Bug Fix Plugin is a dummy and can be disabled.. Is this true?
  4. So, a thing i'm confused to be honest, for reducing the SRO, as per the SRO page from STEP Guide 2.10.00 ( https://wiki.step-project.com/Skyrim_Realistic_Overhaul#Recommendations ) , i can follow this guide ( https://wiki.step-project.com/Guide:DDSopt/Skyrim ) ? But, the SRO folder, doesn't seem to have a folder structure for DDSopt. So, can i just set DDSopt as per the Guide page, then select SRO mod folder and make it Optimize the textures? Or will it break the mod? If not, would it be a big problem to just drop SRO at all and go with another overhaul, easier on my VRAM?
  5. Ohh! THx man ^-^ By the way, i know it's nothing about this post, but, i'm thinking of making a "Mega Pack" Basicly, create a torrent for those who want to download ALL the mod from a section. For exemple, S.T.E.P "Gameplay" And, inside it, will come all the .zip files from the section S.T.E.P Gameplay. Maybe, create one for the Extended, and other for the Basic. All you would have to do, is to drop the .zips at the download folder of M.O. Would it be permitted to be done, and posted on the forums?
  6. Question. Why keep using the old version of SFO?
  7. Hail, just wanted to point out that the Mod has been removed from nexus.
  8. Hail everyone! One really, REALLY dumb question i've been meaning to ask. When using SKSE, should i create a profile for the TES5.EXE on Radeon Settings (As shown in part 1.e.1.1. of STEP Guide) Or should it be pointed to SKSE? Or should i create a profile on Radeon Settings for both? I've searched a little (little, really like, 3 pages only, i admit not been the best forum searcher on earth >.>") And, well, haven't found any answear to that! It may be really dumb, and i may just don't understand how SKSE works, but shouldn't the Radeon Settings be pointing to this skse.exe, considering that it's thorugh that, that the game is initiating?
  9. Hail! Just to give a answear, it seems that it's some kind of incompatibility with the latest Win10 Update and M.O.2. I've gonne to the Discord Channel, and there they were able to point me to the newest version, that's only avaiable on Discord. The new version of M.O.2 is working fine again!
  10. Hail! It all seemed fine. The sort button was messed up, but i could live with it. M.O.2 were a bit temperamental, but i could live with it! But now, for some reason, whenever i use loot, like in the video below, it doesn't seem to change the loadorder anymore! Everything should be the way it is, all permissions and all the files put on the right place, as per following this tutorial here > https://www.nexusmods.com/fallout4/mods/22732/ > Soooo, anyone would have any idea of, what could it be? Or should i just press the nuke button, and re-install M.O2 from scrapp? Video of me trying to use loot, but no changes been shown https://www.youtube.com/watch?v=mAttUYn4E_A&feature=youtu.be
  11. Hail! I've been searching around and, just wanted to know, there are any really good and updated tutorial, on how to use M.O.2 for F04 around?
  12. Another question, if i may, when selecting wich exe the Radeon should force it AnisotropicFiltering, should it point to F4SE(SKSE equivalent) or to the Fallout4.Exe(Skyrim.exe equivalent) ?
  13. As the title says, does this page here > https://wiki.step-project.com/Guide:Radeon_Settings > can be used as a base for F04? For exemple, i am using ENBoost only, so could i use ForceAnisotropicFiltering=False, and then set through Radeon Settings the AnisotropicFiltering ?? Maybe this has been answeared elsewhere, but i'm not really good at GoogleFu >_<' Thx in advance, and sorry for any grammar killing, as always, english isn't my native. Edit- Also, the Radeon Settings Guide is a little outdated, as Max Tesselation isn't there anymore, and there's a new option, Shader Cache there. Just thought it would be good to warn yah folks =3
  14. Also! The Recomended Tweaks for F04, changes this option in Fallout4Pref.ini bComputeShaderDeferredTiledLighting In my computer, and in other it seems, it makes some shadow bugs. I found that using the Recomended Tweaks, it will set it as on. But for anyone having problems with complete black shadows after using BethIni, should go to Fallout4Pref.Ini, and turn this "bComputeShaderDeferredTiledLighting" off.
  15. So, this may be strange but, do you think, that in the future, a "EnbLocalIniEditor" could be done? Maybe as part of the BethIni? As i understand, almost everyone that doesn't use ENBs, at least use ENBoost to fix somethings up. So, with that in mind, could be useful to add an editor in BethIni that could help to make the edits in Enblocal.ini, with some presets, for exemple, a spot to put your VRAM, a spot to put your RAM, your OS and the editor could give the optimal, or the community optimal memory for the ENBLocal. As well as BethIni, identifing the existence of an ENBLocal.Ini, it could already make some changes, like unticking VSync in the Fallout Inis and making ENBoost take the handle of that. IF that has already been said before, sorry for double posting >_<
  16. Hail! I don't know what the hell is happening to my F04. Never had this before! But, for some reason, some parts of the scenary, are only been loaded when i'm really near then! It's the first time i'm using BethIni, maybe it's some config on it? Exemples Below, later i may do a video showing the effect. Anyone know, what config on the Ini is the culprit? Or maybe it's a MOD? https://imgur.com/8UuRajp https://imgur.com/wHabP3H
  17. So. Err. Anyone created settings for Fallout 04 ?
  18. Hmmmm I've found my way thorugh CK, and appear that, for exemple. In CK, i can't see diferences inbetween Value 2- Int 1 and 516 (exemple, WeaponModFixes has a Value 2 - Int of 1, and Gunsmith Extended has a Value 2 - Int of 516 ) In xEdit, it's clear as day that there's an conflict there. But, at CK i can't seem to find anything toggled that could be diferent! This will drive me crazy xD
  19. So, i may be just a potato, dumb as F%#*. BUT! I cannot seem to find, anywhere to find information explaning the lines from xEdit. Exemple. Using F04Edit, i seee an Object Modification Conflict. Property -Value Type -FunctionType -Property -Value 1 - FormID -Value 2 - Int -Step What does, "Value 2 - Int" means? On that, there is any reference guide online, for what eah of the lines found on xEdit mean? Sorry for the possible dumb question, but i can't seem to find a answear!
  20. Hey, will this guide be updated anytime?
  21. Hail! Just wanted to know something. What means the usvfs code to be "broken" I'm not a coder, but i would love to know, what kind of problems that this error would bring to using the M.O.2 on F04 for exemple.
  22. Hehe, gonna try this pack! I remember, one mod that i liked but had some troubles with crashes and inconsistences, were a mod that allowed me to order NPCs to Enchant, Craft and Temper my equipaments. It were a good way to sink money, but i think they`re not compatible with Ordinator. There were something about the Perks changes. Sad that i`ven`t seen a new mod with the same concept appearing.
  23. Hail everyone! One thing i love is money, but in skyrim, i allways get to the point of having more money than i have places do spend it! So, i wanted to ask, anyone know good mods, that add new ways to spend money? I'm loving using a Breezehome Upgrade that gives a good underground expansion to the place, and puts really high prices on the updates for there. It makes a good thing to focus my money on! Besides that, money is only worth to by pots/crafting resources and traning, which is something i try to avoid for a slower level up. You know, i like to train myself. Normally only using trainers for armor skills and pickpocket.. Because **** the pickpocket system. Well, so, i ask you folk, what good mods you use/know, that add good ways to sink your money for cool rewards? Right now, i'm searching nexus for player homes with lots of upgreadable stuff, so i can sink my money on them xD
  24. Hmmm No, i didn`t, how should i add it Right now, it is showing like this> ProxyLibrary=other_d3d9.dll Should i change it, to be > ProxyLibrary=other_d3d9_42.dll or ProxyLibrary=other_d3d9.dll, other_d3d9_42.dll Also, gonna try tomorrow disabling Steam Overlay. I don`t think it`s gonna be it, because on F04 the ENBoost overlay works flawlessly ^-^
  25. Hail! It`s a simple problem, i think, but for some reason, i can`t for my life sakes open the GUI in Skyrim anymore. Don't know what could it be. Followed the guide in S.T.E.P Didn't change anything on the Inputs. Only thing, i may think could be creating a problem, is that i installed Crash Fixes, that required me to add d3dx9_42.dll. But even i couldn't find anything about this problem. Anyone has an idea of what could it be? https://pastebin.com/YXM62kqW
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