Search results

From Step Mods | Change The Game

Page title matches

Page text matches

  • ...with selectable options. These pages are utilized to guide users through a mod's installation and its possible options. Though these installers can be scr ...is complete, it's recommended to thoroughly test them using a mod manager. Mod Organizer is used for testing in this Guide.
    34 KB (5,394 words) - 03:13, December 16, 2022
  • *# Removed AK-105 by MAIBATSU due to mod not being available anymore. *# Replaced ''ADAM - A Definitive Armor Mod'' with [[#Mono's Updated ADAM Package|Mono's Updated ADAM Package]].
    51 KB (6,982 words) - 06:30, November 2, 2020
  • '''Description''' : This mod aims to re-balance all of the settlement resources such as power, water, fo '''Information''' : Top of the Settlement Mod List. Meshes only. Install before other building mods and let them overwrit
    68 KB (9,287 words) - 03:15, April 19, 2023
  • ===Mod-Level Changes=== ...CE}}:Aspens Ablaze Add-On - DynDOLOD 3|Aspens Ablaze Add-On - DynDOLOD 3]] mod instructions | We are now recommending the Performance LOD models.
    26 KB (3,422 words) - 15:54, March 30, 2023
  • * Assists ALL guide curators by 'seeding' available mod pages and guide instructions for use in other guides for the same supported * Reusable mod pages with guide-version-specific installation instructions
    13 KB (2,085 words) - 04:33, March 1, 2024
  • ...tep team collects information from the modding community through extensive mod testing, detailed reviews, feedback, and suggestions exchanged on the [http ...hat it expects users to know the basics of modding and related tools (e.g. mod managers, LOD optimizers, configuration utilities, etc.). However our suppo
    27 KB (3,947 words) - 01:47, March 27, 2024
  • #* monitor each mod and only use the ones that have updated for the latest version of the game #* [[#Enable_Mods|disable mod support]] until this Guide or all mods within it are updated.
    40 KB (6,100 words) - 01:50, March 27, 2024
  • }}__NOTITLE__[[Category:SkyrimSE Guides]][[Category:Unofficial Mod-Build Guides]]{{DISPLAYTITLE:DrPharmDawg-SkyRem}} Every mod considered for the guide is done so based on the mods ability to enhance at
    30 KB (5,062 words) - 16:15, April 14, 2023
  • ...lude bug fixes and mod note changes, but can also offer a few new mods and mod order changes. ...mod manager such as [[Guide:Wrye Bash|Wrye Bash]] or [[Guide:Mod Organizer|Mod Organizer]] enough; they make these updates incredibly quick and simple to
    35 KB (5,709 words) - 20:49, May 22, 2023
  • ...thor. These names are reserved for those authors and are verified before a Mod Author badge is given. ==== Mod Authors ====
    29 KB (4,620 words) - 03:23, December 25, 2023
  • ...ading|'''Baseline STEP.'''}} A complete STEP setup using the ''recommended mod quality'' installation options. This is typically kept at 1024 resolution f == Mod Tables Legend ==
    43 KB (6,237 words) - 15:52, March 30, 2023
  • ...ż „podstawkę” gry, którą później można wykorzystać do instalacji kolejnych modów. Niedoświadczonym użytkownikom zalecamy dokładne stosowanie się do i Projekt STEP oferuje 3 różne wersje. Instalacja modów oznaczonych jako "Core" (zielony pasek przy nazwie moda) jest niezbędne
    48 KB (6,904 words) - 15:50, March 30, 2023
  • Every mod considered for the guide is done so based on the mods ability to enhance at ===Mod Legend===
    30 KB (5,030 words) - 11:50, December 7, 2023
  • 2. Create three new folders and name them {{Fc|Orange|Tools}}, {{Fc|Orange|Mod Organizer}}, and {{Fc|Orange|Backup}}. Mod Organizer
    130 KB (17,508 words) - 14:18, January 18, 2024
  • ...re STEP:Core]. It has also undergone a thorough reanalysis of the Extended mod list in preparation for its separation into the official STEP Pack. This ha ...TEP team collects information from the modding community through extensive mod testing, detailed reviews, feedback, and suggestions exchanged on the [http
    46 KB (6,648 words) - 15:47, March 30, 2023
  • #* monitor each mod and only use the ones that have updated for the latest version of the game #* [[#Enable_Mods|disable mod support]] until this Guide or all mods within it are updated.
    38 KB (5,843 words) - 21:58, March 30, 2024
  • #* monitor each mod and only use the ones that have updated for the latest version of the game #* [[#Enable_Mods|disable mod support]] until this Guide or all mods within it are updated.
    40 KB (6,144 words) - 01:48, March 27, 2024
  • {{Fc|Highlight|Note:}} Install the {{ui|OPT}} file(s) as a separate mod and name it {{Fc|Orange|Landscape Fixes For Grass Mods - Patches}}. Do not ==== {{Fc|Green|Noble Skyrim Mod HD-2K}} ====
    133 KB (18,277 words) - 22:03, April 17, 2023
  • ...color:#ddc; font-weight:bold;font-size:3.5em;">Skyrim Roleplay Enhancement Mod Guide for Special Edition<br />(SkyRem Guide)</span> {{Fc|White|Note:}} Place the '''''{{Fc|#e6b69e|SKSE Scripts}}''''' mod completed earlier here.
    110 KB (14,322 words) - 18:01, September 17, 2021
  • {{Fc|Cyan|CHANGELOG:}} You can check any mod changes to this guide [https://stepmodifications.org/wiki/User:Adonis_VII/T 4K indicates mod that are specifically build with 4k displays in mind. These will usually be
    53 KB (6,676 words) - 03:16, April 19, 2023
  • <div style="text-align: center;"><font size="7" color="#0084FC">Mod Order Page</font></div> On this page we show the left pane order of mods in Mod Organizer
    75 KB (8,558 words) - 21:13, July 25, 2021
  • ..._[[Category:Step Guides]]{{PageTitle|logo=delta|title=Step Guide-Community Mod Testing|subtitle=A high-level overview of community-driven guide developmen ...ts of the current workflow are restricted to staff and guide Curators; the Mod Testing potion of the workflow is exposed to all community members and is h
    7 KB (1,059 words) - 00:02, September 29, 2023
  • ...is the exact same as one released 2 months before. Or when some all-in-one mod includes some features that remind some standalone mods but there's no cred == Releasing a new mod ==
    5 KB (931 words) - 18:24, January 8, 2023
  • The problem is mostly due to FCR2. Trust me, FCR2 isn't even a good mod. And it's not worth dealing with all the problems it causes.<br /> ===== Mod Title (Click to go to link) =====
    18 KB (2,925 words) - 03:15, April 19, 2023
  • <div style="text-align: center;"><font size="7" color="#0084FC">Mod Order Page</font></div> On this page we show the left pane order of mods in Mod Organizer
    81 KB (9,100 words) - 20:46, July 25, 2021
  • ...t|type=notice|size=65|text=Please be aware STEP now exclusively supports [[Mod Organizer]] for the STEP Guide and modding. As such, some of the informatio ...erred to as “''Data'' directory”). These files usually come packaged as a “mod” in an archive that facilitates simple decompression into the Data direct
    43 KB (6,893 words) - 18:05, September 17, 2021
  • * Reintroduced the support of the ''xEdit Output'' mod listing to capture xEdit Cache files (changes affect [[{{NAMESPACE}}:{{PAGE ...source_-_SSE_Terrain_Tamriel|XLODGen Resource - SSE Terrain Tamriel]] as a mod under ''03-Resources''.
    17 KB (2,290 words) - 15:55, March 30, 2023
  • ...tep team collects information from the modding community through extensive mod testing, detailed reviews, feedback, and suggestions exchanged on the [http ...hat it expects users to know the basics of modding and related tools (e.g. mod managers, LOD optimizers, configuration utilities, etc.). However our suppo
    20 KB (2,992 words) - 01:50, March 27, 2024
  • {{Fc|Highlight|Note:}} Install the {{ui|OPT}} file(s) as a separate mod and name it {{Fc|Orange|Landscape Fixes For Grass Mods - Patches}}. {{Fc|Highlight|Note:}} Place this patch completed from the previous mod here and {{ui|Activate}} it.
    52 KB (7,169 words) - 19:41, April 14, 2023
  • {{Fc|Highlight|Note:}} Install the {{ui|OPT}} file(s) as a separate mod and name it {{Fc|Orange|Landscape Fixes For Grass Mods - Patches}}. {{Fc|Highlight|Note:}} Place this patch completed from the previous mod here and {{ui|Activate}} it.
    52 KB (7,169 words) - 19:41, March 25, 2023
  • === New Mod Groups === ...oves mod list organization while also reducing the need to hide individual mod assets, thus, improving workflow and reducing user error from missed steps.
    17 KB (2,377 words) - 15:50, March 30, 2023
  • }}__NOTITLE__[[Category:Fallout4 Guides]][[Category:Unofficial Mod-Build Guides]]{{DISPLAYTITLE:<Boycad>-<Natural Born Killers>}} The intention is a Mod Organizer 2 based, Lovers Lab friendly build; stand-alone or autistic insta
    52 KB (8,020 words) - 10:10, November 22, 2021
  • Until the Creation Kit Fixes mod is updated to the newest CK release, download and replace the CreationKit.e 2. Create three new folders and name them {{Fc|Orange|Tools}}, {{Fc|Orange|Mod Organizer}}, and {{Fc|Orange|Backup}}.
    94 KB (12,862 words) - 19:44, April 14, 2023
  • Create a new Mod Organizer profile first. On how to do this revisit this page -> [https://st == Reorganizing the mod list ==
    24 KB (3,578 words) - 21:11, July 25, 2021
  • ...will be conflicts, and those will be evaluated and ordered for the desired mod to win. ...install. Will work out installation order, then expand on instructions per mod.
    47 KB (6,696 words) - 05:16, February 14, 2021
  • *- [https://www.nexusmods.com/skyrimspecialedition/mods/modmanage Nexus Mod Manager] Nexus Mod Manager : Installation & Setup By Gopher {{Video|CVC31Qu048Q}}
    34 KB (4,969 words) - 21:13, July 25, 2021
  • ==== {{Fc|Green|Noble Skyrim Mod HD-2K}} ==== {{Fc|Highlight|Note:}} Install the {{ui|OPT}} file as a separate mod and name it {{Fc|Orange|ERM - Enhanced Rocks and Mountains - Texture Replac
    101 KB (13,890 words) - 19:39, April 14, 2023
  • ...w.nexusmods.com/skyrim/mods/69905 ''Merge Plugins''] provides very capable mod merging tools that can be used across all the Bethesda games that are much ...[https://www.nexusmods.com/skyrim/mods/34155 Dual Sheath Redux]) to create mod-specific patches.
    24 KB (4,028 words) - 19:01, February 14, 2022
  • ...ive if you want. If a mod adds or changes something you don't need, like a mod adding controller functionality when you use keyboard and mouse, then you o ...ess I say otherwise you should just download the main file and extract the mod to the appropriate directory, overwriting anything that was already there.
    51 KB (7,735 words) - 17:46, September 22, 2021
  • Start Mod Organizer 2. Open SSEEdit in Mod Organizer 2 and click [OK].
    24 KB (3,705 words) - 00:21, February 17, 2021
  • # Close Mod Organizer ...ath]\profiles\Skyrim Modded</span> (this should be your Profile created in Mod Organizer in the beginning of this guide)
    50 KB (7,438 words) - 00:17, February 17, 2021
  • ...users of Hearts of Stone game expansion. And Nexus Mod Manager, which is a mod manager software for Witcher 3 also had a major update recently that change * Updating Nexus Mod Manger
    18 KB (2,542 words) - 05:16, February 14, 2021
  • Mod support for No Man's Sky is disabled by default, thus, users need to enable ...enamed to anything or simply removed from the folder structure. To disable mod support again, simply rename the file back the the original name, or place
    23 KB (3,400 words) - 01:48, March 27, 2024
  • Mod support for No Man's Sky is disabled by default, thus, users need to enable ...enamed to anything or simply removed from the folder structure. To disable mod support again, simply rename the file back the the original name, or place
    21 KB (3,061 words) - 15:48, March 30, 2023
  • ...TLE__ [[{{NAMESPACE}}Version::{{BASEPAGENAME}}|]] [[Category:{{NAMESPACE}} Mod-Build Changelogs]] <h1>v{{BASEPAGENAME}}</h1> {{ChangelogVersionHeader}} :* [[Unknown Enchants]] {{removed}} (1/18/15) - Author removed the mod from Nexus. See [https://stepmodifications.org/forum/topic/1918-unknown-enc
    28 KB (3,675 words) - 15:26, March 30, 2023
  • Start Mod Organizer 2. Open SSEEdit in Mod Organizer 2 and click [OK].
    20 KB (3,097 words) - 21:11, July 25, 2021
  • ! class="modname" style="font-size: 1rem;" {{!}} {{HoverText|'''Mod Name'''|Mod name presented as a link to the download location.}} ...seline'''|Denotes the STEP Baseline version or option of the corresponding mod.}}
    18 KB (2,193 words) - 19:40, April 19, 2023
  • ...user choose to only install STEP Core and does not use every STEP Extended mod, then the refer to the STEP Core Patch which can still be used. ...d chests to the game for the SMIM chests that are already part of the main mod. The second plugin is for adding snow to the cave cliffs textures to get ri
    66 KB (10,011 words) - 21:08, January 3, 2022
  • {{CustomTag|color=added|tag=added}} - use if a mod/asset is added to the guide {{removed}} - use if a mod/asset is removed from the guide
    16 KB (2,372 words) - 16:00, March 30, 2023
  • ...|configure MO in "instanced mode" on first launch]] to allow game-specific mod management of multiple different games using a single MO installation. ...ndent among mod-build instances under the same game just as they are among mod-build instances under different games.
    8 KB (1,225 words) - 18:47, January 2, 2023
  • First: Delete the Bashed Patch files created in the Overwrite mod. # Close Mod Organizer
    20 KB (3,039 words) - 00:23, February 17, 2021
  • == Mod Testing == ...'': Some of the attributes for this template should be associated with the Mod page itself.
    21 KB (3,511 words) - 04:25, February 14, 2021
  • ...d chests to the game for the SMIM chests that are already part of the main mod. The second plugin is for adding snow to the cave cliffs textures to get ri ...away in game. STEP would like to thank Cipscis for permission to use this mod.
    25 KB (3,659 words) - 21:08, January 3, 2022
  • Mod Configuration Menu - 1.22b - by reg2k - Neanka - shadowslasher410 Mod Configuration Menu ver 1.20by reg2k - Neanka - shadowslasher410
    38 KB (5,585 words) - 03:15, April 19, 2023
  • ...patching among different mod-build guides relying on a common, 'precursor' mod list (the original intention of "STEP:Core"). The advent of Skyrim SE has f ...not continuously updating its mod list or rigorously testing potential new mod additions. Although, these trends are accurate, the reasons behind them may
    9 KB (1,519 words) - 02:24, September 6, 2022
  • ...h selectable options. These pages are utilized to guide the user through a mod's installation and its possible options. Though these installers can be scr ...is complete, it's recommended to thoroughly test them using a mod manager. Mod Organizer is used for testing in this Guide.
    18 KB (2,905 words) - 03:49, December 25, 2023
  • ...the metadata MO maintains independently. The point is that MO 'remembers' mod names for mods being installed in most cases and informs the user during in The first entry is a custom name given to this mod when previously installed. Following that are string versions based on the
    4 KB (709 words) - 19:20, January 2, 2023
  • === Vanilla & Mod Textures === ...w create the "Mod Extracted" directory and copy the mods folders into the 'Mod Extracted' folder.
    9 KB (1,388 words) - 05:32, February 14, 2021
  • :* [[Unknown Enchants]] {{removed}} (1/18/15) - Author removed the mod from Nexus. ...yFalls and SkyMills]] update requires it to have higher priority than this mod.
    25 KB (3,217 words) - 15:56, March 30, 2023
  • === STEP Mod Testing === First, we'd like to take a moment to talk about mod testing for STEP and the process around this. It's come to our attention th
    16 KB (2,752 words) - 04:49, February 14, 2021
  • - Review of mod card priorities (red/blue/green) - Added mod card for separators
    89 KB (13,685 words) - 19:54, April 14, 2023
  • AMUMSS stands for Auto Mod-builder Updater with Mod Script System and was created by Mjjstral before being now mostly maintaine ...ed. Then AMUMSS apply the script to the current game file and generate the mod.
    8 KB (1,365 words) - 05:46, June 13, 2023
  • ...the table, and class="na" for cells that contain "N/A"). Refer to the Form:Mod section as an example of what should be expected. == Form:Mod ==
    9 KB (1,300 words) - 13:27, July 20, 2021
  • ...SA is an archive that usually contains files that the ESP needs to run the mod properly. Both the Skyrim HD Realism Project and my personal modset use Sky ...load the mods listed, and install them using the notes I provide with each mod.
    8 KB (1,446 words) - 20:40, July 25, 2021
  • ====Modified Mod Notes==== **Mod updated with a new Legendary version of the Moss Rocks plugin which has [[M
    22 KB (2,907 words) - 15:22, March 30, 2023
  • - Added mod card for separators - II-05-C - Water Mod
    85 KB (13,078 words) - 23:28, August 7, 2022
  • Goal will be to "connect" to the Mod Organizer tool, where all further modding will be handled. Dev: all tools mainly meant for package managers, tool developers and mod creators
    11 KB (1,778 words) - 05:06, February 14, 2021
  • }}__NOTITLE__[[Category:{{NAMESPACE}} Mod-Build Guides]][[Category:Unofficial Mod-Build Guides]]{{DISPLAYTITLE:Mythic Dawn}} ...e game with all DLC is required. This guide will use Wrye Bash as its main mod manager and LOOT as the main sorting tool.
    47 KB (6,649 words) - 21:11, July 25, 2021
  • Mod Format: ===== [<url> <mod name>] =====
    29 KB (4,471 words) - 20:48, June 19, 2021
  • {{CustomTag|color=added|tag=added}} - use if a mod/asset is added to the guide {{removed}} - use if a mod/asset is removed from the guide
    12 KB (1,694 words) - 15:48, March 30, 2023
  • * Modified the [[{{NAMESPACE}}:DynDOLOD|DynDOLOD]] mod page instructions to account for MO tools setup, since this does not apply ...ll Step mod-build guides and should be completed early as indicated in all mod-build guide instructions.
    18 KB (2,237 words) - 15:58, March 30, 2023
  • ...s is meant to be a simplified, quick-start guide. The goal is to aid other mod authors in operationalizing the methods described in the official documenta ...rds\DynDOLOD\lod\trees\[TreeName]_[CRC32]_trunk.nif</code> into the target mod.
    20 KB (3,424 words) - 23:38, April 4, 2022
  • ...for flexibility. Users can decide whether or not they wish do install the mod or not; based upon the information given along with its detailed instructio === Mod Evaluation ===
    6 KB (811 words) - 19:48, April 4, 2024
  • ...s designed for users that install every mod in STEP Core. It patches every mod, so users do not need to download and install a variety of patches with the ...d chests to the game for the SMIM chests that are already part of the main mod. The second plugin is for adding snow to the cave cliffs textures to get ri
    46 KB (7,054 words) - 21:08, January 3, 2022
  • I don't think any mod that I would include would require a top-tier rig but Skyrim is picky, espe === Why not go full bore and mod? ===
    31 KB (4,401 words) - 06:20, November 2, 2020
  • ...able will increase the max amount of RAM it can use to 4GB. ??does another mod replace .exe?? is white wolf exe already patched?? ...es. The second mod stops corpses from disappearing after fights. The third mod tweaks wound sizes depending on attack power.
    18 KB (2,821 words) - 03:33, April 19, 2023
  • : {{icon|type=yes}} I am of the belief that this mod can be properly uninstalled by stopping the quest in question and it fixes ...ltaneously decide to keep other mods that create the same issue (but whose mod authors weren't aware of or didn't feel the need to warn others about it).
    32 KB (4,421 words) - 05:13, February 14, 2021
  • == Mod Tables Legend == ! '''Mod'''
    95 KB (11,250 words) - 21:13, July 25, 2021
  • <div style="text-align: center;"><font size="10">Skyrim Roleplay Enhancement Mod Guide for Special Edition</font></div> ...to ensure a specific mod loads after another specific mod, while using the mod groups ({{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in
    29 KB (4,049 words) - 21:13, July 25, 2021
  • * Added instructions to expand spoilers and mod table rows, as it evidently isn't obvious to people that fail to read (so t ...PACE}}:New_Vegas_Economy_Improved|New Vegas Economy Improved]]: removed by mod author
    21 KB (2,936 words) - 15:58, March 30, 2023
  • ...the UI section in MO by unticking all the UI mods when installing a new UI mod. Then just retick everything and reactivate Unified HUD Project with FOMM. ...not be obvious, even to the most advanced users. For the instructions, the mod ''[https://www.nexusmods.com/newvegas/mods/47285/? Project Nevada - Extra O
    4 KB (759 words) - 06:30, November 2, 2020
  • ...etal''}} to keep it separate from the file installed earlier from the same mod page. {{ui|Hightlight|Note:}} Install the {{ui|Update}} file as a separate mod and name it {{Fc|Orange|ElSopa - Potions Redone Update-Patches}}
    97 KB (13,074 words) - 19:50, June 11, 2023
  • ...|title=System Setup Guide (SSG)|subtitle=A Mandatory Prerequisite for Step Mod-Build Guides|author=The Step Team|forumtid=14917}}{{TOC|limit=4}} ...cted configuration of the Windows 10/11 PC environment in order to follow mod-build guides on this wiki.}} This standard configuration prevents some comm
    25 KB (3,806 words) - 14:12, April 29, 2024
  • ...etal''}} to keep it separate from the file installed earlier from the same mod page. {{ui|Hightlight|Note:}} Install the {{ui|Update}} file as a separate mod and name it {{Fc|Orange|ElSopa - Potions Redone Update-Patches}}
    97 KB (13,015 words) - 19:41, April 14, 2023
  • __NOTITLE__[[Category:SkyrimSE Mod-Build Guides]][[Category:Unofficial Mod-Build Guides]] {{Fs|20px|A STEP hosted mod guide created and maintained by Neovalen.}}<br>
    17 KB (2,752 words) - 20:47, July 25, 2021
  • Moved a lot of mods around due to (somewhat) better understanding of the mod groups and a bout of OCD. ::* [[{{NAMESPACE}}:FNV_Mod_Limit_Fix|FNV Mod Limit Fix]]
    20 KB (2,652 words) - 15:56, March 30, 2023
  • ...e mods differ a bit from a strictly STEP install approach because they are mod about fun. I do not spend hours tinkering with my game and then have become ...is going to immerse me in a game, and is how I go about testing a texture mod.
    30 KB (4,853 words) - 20:42, July 25, 2021
  • : Hide the following textures from the SR:LE mod ''EotW The Dawnguard Textures Remastered'': ...mentioned before, if you have STEP: Extended installed and have added any mod from SR:LE that has a patch in the SR:LE folder, use those patches instead
    44 KB (6,472 words) - 21:13, July 25, 2021
  • ...ling the ability to clean, modify, or even create new plugins for mods and mod patches. #* '''Mod Organizer:''' xEdit will have to be added to the executable list before use
    49 KB (7,814 words) - 02:46, December 25, 2023
  • |Description=This Mod new outfits to the game. |Description=This Mod new outfits to the game.
    15 KB (2,131 words) - 03:15, April 19, 2023
  • ...54/ Step SSE AE Guide], which includes a pregenerated grass cache for that mod list.}} ...her mod managers. Refer to NGIO documentation on the Nexus for alternative mod managers.
    26 KB (3,966 words) - 02:41, January 18, 2024
  • ...e is optional instructions at the end of the no cheat version to hide that mod in ADAM. * '''Installation''': LOOT reports that a plugin from this mod needs cleaning with FNVEdit:
    16 KB (2,452 words) - 20:48, July 25, 2021
  • ...h zero or more packs installed on top of STEP Core, perhaps with different Mod Organizer profiles), and what parts of that process can be automated. ...red a non-starter. I did, however, suggest that he might like to implement mod collections formally on the Nexus, with perhaps automatic downloading of th
    20 KB (3,128 words) - 05:15, February 14, 2021
  • ====Official Mod-Build Guides==== ====Forthcoming Mod-Build Guides {{Fs|0.8rem|{{Fc|yellow|(Release date TBD)}} }}====
    6 KB (951 words) - 04:32, January 19, 2024
  • ..., the Step NoMansSky Resource Files have been created. No only are several mod changes merged, but they also include a large collect of our own changes an == Mod List Changes ==
    6 KB (727 words) - 15:56, March 30, 2023
  • * Updated mod instructions to use standard format and instructions for disabling plugins {{Alert|text=This is the first edition of the official {{NAMESPACE}} mod-build guide, so this changelog is empty. Only post-release changes will be
    5 KB (608 words) - 15:50, March 30, 2023
  • * Added new Mod Group: '''05-Animation and Physics''' * Added new Mod Group: '''16-Interface'''
    6 KB (793 words) - 15:57, March 30, 2023
  • === Mod Manager(s) === ...aires qui permettent d'organiser les mods à installer. Un gestionnaire de mod est FORTEMENT RECOMMANDÉ afin de garder un bon suivi d'une installation co
    21 KB (3,120 words) - 21:09, July 25, 2021
  • ! Nom du Mod !! Version !! Description !! À Traduire !! Notes d'installation | Mod Organizer || || || ||
    19 KB (2,672 words) - 06:18, November 2, 2020
  • ...ype=yes}} I haven't yet done a comparison, but we may want to look at this mod side-by-side with skyrimagus's Superior Rock Textures. [[User:WilliamImm|Wi ...5|talk]]) 21:36, June 9, 2013 (MDT) (I can't imagine not playing with this mod)
    29 KB (3,902 words) - 06:24, November 2, 2020
View ( | ) (20 | 50 | 100 | 250 | 500)