SkyrimLE:2.2.2.1/changelog

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SkyrimLE:2.2.2.1/changelog

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WARNING

This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!
     View the current changelog instead


Post-Release Changes (Implemented since the release)

Mods

09-Fixes - Mods have a programmatic component that fixes various bugs and/or inconsistencies
16-Interface - Mods that affect any aspect of the user interface
06-Models and Textures - Mods that replace existing models or textures
20-Patches - Mods that programmatically resolve load-order conflicts

Modified Mod Notes

July 8th - July 9th
July 10th
July 11th
July 12th
July 16th
  • The Skyrim Distance Overhaul
    • Updated with new recommendations, added detailed information about Morthal Swamp options and added instructions for installing the patch via MO. (7/16)
August 9th
August 15th
August 19th
August 31st
Sept 16th
  • Dual Sheath Redux
    • Updated installation instructions for v1.7 release.
    • It is no longer necessary to add the -NOBOSS argument. Please remember to run FNIS after updating.
Oct 16th
Nov 23rd
  • ENBoost
    • Updated instructions to delete iPresentInterval from Skyrim.ini and SkyrimPrefs.ini. It should remain set to its default, iPresentInterval=1.
      • Previously, STEP erroneously recommended to set iPresentInterval=0 in SkyrimPrefs.ini.
    • Updated instructions to set [MEMORY] parameters manually. Using AutodetectVideoMemorySize=true is unreliable for some users which causes more problems than ENBoost solves. Setting these parameters manually is the only solution.
Dec 4th
  • ENBoost
    • Updated instructions to ADD iPresentInterval=1 toSkyrim.ini under [Display] section and DELETE that line from SkyrimPrefs.ini.
Dec 11th
Dec 14th
  • Updated Dawnguard, Hearthfire, & Dragonborn notes to reflect updated TESEdit cleaning instructions with regard to official content (Update.esm and the DLC plugins). The instructions assumed that MO manages these 'mods', but new version of MO does not manage them, so they never get saved to MO:Overwrite. Instead, they overwrite the vanilla versions, as is the default behavior when TESEdit is launched outside of MO.
Jan 18th
Jan 22nd
  • Updated AMD driver Settings section of the guide to point to the AMD CCC Guide itself to reduce redundancy, since that guide is already very compact.
Jan 24th
  • Converted INI Tweaks chapters to transclude relevant entries within Skyrim INIs Guide.

Standardized Mod Note Style

Other Changes

  • (8/21) Updated the TES5Edit Cleaning Instructions to be relevant to all games.
  • (11/23) Updated both INI Tweaks to remove iPresentInterval from both INIs.
  • (11/23) Updated AMD and Nvidia driver settings to reflect proper vsync settings.
  • (12/14) Updated TESEdit cleaning instructions with regard to official content (Update.esm and the DLC plugins). The instructions assumed that MO manages these 'mods', but new version of MO does not manage them, so they never get saved to MO:Overwrite. Instead, they overwrite the vanilla versions, as is the default behavior when TESEdit is launched outside of MO.

Initial-Release Changes (Implemented with the release)

Mods

Utilities
A - Standalone applications that aid in the management of the modding process
  • STEP Patches Moved to - Moved to new section N as it is better suited at the end of the guide since it depends on your load order.
C - Mods that expand on the inherent functionality of a game or another mod without themselves affecting content
D - Mods have a programmatic component that fixes various bugs and/or inconsistencies
E - Mods that affect any aspect of the user interface
F - Mods that replace existing models or textures
G - Mods that replace existing models or textures
H -
I - Mods that replace existing models or textures
J -
K - Mods that replace existing models or textures
M -
N - Patches
  • Bashed Patch Moved to - Instead of putting this in STEP 3, it is now treated as a mod.

Guide

  • Moved the Mod Tables Legend to the beginning of the Guide.
  • Integrated the Utilities section into STEP 1.
  • Moved note about sorting plugins from STEP 3 to the beginning of Step 2 since benchmarking would require proper plugin order.
  • Added detailed instructions for cleaning the official Bethesda ESMs.
  • Added several MCM recommendations on various mods.
  • Absorbed Step 3 into Section N - Patches.
  • Removed Sidenote about Skyrim Memory Patch 3.0. We are now implementing this through the SKSE 1.7.1.

Pre-Release Changes (Implemented before the release)

Mods

D - Mods have a programmatic component that fixes various bugs and/or inconsistencies
E - Mods that affect any aspect of the user interface
F - Mods that replace existing models or textures
I - Mods that replace existing models or textures
J -
K - Mods that replace existing models or textures
L - Mods that affect sounds or music
M -

Guide

  • Removed quotes around pop-in in the fFlickeringLightDistance=8192 ;Helps prevent lighting pop-in tweak that was causing Wrye Bash to CTD.
  • Updated Section 1.E.2. (Display Calibration)
Modified Mod Notes
Modified Page Names