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TechAngel85

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Everything posted by TechAngel85

  1. The changelog mentions cleaning up some camps. Personally, it's not this mod's fault. As I've just finished playing through the main quest again, I can say without a doubt there are a ton of places where the painted landscape is either badly blended or just plain incorrect. It's a vanilla issue which mods, like Verdant, that really bump up the grass texture per tile have to contend with. The author has edited quite a bit of landscape in the current version to help deal with really bad areas, but I'm sure there is much more that could be done. Doing so would be a simply massive project all on its own. This issue isn't really visible in vanilla that much, but becomes more of apparent with SFO that doubles the texture-per-tile count. Now toss on a mod like Verdant that doubles that count again and the issue is staring you in the face. It's nothing that I'm not expecting after seeing all the issues with SFO installed.
  2. I was installing this to test on my personal setup and see some issues with mod conflicts. I've added some helpful information to the OP for those wanting to install this mod.
  3. Hyareil is correct. We will be placing this mod in characters and creatures, but also instructing user to skip the installation of the draugr from AMB. So you can either hide AMB textures or reinstall the creatures file without the draugr.
  4. Cool! I'll switch over to this today and run with it for a while.
  5. Install it overwriting AMB.
  6. Updated the mod page for v1.94.
  7. What is the main difference between this mod and ELEP - Full Vanilla Customizable ENB? I have been using Detailed ShadowsSun RaysSoft ParticlesParticle LightsWaterUnderwaterCloud ShadowsProcedural SunIf this is just a newer version, then I'm all in! ::
  8. For the patches, the only things that I would really like to see well documented and detailed are any records forwarded that doesn't require the plugin to be a master. You can load up just the STEP Plugin and its masters to see many forwarded records of this type. In this situation, it's impossible to know what mods those records are being forwarded from.
  9. https://wiki.step-project.com/Guide:ENBlocal_INI/Engine
  10. Yes, I know. Sad day, isn't it.
  11. No. Check the Nexus changelog. Ess isn't very good with remembering to document his changes. ::
  12. Page has been updated for version 3.0.
  13. False-positive. You'll have to add it to your exception list. Off Topic: On another note, tech to user...Norton is terrible. Right there with McAfee. As a computer tech, when dealing with issues for clients if there are malware issues on the system, it is because either Norton or McAfee was installed. I say "was", because I remove it from every system I encounter with it. Don't waste your money when it's time to renew. Go with the free options. I personally use MS Security Essentials. If you follow best practices (like don't use Internet Explorer, don't download questionable software and emails, and install an ad blocker in your browser), then Essentials is all you need.
  14. I've updated the SpeedHack section to read as follows: Both the INI Guides need a good "one over". I haven't taken the time to tackle them, but will be on vacation soon and might look at them (no promises). The enbseries.ini Guide is still a far cry from being completed. I need some good ENB Authors to help with that and a few were, but the work is boring so they faded out quickly. I don't blame them. ::
  15. All this debate side, I still prefer STEP. Rustic stands out too much in this case, imo.
  16. We don't allow distributions like this due to author rights and permissions. The Guide is there to teach users how to mod as much as it is a Guide to enhance the vanilla game experience.
  17. I usually recommend True Daughters, as well. The feet issues have been posted earlier in this topic.
  18. I would have to disagree because it also said that they've likely been there since the creation of Tamriel. This all indicates they're immortal/indestructible.
  19. Seriously doubt it since the site is entirely forum software. If that happens just hit the forward button on your browser and the text should still be there. Else, use a text editor to write your long posts so you don't lose it. Two easy solutions. ::
  20. No. You should first run FNIS, if you have not. Then open up TES5Edit, click okay to load all your mods and once loaded, right-click and "Apply filter for conflict losers". Not all the results will be unwanted conflicts, though.
  21. You might be able to get better quality help from the Nexus forum for this issue. I don't know of anyone around these forums that uses NMM since STEP requires the use of MO.
  22. You most likely have some conflicts between your mods that you need to resolve. This can only be done with TES5Edit. Here are two very good videos to help you learn:
  23. I create empty mods to separate the sections. You can see these in the image below: Also, when you post images, make sure you use the "direct link" option. This will be the url ending with the file extension. I've fixed the images in your opening post.
  24. ELFX is not in STEP. This is a common issue with that mod due to how it is implemented.
  25. There are STEP Patches available from the Compilation that do not require ICAIO
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