Snow & Rocks HD
Votes
- HD vanilla improvement Kryptopyr (talk) 07:39, June 9, 2013 (MDT)
- Techangel85 (talk) 21:26, June 9, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:08, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
AOF Detailed Mountains
Votes
- HD improvement from vanilla in vanilla style Kryptopyr (talk) 07:40, June 9, 2013 (MDT)
- Techangel85 (talk) 21:28, June 9, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:08, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Still the best, imo. Neovalen
- I haven't yet done a comparison, but we may want to look at this mod side-by-side with skyrimagus's Superior Rock Textures. WilliamImm (talk) 15:34, June 28, 2013 (MDT)
AOF Farmhouses
Votes
- HD improvement in vanilla style Kryptopyr (talk) 07:42, June 9, 2013 (MDT)
- Techangel85 (talk) 21:30, June 9, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:08, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Another piecemeal use by me... Neovalen
Skyrim Flora Overhaul
Votes
- Techangel85 (talk) 21:36, June 9, 2013 (MDT) (I can't imagine not playing with this mod)
- HD improvement in vanilla style Kryptopyr (talk) 18:41, June 12, 2013 (MDT)
- v181b is a straight replacement without hand placed trees or added textures. Kelmych (talk) 13:48, June 15, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Basic Edition. Neovalen
Bumpy Inn & Shop Signs
Votes
- Reuses vanilla textures to create the new "bumpy" look Kryptopyr (talk) 07:51, June 9, 2013 (MDT)
- Techangel85 (talk) 21:39, June 9, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:08, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Chimneys for Skyrim
Votes
- This mod corrects an oversight in vanilla and is a lore-friendly, immersive improvement. High likelihood that this mod may conflict with mods added by packs. Some packs may wish to add mods that enhance or expand the cities and towns. Kryptopyr (talk) 09:49, June 8, 2013 (MDT)
- Kry is right, but Packs can also contain instructions on which mod remove from Core STEP to prevent incompatibilities (changed idea) Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- Techangel85 (talk) 21:40, June 9, 2013 (MDT)
- Potential incompatibility issues with Packs precludes use in Core. ~z929669 Talk 17:28, June 20, 2013 (MDT)
- (useful, but might be better for the new option pack) Kelmych (talk) 19:16, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Distant Detail
Votes
- (undecided, i've heard it could cause issues) Thecompiler (talk) 01:16, June 9, 2013 (MDT)
- Not compatible with Hearthfire Techangel85 (talk) 21:42, June 9, 2013 (MDT) (I recommend moving to the pack and having both options available for both Hearthfire and non-Hearthfire users because there is a separate mod that is compatible with Hearthfire.)
- (if we include it, I feel that we should also include a link to the Hearthfire version.) Kryptopyr (talk) 18:45, June 12, 2013 (MDT)
- The lack of including this mod is infinitesimally noticeable ~z929669 Talk 17:28, June 20, 2013 (MDT)
- (problems plus somewhat limited improvements) Kelmych (talk) 19:10, June 22, 2013 (MDT)
- Agree with Kryptopyr Solist (talk) 20:59, June 25, 2013 (MDT)
- Limited improvements. Going to remove this from SR in the next round likely, but evaluating The Skyrim Distance Overhaul as a more expansive alternative. Author still appears to be recently active. ESPs only, not the ini tweaks. Neovalen
- I agree with removing this mod. Skyrim Distance Overhaul is waaaaaay better than this mod, speaking from recent testing. You can actually see the waterfalls move from a distance, which counts for something (for sure). WilliamImm (talk) 11:47, June 27, 2013 (MDT)
Dragon Glyphs-Fixed
Votes
- HD improvement of vanilla Techangel85 (talk) 21:44, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:15, June 10, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:15, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Enhanced Night Skyrim
Votes
- HD improvement of vanilla. Fixes lack of stars seen from low-light areas such as in the Skyrim realm. I feel that this is a fix because when you have very little light pollution, you should be able to see more stars than you see in the vanilla game. Techangel85 (talk) 21:50, June 9, 2013 (MDT)
- STEP currently recommends "Medium Stars." I feel that the "Lower Stars" version is both more realistic and the closest to being an enhancement of vanilla without moving too far toward a fantasy appearance. (yes to stars, no to galaxy) Kryptopyr (talk) 16:17, June 13, 2013 (MDT)
- Agree no galaxy ... but I vote for medium to high stars, because we are biased by light pollution. In a skyrim-like place, without electricity, many more stars are visible. I have been to places where a city is not within 100 miles. Very surreal! ~z929669 Talk 17:28, June 20, 2013 (MDT)
- I've also had the privilege of traveling to remote areas, and while the stars are stunning, the numbers of visible stars are simply not as exaggerated as this mod would suggest. The unaided human eye is only capable of seeing about 3,000 stars at any one time even in the best possible viewing conditions. And Skyrim is far from having no light pollution...don't forget those two HUGE moons. Even if we go with the tweak that reduces the size of each moon by half, they are still many times larger than our moon. With two moons of that size, Skyrim's sky would be constantly awash with light pollution to a degree that would likely equal some of our larger cities. (kryptopyr)
- Kelmych (talk) 19:11, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Medium Stars. Neovalen
Footprints
Votes
- Potentially unsafe, applies cloak effect, needs confirmation Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- Uninstallation
To disable the scripting you may open the console and enter "setstage footprintsQuest 99". Disabling or removal of the ESP during a save may break your save permanently. This is Bethesda's official stance, due to how data, scripts especially, are permanently attached to your savegame. Once the options menu is implemented in 1.0, you will no longer need to run the console command, but simply disable it from the menu.
Techangel85 (talk) 22:00, June 9, 2013 (MDT)
- Kelmych (talk) 13:47, June 15, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kryptopyr (talk) 20:06, June 25, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- I can't live without this mod and it's never given me trouble. That said, may be too much for core. Neovalen
HD Enhanced Terrain
Votes
- HD improvement of vanilla distant terrain. Techangel85 (talk) 22:01, June 9, 2013 (MDT)
- Kryptopyr (talk) 16:18, June 13, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:12, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Has anyone compared this to the latest Enhanced Distant Terrain? This mod replaced it but that mod has been updated twice since. Neovalen
High Quality LODs
Votes
- Improvement of vanilla LODs Techangel85 (talk) 22:04, June 9, 2013 (MDT)
- Works hand-in-hand with HQ 3D map Kryptopyr (talk) 16:19, June 13, 2013 (MDT)
- Kelmych (talk) 13:48, June 15, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Hybrid's Plants & Herbs
Votes
- HD improvement of vanilla Techangel85 (talk) 22:05, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:16, June 10, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Kelmych (talk) 19:11, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Improved Puddles
Votes
- The author claims it also contain fixes to the vanilla puddles, need confirmation (for now) Thecompiler (talk) 01:14, June 9, 2013 (MDT)
- Techangel85 (talk) 22:06, June 9, 2013 (MDT)
- revised puddles are much better than really ugly vanilla ones but still not as good as hoped for (which might not be possible with Skyrim engine) Kelmych (talk) 13:57, June 15, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Lanterns Of Skyrim
Votes
- Clearly adds to vanilla without it being an oversight in development. This can break immersion for some; however, add it for others. Should be in the pack. Techangel85 (talk) 21:21, June 7, 2013 (MDT)
- Kryptopyr (talk) 09:52, June 8, 2013 (MDT)
- Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- Kelmych (talk) 13:58, June 15, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Definitely in a pack. Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Legible Road Signs
Votes
- Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- V2 is improvement from vanilla. V3 takes the mod too far from vanilla (No to V3 but Yes to V2) Techangel85 (talk) 22:10, June 9, 2013 (MDT)
- I'm not sure I see all that much difference between V2 & V3 as compared to vanilla, and the change log sounds like V3 fixed several issues with V2, it wasn't just a change in appearance/style. Kryptopyr (talk) 08:46, June 14, 2013 (MDT)
- I really don't like this mod. It looks like somebody just typed on a piece of paper and pasted it to the sign. (which is what was actually done :lol: ) I VASTLY prefer the HRDLC version. ~z929669 Talk 17:28, June 20, 2013 (MDT)
- Changed my vote - Hanna's Roadsigns Redone looks *way*, *way* better than this mod. So much that you wouldn't believe. WilliamImm (talk) 18:55, June 20, 2013 (MDT)
- (there are several alternatives we should consider, and this isn't a lot better than vanilla) Kelmych (talk) 19:13, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Moon Size Tweaks
Votes
- Is the x0.5 size that STEP recommends a lore-friendly change? I've personally never felt there was a real need to change the moon size. This mod uses two .esp files to change two game settings. We just replaced Realistic Crime Radius with changes via Wrye Bash. If these size changes are desirable, then is it possible to do something similar for these game settings? Kryptopyr (talk) 08:06, June 9, 2013 (MDT)
- Techangel85 (talk) 22:13, June 9, 2013 (MDT)
- Kelmych (talk) 13:57, June 15, 2013 (MDT)
- (the tweak can be incorporated in the STEP esp, and i feel it fixes the overly huge moons) Thecompiler (talk) 16:11, June 19, 2013 (MDT)
- ~z929669 Talk 17:28, June 20, 2013 (MDT)
- We should provide instructions as to how to replicate this mod using TES5edit (in a single file), not waste more ESP slots. WilliamImm (talk) 19:01, June 20, 2013 (MDT)
- Agree with WI. Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Moss Rocks
Votes
- Not a vanilla oversight, just adds mosses to rocks. Techangel85 (talk) 22:19, June 9, 2013 (MDT)
- Kryptopyr (talk) 09:00, June 14, 2013 (MDT)
- I think the fact that the rock faces are clean and lack moss could be considered an oversight. (i consider this a very pleasant addition, it breaks the mandate, but we could do an exception couldn't we?) Thecompiler (talk) 16:12, June 19, 2013 (MDT)
- I view this as a detail that Beth never addressed. Great mod, Perfectly consistent with the mandate IMO. ~z929669 Talk 17:32, June 20, 2013 (MDT)
- Kelmych (talk) 19:15, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Point the Way
Votes
- I feel this to be an actual fix. Techangel85 (talk) 22:22, June 9, 2013 (MDT)
- (if this is an actual fix, and not just adding additional signs, then I'm in favor. If it's just adding new signs, then my vote is no.) Kryptopyr (talk) 09:03, June 14, 2013 (MDT)
- I have never been to a national park and found that every crossroads has a sign telling you where you are and where you could be going. You have to use a map or the Sun. ... and this is Skyrim, folds. :P ~z929669 Talk 17:32, June 20, 2013 (MDT)
- Who wants to be lost? Same reason why we have EBQO... WilliamImm (talk) 18:57, June 20, 2013 (MDT)
- (road signs pointing to different towns/villages (and Rome itself) were common in the middle ages at least wherever Rome had ruled or influenced) Kelmych (talk) 19:27, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Real Ice
Votes
- HD improvement from vanilla with the correct options Techangel85 (talk) 22:28, June 9, 2013 (MDT)
- Kryptopyr (talk) 09:05, June 14, 2013 (MDT)
- ~z929669 Talk 17:32, June 20, 2013 (MDT)
- Kelmych (talk) 19:14, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Realistic Mushrooms
Votes
- HD improvement of vanilla. Where textures differ, they are more accurate. Techangel85 (talk) 22:30, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:17, June 10, 2013 (MDT)
- Never been a big fan ~z929669 Talk 17:38, June 20, 2013 (MDT)
- (small improvement) Kelmych (talk) 19:18, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Realistic Tundra Moss
Votes
- HD improvement of vanilla Techangel85 (talk) 22:31, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:18, June 10, 2013 (MDT)
- ~z929669 Talk 17:38, June 20, 2013 (MDT)
- Kelmych (talk) 19:19, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Re-Defined Dungeons
Votes
- (i could go either way) Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- I feel this to be a HQ improvement of vanilla, however, Beauty of Skyrim - Dungeons looks much better. Techangel85 (talk) 22:34, June 9, 2013 (MDT)
- Yes for now, but would like to compare with Beauty of Skyrim. Kryptopyr (talk) 09:19, June 14, 2013 (MDT)
- Never been a big fan. Other mods address many of these textures as well, and HRDLC is not bad. ~z929669 Talk 17:38, June 20, 2013 (MDT)
- (preferably the parts of it are better than vanilla) Kelmych (talk) 19:21, June 22, 2013 (MDT)
- Indifferent. Solist (talk) 20:59, June 25, 2013 (MDT)
- Piecemeal... some good some bad. Beauty of Skyrim - Dungeons was just released, might be worth a look. Neovalen
Trees HD
Votes
- (changed idea, still undecided) (talk) 01:17, June 9, 2013 (MDT)
- Vanilla friendly, HD retexture Techangel85 (talk) 01:16, June 10, 2013 (MDT)
- Kryptopyr (talk) 09:32, June 14, 2013 (MDT)
- the tree bark in this pack is so vastly superior that it makes my kidneys hurt. ~z929669 Talk 17:38, June 20, 2013 (MDT)
- Kelmych (talk) 19:19, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Much better than Vurt's trunks. Neovalen
Vibrant Auroras
Votes
- Thecompiler (talk) 01:17, June 9, 2013 (MDT)
- Simply changes brightness and saturation of auroras Kryptopyr (talk) 07:53, June 9, 2013 (MDT)
- Techangel85 (talk) 22:38, June 9, 2013 (MDT)
- Kelmych (talk) 13:56, June 15, 2013 (MDT)
- ~z929669 Talk 17:38, June 20, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Visible Windows
Votes
- Vanilla friendly improvement of window glass Techangel85 (talk) 22:40, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:18, June 10, 2013 (MDT)
- Kelmych (talk) 13:55, June 15, 2013 (MDT)
- (medium please) ~z929669 Talk 17:38, June 20, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Gritty. Neovalen
WATER
Votes
- Vanilla water is awful, this mod is basically a fix imo Thecompiler (talk) 01:19, June 9, 2013 (MDT)
- Kryptopyr (talk) 07:53, June 9, 2013 (MDT)
- (I need to finish up my water mod compare! Keep forgetting about it. lol) Techangel85 (talk) 22:41, June 9, 2013 (MDT)
- ~z929669 Talk 17:42, June 20, 2013 (MDT)
- (but I'm still waiting for the Tech's Water vs Pure Water conclusions) Kelmych (talk) 19:17, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Tried both this and Pure Waters, this blows it out of the water (rimshot!). Neovalen
Whiterun Trellis Redesigned
Votes
- No brainer improvement Thecompiler (talk) 01:58, June 9, 2013 (MDT)
- Techangel85 (talk) 22:42, June 9, 2013 (MDT)
- Kryptopyr (talk) 17:19, June 10, 2013 (MDT)
- ~z929669 Talk 17:42, June 20, 2013 (MDT)
- Kelmych (talk) 19:11, June 22, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen
Windmills Resized
Votes
- Definite improvement over vanilla (also agree with Kelmych about the size. I use the normal version.) Kryptopyr (talk) 09:53, June 8, 2013 (MDT)
- Note should recommend using the optional version to avoid a clipping issue Thecompiler (talk) 01:56, June 9, 2013 (MDT)
- Techangel85 (talk) 22:43, June 9, 2013 (MDT)
- I prefer the normal version and the mod that moves one windmill since the smaller optional blade seems too small Kelmych (talk) 13:54, June 15, 2013 (MDT)
- Solist (talk) 20:59, June 25, 2013 (MDT)
- Neovalen