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EssArrBee

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Everything posted by EssArrBee

  1. Yeah, The EFF beta has plugin support if users that make custom followers want to take advantage of EFF features. Expired is the man as far as I'm concern. Best part about New Vegas was the companion wheel and he brought it to skyrim. I use it for vanilla followers and just let the custom followers do their thing.
  2. All of Neil's packs are a mix. He uses the resolution that makes everything fit best. Even the large texture pack has some 128x128 textures because nothing bigger is necessary. With enboost you could try the large pack and see how it goes. Then switch back. Also, poco bueno is like 2k and 1k while Ono bueno is the 4k stuff. So, if you want 2k-4k mix go with the large pack and 1k-2k mix go with the medium.
  3. It mo v1.2.1 that has some installer issues. It is a beta so there are some bugs being worked out.
  4. I will probably do a small section on ENB with a page that links to some of the better profiles I've used over the last few months. I need to make sure that LOOT will not mess up the masters of some of the mods. FNV has plugins that have many masters, so I need to make sure they are sorted properly with LOOT. The focus of the LOOT team is probably not FNV, so I need make sure that masterlist updates get done.
  5. There is a thread in the S&P sub forum about the black bars. It seems to work differently for some people than others. Unchecking and checking the archives seems to be the one that works for most. I actually just tick all of them and it works.
  6. Do you have a laptop with an Nvidia GPU? Is Steam installed in you Program Files folder?
  7. Pretty typical for a game with this much script overhead. Basically everything builds up and slows down the system. I noticed that have a lot less quests going on helps. Knock out few and try not to start any new ones.
  8. Another one to consider would be SSS. I think that is such an awesome effect. Really one works for skin and candles, but totally worth it. EIDT: One other thing, it allows us to use a different AA method for users that don't want to use something as demanding as SSAA or MSAA. They can turn on the ENB AA or use the SMAA injector or even a SweetFX thing if they want.
  9. Does SR or SRLE still use AV? Those pages might have MO instructions on them.
  10. In the Packs forum I have an entire sub forum for the guide. There is a support sub-sub forum and feedback thread so have fun.
  11. Even if you turn off every effect except those two, there are still other shaders that get loaded. We need an expert ENB profiler?/maker dude to do some custom .fx files so none of the extra stuff still loads. That would be ideal and something we could probably do for 2.3.0 without affecting many other mods from packs. I wanted to do this for 2.2.8, but we just didn't have the man power since that release was done by mostly 3 people.
  12. The guide pulls install instructions from the mod pages, they are not hard coded to the guide. If we change the instructions for the mod then 2.2.8 will show that change as well. That is why we haven't added it yet. You can install the content add-on on top of the existing BoS files and then remove the plugins from BoS except the content addon.
  13. I thought you meant that the hotkeys were the same for turning on/off enb and steam screenshot. They are by the way, so change one of them or you'll toggle enb every shot.
  14. Hey Kelmych, can you add the following to the ignored textures of the INI for FNV: architecture/barracks/ (don't know if you need path)blackdoor.ddsblackdoor_n.ddswhite.ddspipboy3000screen.ddsscreen_n.ddsProbably lots more, but those mess up the pip boy and cave entrances so they are really noticeable.
  15. The only way they would matter is if USKP changed those records, and if it did, then UDGP would just forward the change. ITMs are a problem farther down the load order then they are up high.
  16. Reassign one of the hotkeys. Enblocal.ini has a very simple way to do it using ASCII values. https://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=00000520.html
  17. NVAC 6.5 beta is being worked on right now and it adds in a new feature for grass render distance. Just change fGrassStartFadeDistance under [Grass] to something like 15000 or 17000 and it will render for 5x5 cells instead of 3x3 which is what the game was hardwired to do. If your uGrids is higher than 5, maybe add a couple thousand to the setting for ever cell. It shouldn't affect performance too much.
  18. I don't think any mods in testing except Better AI for Followers even adds an ESP and the latest update for that mod adds in EBQO quest descriptions, so I don't think it would need any patching.
  19. It might have been amb content add on that is going to be part of 2.2.9, but we do not update mod pages until the guide is released since the pages fill the guide install instructions.
  20. What mod is missing from 2.2.9 guide that is in the patches?
  21. Well, I finally broke NVB I somehow. The problem was that I wasn't really trying to, it just kinda happened... Somehow everything got moved to the center of the room at Randall's. You can usually talk to Randall until the end part when he isn't at the place anymore. I've never experienced a bug like this ever.
  22. BOSS/LOOT adds those tags and bash just reads that part of the master list. Delev is if you delete Items from an existing list. Relev is if change stats to existing items. If you are adding new items to any list then no need to add any tag, just let bash or tes5edit merge plugin take care of that.
  23. Why would you add a relev tag? That is for items in the leveled list that already exist and you are re leveling the stats.
  24. Over the years, that floor would get much smoother from all the boots walking on it and just general wear and tear. I don't see either looking like concrete to me, they both look like stone. It don't think either is really right or wrong, I just don't like the AMB texture, personal preference type of thing. I like just about every other texture in this pack though.
  25. We could just bother Brumbek until he does it.
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