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DoubleYou

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Everything posted by DoubleYou

  1. Bash patch is pretty quick. Shouldn't have to mess excessively with it.
  2. Ok, changed to used the merged file, which also removes the spinning death animation from rieklings.
  3. If you're using Mod Organizer, you edit the ini with the Ini Editor.
  4. Finished checking in-game, O0mix0O, and I got SMIM 3D ropes. Perhaps you forgot to select the optional when you installed it?
  5. You probably can decompile them easy enough. I don't believe he packed them.
  6. Maybe we should hold off on the whole memory patch thing until we know for sure how the SKSE guys will handle it?
  7. Both lighting overhauls have their merits. ELFX is more complete currently, however, but there is some good movement coming out of RLO development, and I'm keeping my eyes on that project. I didn't realize ELFX didn't work nicely with COT? Smile44 has them in a Pack together: https://wiki.step-project.com/Pack:Weather_and_Lighting
  8. I opened them up in a texture viewer also, and I couldn't see anything different so just modify the notes.Already done ;)
  9. Are you saying that they are the exact same files? If so, that will make this even simpler! I'll do a quick hash check... Performed a hash check. They are exactly the same files. This means there is no reason to instruct STEP users to delete the Realistic Water Two files, since they are identical.
  10. I'm pretty sure the currently marked Accepted mods are all the mods we are going to include in the 2.2.8 release. As for SKSE, we should wait until it is out of alpha stage and we fully understand the memblock settings to use for it. @Es You beat me to it!
  11. So... Is this mod Dropped or Included? If Dropped, we should mark it as such. If Included, we need to add it back into the guide. Since we dropped No Stretching, which was the reason we dropped this, maybe we should retest? Marking as Dropped for now.
  12. It all depends on your load order. I'd guess Base B maybe?
  13. From what I can see, both MO fomod installer install correctly. I'll check in-game to make sure they're there for me.
  14. I think I like the alternates better.
  15. I have it installed currently, although unfortunately I recently finished Shimmermist Cave while it wasn't installed.
  16. The only one I think could be a little different is the last one (I forget which aedra it is). That one is a little too red for me. Perhaps if the red could be a little less saturated?
  17. If you're following Neo's installation order, remove the files he says in his guide for SkyFalls. You can also remove the files from RWT safely, as SkyFalls will provide them both ways. Removing all four files will have the exact same effect, and you can still follow both.
  18. Scratch that. Those two files are unneeded for STEP 2.2.7, 2.2.8 and SR:LE, so it will do no harm to remove them. Sorry, but I know nothing about Bash, other than it is much harder to manage in regards to installation order.
  19. Not with current STEP. That is for STEP 2.2.8 which probably shall be released this weekend. Is that how Neo does it? Maybe we should switch it around since this might get confusing.
  20. Well, there isn't anymore that I can tell.
  21. https://wiki.step-project.com/Guide:Z-Fighting
  22. BTW, how can I change the display time here to be Easter Standard Time? For some reason, it's always off, and I can't find the setting in my user control panel. NVM, found it.
  23. Perhaps the fomod installer isn't working right. Will investigate.
  24. You didn't miss it. I just added it a few hours ago.
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