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DoubleYou

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Everything posted by DoubleYou

  1. Can you run the DLCs outside Mod Organizer? Reread OP. Make sure you have ... [Launcher] bEnableFileSelection=1in your SkyrimPrefs.ini If that doesn't work, let me ask, did Mod Organizer recognize the location of Skyrim upon start, or did you have to browse to select the folder?
  2. DoYouEvenModBro is correct. The optional for Follower Trap Safety only provides one script conflict for the bear trap and none of the other changes in the main mod. I see, however, that SRB has already fixed this.
  3. I agree with dropping this. I just checked all the textures from this currently in use, and they are all meh.
  4. You're probably right. All that mod is a color change of the vanilla texture. Could somebody make a decent septim retexture! It's only two little files!
  5. It does have minor conflicts here and there (I have patches noted for Even Better Quest Objectives, Audio Overhaul for Skyrim, and Clothing and Clutter Fixes) but nothing major. I'd suggest Core for this mod.
  6. If we have optimizing requirements for this mod, we will have to either promote DDSopt to Core or change this to Extended.
  7. I'll wait until I've seen the SkyrimHD textures until I decide I want to remove it. I do know that the blacksmith retexture Skyrim HD includes needs to go, as it stretches horribly when the blacksmith is at sharpening at the grindstone. BTW, shouldn't we move this talk about SkyrimHD to the SkyrimHD thread? This really isn't a 2.2.8 bug report...
  8. Interesting about that. I've not tested this mod yet. BTW, where would we put it? After or before XCE and Better Male Feet, Coverkhajits, and what options from those two files? Edit: Okay, more research suggests to place it right after Better Male Feet.
  9. I've been using this mod without issue for some time now. It really adds a lot. I never realized how many items were lacking animations. Also, since we're using Realistic Water Two, disable the ship portion and we should be good.
  10. Created wiki page, but didn't check any mod attributes.
  11. Strange. Sounds like a file permissions issue. Have you tried to run as administrator?
  12. Try putting HiAlgoboost into Safe mode.
  13. Did you check to make sure your skse.ini doesn't have a txt file extension instead of an ini file extension?
  14. I agree. It was there when I got here, and I didn't know the issues surrounding ATTK, and thanks for those threads.
  15. Strange. I had no issue like this whatsoever.
  16. Are you sure you haven't created an skse.ini.txt file instead of an skse.ini file?
  17. That shouldn't have an effect, and I doubt Z would have changed this setting if he could have. Z, if you're using this mod, to get windowed mode, press ALT+Enter. I will say I didn't have any issues with it, but the ALT+Tabbing doesn't seem to work for me very well.
  18. Instead of hiding the SMIM plugins, we should have them moved into Optional ESPs.
  19. Sounds like you got the idea. Usually start at the top and you'll find the actual problem. The warning was originally built to solve the issue automatically, but it didn't work very well, so just turned it into a warning. That's the main reason for a bunch of the false detections.
  20. Definitely gonna check this one out.
  21. I'm okay with removing it.
  22. I haven't seen any performance loss at all. I do keep Aero on, but that is only to get rid of the black background behind the bordered window. It's only going to affect users with low-end systems.
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