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DoubleYou

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Everything posted by DoubleYou

  1. Sorry, I was mixed up. You see, the settings that control the audio cache in Skyrim.ini in the [Audio] section with their defaults are the following: [Audio] bEnableAudioCache=1 uMaxSizeForCachedSound=262144 uiInitialCacheSize=1048576 uiMaxAudioCacheSize=2097152 The u-prefix means the same as the ui-prefix: both are unsigned integer values (positive whole numbers 0 or higher). Prefixes are further discussed in the Skyrim Configuration Settings Guide. If uMaxSizeForCachedSound is 256 mB, then uiInitialCacheSize would be 1 gB and uiMaxAudioCacheSize would be 2 gB. That's doesn't sound reasonable. If the starting cache for sound was 1 gB, we would all certainly know that by now. It must be in bytes, which makes much more sense and fits in with the other size settings known (e.g., iMinMemoryPageSize, iMaxMemoryPageSize, and iPreloadSizeLimit). Then it would be 256 kB, 1 mB, and 2 mB respectively. I wonder what disabling the audio cache would do...
  2. The uiMaxAudioCacheSize tweak seems fine and all, but I wonder why you don't change its buddy (uiInitialCacheSize) as well? It seems like there might be a problem if the maximum audio cache size is smaller than the initial cache size (which by default is half the value of uiMaxAudioCacheSize). Also, I highly doubt that value is in kilobytes, and believe it is more likely in bytes. That means you're lowering it from 256 kB to 8 kB, which is still a valid tweak.
  3. I wonder if setting the music volume to 0 wouldn't do the same thing.
  4. He did, but some people update too quickly
  5. Extract the NCC hotfix optional file to your ModOrganizer directory.
  6. I would think not. It just affects when the actors will appear. I recommend always setting it to the highest setting.
  7. You should be able to with those specs. Just don't go crazy 4k on everything. Baseline is typically 1k. Get the 2k stuff.
  8. -Prefixes information moved to Skyrim Configuration Settings Guide. -Console information moved to Skyrim Configuration Settings Guide. -Standardized warning colors using colors as set on The STEP Wiki Guide. -Updated floating point default values to be accurate up to 10 decimal places.
  9. -Prefixes information moved to Skyrim Configuration Settings Guide. -Console information moved to Skyrim Configuration Settings Guide. -Standardized warning colors using colors as set on The STEP Wiki Guide. -Updated floating point default values to be accurate up to 10 decimal places.
  10. -Name changed to Skyrim Configuration Settings Guide -Added Under Construction warning -Added Nomenclature -Added Under the Hood -Added The Prefixes -Added Changing Settings In-Game -Renamed INI Tweaks to Recommended Changes -Standardized Comments inside Recommended Changes
  11. Just leave it there for now. It did NOT get created when you cleaned the files, it just only became apparent to you then. You'll need it later when you create the bashed patch.
  12. The problem is your INI file is bogus. The configurator throws an error when your INI file has issues. You need to generate a new INI file.
  13. I think you are looking at the wrong place for the ini files. Open Mod Organizer Click the puzzle menu and select Configurator Go to Display and click Advanced Set bFull Screen to true to make it go full screen Click Save and Close Play and see if that fixes it
  14. C# fomods throw errors https://issue.tannin.eu/tbg/modorganizer/issues/1189
  15. You copy and paste all the text inside the brown box https://wiki.step-project.com/Guide:DDSopt/DDSopt_INI
  16. Hmmm... I wonder if the anthology version have different AppID?
  17. The Bashed Patch would have been created when you installed Wrye Bash and then launched it. We just don't launch it yet.
  18. Thanks for the report. It was actually Farmhouse Chimneys that had disappeared due to the name change that evidently was not updated.
  19. I think the following is all we need:
  20. Your understanding is impeccable (or impeckable, as SparrowPrince would say). I need to test those out more, but I do believe the strikethrough is incorrect now that I think about it.
  21. Meh. It's a simple search and replace in Notepad++ for me.
  22. Updated Skyrim INI and SkyrimPrefs INI to use this format. I'm SO glad I haven't split them into subpages yet!
  23. https://wiki.step-project.com/Guide:Skyrim_INIs
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