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aMidianBorn Book of Silence (by CaBaL)


EisDrache

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Yeah, sorry you're right, it seem I'd messed up installing the Weapons part properly.

 

Looking at the download, there is a 07 - Elven folder but this isn't presented as an option by the installer, so I presume it gets installed by default.

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  • 2 months later...
Yes' date=' I would presume so. One of the previous versions had the folder, but the files were either missing or not correct, I can't remember now.[/quote']

Also, the BCF files are no longer needed. The files now include wizards. I would recommend removing the BCF links. They do not work.

 

Thanks!

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  • 1 month later...

1.9 is being uploaded right now, and Cabal has already uploaded the creatures part of BoS. Looks like he enlisted EmeraldReign and anyone who modded FNV can speak to the quality of ER's work, also Cabal did some amazing creatures for that game, so this will probably be an essential replacer.

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They've finally done a list of the mods in a readme.

 

 

-[Normal sets]-

 

Fur < Cabal120

Hide & Studded < Cabal120

Leather < Cabal120

Iron < Cabal120

Steel < Cabal120

Elven < Cabal120

Dwarven < Cabal120

Steelplate < Cabal120

Scaled < Cabal120

Orcish < Cabal120

Glass < Cabal120

Ebony < Cabal120

 

 

-[Faction sets]-

 

Ancient Nord < Cabal120

Blades < Cabal120

Wolf < Cabal120 + EmeraldReign

Falmer < EmeraldReign

 

 

-----------------

 

 

 

---:Weapons:---

 

 

-[Normal]-

 

Iron < Cabal120

Steel < Cabal120

Dwarven < Cabal120

Orcish < Cabal120

 

 

-[Faction]-

 

Skyforge < Cabal120 + EmeraldReign

Silver < Cabal120

Draugr < Cabal120

 

-[Magical]-

 

Staves < EmeraldReign

 

 

-----------------

 

 

 

---:Unique Items:---

 

-[Dragon Priest Masks]-

 

Hevnoraak < EmeraldReign

Krosis < EmeraldReign

Vokun < EmeraldReign

Nahkriin < EmeraldReign

 

 

-[Artefacts]-

 

Ebony Mail < Cabal120

Helm of Yngol < Cabal120

Mehrunes Razor < Cabal120

Mace of Molag Bal < Cabal120

Savior's Hide < Cabal120

Staff of Magnus < EmeraldReign

Tsun's Armour < Cabal120

Volendrung < Cabal120

Wuuthrad < Cabal120

 

 

-----------------

 

 

 

---:Creatures:---

 

-[Draugr]-

 

Draugr (Whitewalkers Edition) < Cabal120

Draugr (Concept Edition) < EmeraldReign

Dragon Priest (Vanilla) < EmeraldReign

Dragon Priest (Concept Edition) < EmeraldReign

 

 

-[Main]-

 

Skeleton < EmeraldReign

Falmer < EmeraldReign

Chaurus < EmeraldReign

Spriggan < Cabal120

 

 

-----------------

 

 

 

---:Dragonborn DLC:---

 

-[Armour]-

 

Nordic Carved < Cabal120

Bonemold < Cabal120

 

 

-[unique Items]-

 

Dragon Priest Acolyte Masks < EmeraldReign

 

 

-[Creatures]-

 

Ash Spawn < EmeraldReign

Ash Guardian < EmeraldReign

Hulking Draugr < EmeraldReign

Dragon Priest Acolytes < EmeraldReign

 

 

There is even a Dragonborn DLC file now so we can include it in the guide.

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We will need to at least look at the creatures to compare against Bellyache's. The armors and weapons' date=' I'm not concerned about because CaBal always does vanilla replacements and rarely deviates.[/quote']

I think the only creature textures that Cabal and Bellyache both have in common are the Chaurus' and I already like Cabal's better. 


Hmm in terms of dragon masks I still think Apophysis´s version is superior. It deviates quite a bit from vanilla' date=' but they just look more awesome imo. I am not the biggest fan of the "robot" look that vanilla/Cabal seems to be going for.[/quote']

I totally agree with you. I will definitely be keeping Apophysis' masks. I just think the vanilla-style masks are incredibly boring. I am glad that Cabal retextured the dragonborn masks at least since I don't think Apophysis touches those.

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