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Posts
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Everything posted by DoubleYou
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I guess I have too many favorites to do it that way...
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MO and DLCs; failed to access "access is denied (5)"
DoubleYou replied to CaptainError's question in Mod Organizer Support
Well, I'm sorry but I've run out of tricks. I can only assume that your pirated installation has a problem. -
That's why you have an MCM menu, roots ;)
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I searched and couldn't find a thread on this, so I made. It use it and like it. I actually can enjoy the hair I selected at the beginning of the game. It doesn't make sense to me that you would sheathe your weapon in an ancient crypt, btw. It doesn't make sense that you always have your head covered with some huge headpiece walking about a nonhostile town.
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It's in the SMIM compatibility patch file.
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Unofficial Patch-Remove Mirmulnir Audio by Badmagic You ever wonder why Mirmulnir (the first dragon you kill at the Whiterun Watchtower) speaks to you in English and rather undragonlikely? "Dragonborn, No!!!" I always want to laugh at that line. Well, that was added by the Unofficial Skyrim Patch (no, I'm not kidding). This mod replaces the voice with silent voice files for those who find the added audio immersion breaking.
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Multiple Lycanthropy Regift by Arron Dominion Say that you're a werewolf. Before going to the soul cairn, you change to a vampire. After curing yourself of vampirism you go and become a werewolf again. It all works. Perfect. But then you decide to go to the soul cairn again, and you again become a vampire. You cure your vampirism again. You go back to the companions, but for some reason, they only allow you to get one second chance. This mod changes the script so you can keep the cycle going as long as you want. To install, I suggest you extract the BSA and delete the esp, as it is a dummy. Doesn't conflict with any STEP mods that I'm aware.
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Discussion thread: Hearthfire Display Case Fix by Krucify Wiki Link Adds activators to the display cases in the Hearthfire homes. One minor limitation is that you have to exit the house and reenter for the activators to start working.
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Bookshelves Updated SKSE Script by mdr This is an updated version of bookshelves script SKSE by McGruffin. It fixes issues with books falling on the shelf during placement and some other bugs. In comparison to vanilla, it helps prevent losing books (normally due to placing more books on the shelf than allowed) and allows you to place as many books on the shelf as will fit.
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Blocksteal by towawot This mod prevents you from being able to steal items when not in sneak mode. It has an MCM menu for options.
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Auto Unequip Helmet by Alek This mod automatically unequips your helmet when you sheath your weapon.
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MO and DLCs; failed to access "access is denied (5)"
DoubleYou replied to CaptainError's question in Mod Organizer Support
True. But GDSFan said to remove the check ;) -
Enemies/Followers Not Attacking
DoubleYou replied to z929669's question in General Skyrim LE Support
Are you using higher ugrids? Maybe your game is spawning so many npcs that some of them have their ai disabled. -
Why is this not a Core mod?
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Stable uGridsToLoad (by Altimor)
DoubleYou replied to hellanios's question in Other Utilities Support
I think it would make more sense to move this mod to Fixes. It doesn't really enhance graphics and functionality so much as it fixes a vanilla bug hindering users from enhancing graphics and functionality. I think the only reason we put this in Script Extenders is because it is an SKSE plugin, but we already have several SKSE plugin fixes already in Fixes. -
Skyrim Revisited Pre-Release Feedback
DoubleYou replied to Neovalen's topic in Skyrim Revisited (retired)
I'm pretty sure the GDO update isn't as bad as you're making it sound... -
MO and DLCs; failed to access "access is denied (5)"
DoubleYou replied to CaptainError's question in Mod Organizer Support
Can you run the DLCs outside Mod Organizer? Reread OP. Make sure you have ... [Launcher] bEnableFileSelection=1in your SkyrimPrefs.ini If that doesn't work, let me ask, did Mod Organizer recognize the location of Skyrim upon start, or did you have to browse to select the folder? -
DoYouEvenModBro is correct. The optional for Follower Trap Safety only provides one script conflict for the bear trap and none of the other changes in the main mod. I see, however, that SRB has already fixed this.
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DROPPED Accingite Vos - Shields HQ Retextures (by Alex, cyclone)
DoubleYou replied to stoppingby4now's topic in Skyrim LE Mods
I agree with dropping this. I just checked all the textures from this currently in use, and they are all meh. -
You're probably right. All that mod is a color change of the vanilla texture. Could somebody make a decent septim retexture! It's only two little files!
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It does have minor conflicts here and there (I have patches noted for Even Better Quest Objectives, Audio Overhaul for Skyrim, and Clothing and Clutter Fixes) but nothing major. I'd suggest Core for this mod.
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DROPPED Better Males (by Chris57 and FavoredSoul)
DoubleYou replied to z929669's topic in Skyrim LE Mods
If we have optimizing requirements for this mod, we will have to either promote DDSopt to Core or change this to Extended. -
I'll wait until I've seen the SkyrimHD textures until I decide I want to remove it. I do know that the blacksmith retexture Skyrim HD includes needs to go, as it stretches horribly when the blacksmith is at sharpening at the grindstone. BTW, shouldn't we move this talk about SkyrimHD to the SkyrimHD thread? This really isn't a 2.2.8 bug report...
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DROPPED Better Males (by Chris57 and FavoredSoul)
DoubleYou replied to z929669's topic in Skyrim LE Mods
Interesting about that. I've not tested this mod yet. BTW, where would we put it? After or before XCE and Better Male Feet, Coverkhajits, and what options from those two files? Edit: Okay, more research suggests to place it right after Better Male Feet.

