Nozzer66 Posted April 10, 2017 Author Posted April 10, 2017 Excellent, Excellent. We may have to move this one up from the Redshirts. :D (Lets see who gets that reference...)
Darth_mathias Posted April 10, 2017 Posted April 10, 2017 On 4/10/2017 at 12:31 PM, Nozzer66 said: Excellent, Excellent. We may have to move this one up from the Redshirts. :D (Lets see who gets that reference...)that would depend on if it was Original or TNG. Original means I would be dead (by the end of the episode), TNG mean I would have a command or Officers rank (which I ready Hold ).
paul666root Posted April 11, 2017 Posted April 11, 2017 (edited) Edited April 11, 2017 by paul666root 1
DarkladyLexy Posted April 12, 2017 Posted April 12, 2017 OK been testing out Equipment Hud that was suggested I think this can go in as it works without issue I also merged into the Heads up display merge too so no extra esp I will make my recommendation to his Lordship later tonight.
Darth_mathias Posted April 12, 2017 Posted April 12, 2017 On 4/12/2017 at 8:45 AM, DarkladyLexy said: OK been testing out Equipment Hud that was suggested I think this can go in as it works without issue I also merged into the Heads up display merge too so no extra esp I will make my recommendation to his Lordship later tonight.yes my dear. no rest for the wicked then On 4/12/2017 at 12:25 PM, Nozzer66 said: Fine by me.done and with that i am going to let things rest for a few days.
eimerian Posted April 12, 2017 Posted April 12, 2017 I just remembered this gem from years ago. I assume it should be easily mergeable with other Falskaar patches. Falskaar World Map Cloudshttps://www.nexusmods.com/skyrim/mods/40468/? beforeafter
omgitskae Posted April 13, 2017 Posted April 13, 2017 There are two Arthmoor village mods that aren't included in the guide: Helarchen Creek - https://www.nexusmods.com/skyrim/mods/80189Dragon Bridge - https://www.nexusmods.com/skyrim/mods/82535 Assuming how new they are they probably aren't included in the merged patch (another reason to switch to CFTO?? :D) There's also Hearthfire Multiple Adoptions - https://www.nexusmods.com/skyrim/mods/29249 I personally love adopting kids, I find that as I play more through a playthrough I care significantly less about followers and more about kids. Not sure if others feel similarly.
Nebulous112 Posted April 13, 2017 Posted April 13, 2017 I totally agree on Hearthfire Multiple Adoptions. Not only does it allow you to adopt more kids, it allows your spouse and kid to accept modded player homes as "home". This includes the LotD safehouse. Recommended by ICA for LotD. For the other Arthmoor villages, I assume the reason they aren't included is because there are no Farmhouse Chimney patches for them (or Astakos patches for the fast travel mod). Although it would be sweet if they could be integrated seamlessly.
berndaroy Posted April 13, 2017 Posted April 13, 2017 Just a little feed back in regards to lighting in game. I have built Lanterns of Skyrim into my game with only street lights enabled (MCM), and find that nights are a little more bearable along roads. I still use Henry's ring of light, bride white x3 for in caves, which allows for clearer viewing without losing the ambience/atmosphere. However during the day under bright sun it was hard on my eyes, but found if i allowed custom settings in MCM of Vivid Weather, and set bloom to medium, it was much better...also details like tree bark etc seemed clearer, crisper. You can also changed interiors but i like ELE - Lite and Relighting Skyrim as in the guide. So far pretty happy but would still like to know if Claralux would work better...JD Smith or PaulRoot may be able to give feed back from their guides Berndaroy
Darth_mathias Posted April 13, 2017 Posted April 13, 2017 (edited) On 4/13/2017 at 1:24 PM, omgitskae said: There are two Arthmoor village mods that aren't included in the guide: Helarchen Creek - https://www.nexusmods.com/skyrim/mods/80189Dragon Bridge - https://www.nexusmods.com/skyrim/mods/82535ahh yes I totally forgot about these, they are actually on my test list too. If i remember correctly there actually wasn't any issue with BFT but I will double check. Edit: both these are OK to add without a patch but i thought Helarchen Creek was already in the guide as it in my load order i guess i added it my install but forgot to add it to the guide. Edit 2: Dragons bridge has a few conflicts with the Grass mods so some work needed there but Helarchen Creek should be OK to add without issue. On 4/13/2017 at 5:55 PM, berndaroy said: So far pretty happy but would still like to know if Claralux would work better...JD Smith or PaulRoot may be able to give feed back from their guides BerndaroyI believe Nozzer is planning to test this once his PC is back up and running at the moment I really don't want to install anything with requires to much CRing and massive time to test. Edited April 13, 2017 by Darth_mathias
Darth_mathias Posted April 13, 2017 Posted April 13, 2017 hey guys i am beginning to think maybe we shouldn't be running Hishy script to remove land edits from Uniqiue planet and grasses co i have a feeling actaully add grasses to roads when it souldn't dragon bridge is a prime example.
Razorsedge877 Posted April 14, 2017 Posted April 14, 2017 WoodElf - MaleHair - Fix https://www.nexusmods.com/skyrim/mods/83140/? (Works great so far) Opening Scene Overhaul https://www.nexusmods.com/skyrim/mods/77027/? (Have not tried yet) Arissa - The Wandering Rogue https://www.nexusmods.com/skyrim/mods/53754/?
Darth_mathias Posted April 14, 2017 Posted April 14, 2017 On 4/14/2017 at 12:58 PM, Razorsedge877 said: WoodElf - MaleHair - Fix https://www.nexusmods.com/skyrim/mods/83140/? (Works great so far) Opening Scene Overhaul https://www.nexusmods.com/skyrim/mods/77027/? (Have not tried yet) Arissa - The Wandering Rogue https://www.nexusmods.com/skyrim/mods/53754/?Arissa is OK my wife is using her she actually was in the guide for a long time but was swapped for MinervaOpening Scene Overhaul will have issues with Helgen Reborn and conflicts with other things as well. not tried Woodelf Male Hair fix
jdsmith2816 Posted April 14, 2017 Posted April 14, 2017 On 4/14/2017 at 3:04 PM, Darth_mathias said: Arissa is OK my wife is using her she actually was in the guide for a long time but was swapped for MinervaOpening Scene Overhaul will have issues with Helgen Reborn and conflicts with other things as well. not tried Woodelf Male Hair fixOpening Scene Overhaul is compatible with Helgen Reborn. What other things were you thinking of?
Recommended Posts