User:Gernash/ChangeLog

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WIP

VERSION 2.3.2)




REVISION HISTORY LOGS : ALL Revision History Logs


August 2018[edit]

15/08/2018[edit]

Updated

F4SE
FO4Edit
BSA Browser
LOOT
Bethini
MO2 updated to 2.1.4
-Created BAckup to Old install info
-Updated install info
Updated Intoduction

Removed

ShadowBoost

December 2017[edit]

6/12/2017[edit]

Modified

NSO - New Snap Order - 5.0 - by vman0341 
:Add additional instructions to make it compatible with other files in BA2 format so their NIF's do not get overwritten

Updated for CORE 2.32 (not released)

Workshop Rearranged - 0.6.6Beta - by d81 
Knockout Framework - 1.1.2 - by Seb263 
PreWar Binoculars - 2.1.1 - by a_blind_man 
Power Armor Animation Changes - 1.0 - by somberX 
BodySlide and Outfit Studio - 4.4 - by Ousnius and Caliente 
LooksMenu - 1.6.4 - by Expired6978 
CCCleaner - 3.01 - by Neanka 
Extended Dialogue Interface 1.13
Mod Configuration Menu - 1.22b - by reg2k - Neanka - shadowslasher410 
Place Everywhere - 1.17.1.150 - by TheLich 
Settlement Objects Expansion Pack - v1.6.6 - by ccmads 
Sim Settlements - 2.1.7b - by kinggath  
See-Through Combat Scopes - 4x Magnification - 1.19.1 - by henkspamadres  1.19.1 
uests Tags - Factions and radiants and more - 3.5a - by Aogara and SystemLordBhaal 

October 2017[edit]

25/10/2017[edit]

Uploaded MODWiki-CORE v2.3.1-17371-2-3-1 Naming bugfixes and some minor alterations

Updated

 
Fallout 4 HD Reworked Project Revised - Moved to optional
HD Retexture Pack - Miscellaneous Props

23/10/2017[edit]

rEMOVED

 
LooksMenu Customization Compendium - v8 - by AGodComplexPikachu CuriolNC EmissaryOfWind ImAarwyn JTesmer Kirse10

ADDED

Looks Menu Customization Compendium by AGodComplexPikachu CurioNC EmissaryOFWind JTesmer ANiceOakTree Kirse10 imAarwyn Robberfox RoboAsimov TrophiHunter Wendera 

21/10/2017[edit]

Uploaded

MODWiki-CORE v2.3.0-17371-2-3-0.7z

NAC and Worldspace removed

20/10/2017[edit]

Updated

Mod Configuration Menu ver 1.20by reg2k - Neanka - shadowslasher410
QuickTrade by registrator2000 1.3   Updated with MCM installation information
Extended Dialogue Interface 1.11 by reg2k and Neanka Updated with MCM installation information
CCCleaner 2.0.1 by Neanka 
Knockout Framework 1.1.0 by Seb263 
LooksMenu by Expired6978 1.6.2
BodySlide and Outfit Studio by Ousnius and Caliente 4.3.4
Realistic Guns and Bullets Overhaul by SerpentBlade 3.76
Wetness Shader Fix 2.2 by Ablaze666 
Quests Tags - Factions and radiants and more by Aogara and SystemLordBhaal 3.3beta

-NOW CORE-

Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore 6.0 (Start Me Up - Full Dialogue Prompts - version 6.0)
Sim Settlements by kinggath 2.1.3
Beast Master - Creature Companion Overhaul - 1.4 - by steelfeathers 
Exotic Workshop Creatures - 1.3 - by steelfeathers
Status Effects Fix for Gold Kit for Color Pipboy - 1.0 - by Tooplex 

Moved

Atomic Radio and Tales from the Commonwealth - 2.5 - by Kris Takahashi to Worldspace mods (no longer a CORE Requirement.)

Removed

Full Dialogue Interface
Move(Get out of the Way)
Better Companions - No Conflicts
Companion Fall Damage Immunity
Varied Diamond City Guards - Covered in Unique npc

update not required

DEF_UI by Neanka and Valdacil and Old Nick and ParasiteX and sekoms 1.4.46
Better Explosives by Zzyxzz 2.05 
NAC - Natural and Atmospheric Commonwealth by L00 0.9.1

19/10/2017[edit]

Updated

Armor and Weapon Keywords Community Resource (AWKCR) by Gambit77 and Valdacil
Unofficial Fallout 4 Patch by Unofficial Patch Project Team 2.0.1a
Place Everywhere by TheLich 1.17.0.126
CREAtive Clutter by Dinozaurz Evanpox MsRae DAmanding Mimaef FrogprincessQ4 Sarinia  1.51
Workshop Rearranged by d81 0.6.5Beta
QuickTrade by registrator2000 1.3     ***MCM***

Removed

ELFX
Vivid Weather
NAC - Natural and Atmospheric Commonwealth
Settlement Resources Rebalanced

17/10/2017[edit]

NEWS - Yes I'm Alive

    - Currently I'm modifying the CORE MOD list and removing the lighting and World space sections as they cause to many issues for people.
    - I'll release the Updated CORE patches in the next few days.


New - For upcoming patch

Vanilla Weapons HD by mluppov 

May 2017[edit]

30/5/2017[edit]

Updated

Place Everywhere - 1.16.9.940 - by TheLich
Unique NPCs - An Overhaul of the Commonwealth by Thirdstorm and DOZENS of contributors

23/5/2017[edit]

Added to CORE

Keep Commonwealth Radiant quests within the Commonwealth
Quests Tags - Factions and radiants and more

Note: sorry for the slow updates Patches will be uploaded in the next couple of days.

22/5/2017[edit]

Added to CORE

Unique NPCs

New optional

Appealing Moles - Added as optional
Kirs freckles - Added as optional

13/5/2017[edit]

Armor and Weapon Keywords Community Resource (AWKCR) - Updated 3.2
DEF_UI Additional rewording for installation information
Armorsmith Extended - Removed additional information as it's no longer required in context of the WIKI

12/5/2017[edit]

Functional Displays - Updated Fomod and Typo in instructions.

9/5/2017[edit]

MODWiki-CORE v2.2.6  Uploaded

Synth Overhaul - C.A.S.T (Retexture - 4k 2k) - Updated.
Snap 'n Build  - Removed (Additional Patch if you still have a copy.)

Updated info to Place Everywhere included video on usage and example of cutdown version and Full version of place.ini 
(Hopefully makes sense)

8/5/2017[edit]

Move (Get Out the Way) -- Removed
Better Companions by techprince -- Replacement
LOAD ORDER - Updated for upcoming patch

April 2017[edit]

25/4/2017[edit]

Added an Information BOX at the top of modern weapons for Search and Destroy as Arbitration - Additional Information
Gunners Overhaul - Initially Friendly Gunners  - Removed
T-49 - Armor of the Storyteller - Added
 Crafting Workbenches - Craftable Weapons Armor Clothing Ammo Junk - TESTED ExamineMenu.swf works fine.

Uploaded

Dividers v1.0.3

I've updated the Wiki Heading order so
Heading 2.3.2 is                 02-----------------------------------Settlement mods-----------------------------------
Heading 2.3.13 is                13-----------------------------------Weapons-------------------------------------------
etcetcetc
 
So when you 1st install the Dividers they will be in order of the WIKI and when you start installing the Mods it will help you keep track where you up to....

25/4/2017[edit]

Cut Weapon Mods Restored - Updated FOMOD
LOAD ORDER - Updated for 2.3.0

24/4/2017 extra[edit]

Better Settlers - Hidden some files
Better Mod Descriptions - Updated FOMod
K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat - Update install info

24/4/2017[edit]

Updated Mod Info and Instructions

NSO - New Snap Order - snap points for furniture and decor - Additional Instructions
Homemaker - Expanded Settlements - Additional Instructions - FOMOD Update
OCDecorator - Static Loot- FOMOD Update 
CREAtive Clutter  - Additional Instructions
Settlement Objects Expansion Pack - FOMOD Update  
Workshop Rearranged - 0.6.4 - by d81 - Additional Instructions
Gold Kit for Color Pipboy -anti-Black and White Screen - Additional Instructions
Full Dialogue Interface (NewDialog English and CN-DE-ES-FR-IT-JA-PL-PTBR-RU translations) - Additional Instructions
LooksMenu Customization Compendium  - Additional Instructions
Caliente's Beautiful Bodies Enhancer -CBBE- - FOMOD Update 
Crafting Workbenches - Craftable Weapons Armor Clothing Ammo Junk - FOMOD Update 
Power Armor Animation Changes - Additional information
K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat - Additional Files and download
Wearable Backpacks and Pouches - Additional information
Fallout Texture Overhaul Power Armors UHD 4K - Additional information
Gunners Overhaul - Initially Friendly Gunners - Made optional
Immersive Vendors  - Additional file
Wasteland Grunts - Gunners Reimagined - Additional information

ADDED

Ponytail Hairstyles by Azar v2.5a
Eli's Armour Compendium

Removed

Auto Doors Vault-Tec Unofficial Patch

NOTE: Crafting Experience will be Bundled in the upcoming FOMOD Installer NOTE: All settlement doors added into Door Patch

TODO: HOWTO on Extracting BA2 Files

22/4/2017[edit]

UPDATE:
Moved the Test Page to the Live MODWiki Page
Information is more current and Hopefully easier to navigate. I've only removed depreciated/redundant content.
I've tried to make the New layout easier to follow, with information boxes in each section so it does not bleed into a wall of text.

BASICALLY IT REMAINS THE SAME.

There are UNDER Construction Banners in the unfinished areas.
I'll be doing a full mod reload from scratch over the the next day or three and I'll update all the info as I go.
Landscapes and MISC Textures will be overhauled again. (Do not expect changes for a few weeks in those sections)
The will also be an Updated set of patches in a fomod installer.

The TOC is a floating menu so you can navigate around faster, (It's a WIP as well please comment on any issues you have with it.)

12/4/2017[edit]

MODWiki-ModernWeapons-Patch v2.2.3
Uploaded 
NOTE: the new version of weaponsmith required edits to the CORE. These will be available at a later date(not game breaking)

Updated https://stepmodifications.org/wiki/User:Gernash/Plugin_Weapons#Weaponsmith_Extended

5/4/2017[edit]

CREAtive Clutter 1.4
New Calibers
Eli's Armour Compendium by Elianora
Realistic Guns and Bullets Overhaul by SerpentBlade 
VAFS - VaultTec Accelerated Focus System - Manual Criticals AND Bullet Time by Ashnal 
*****VAFS - Nuka World compatibility patch******
HUDFramework by registrator2000 - remember to hide the SWF file

4/4/2017[edit]

Updated Instructions

 
Wasteland Imports - Goodies from all across the Wasteland... Causing CTD with Workshop Build item instructions for disabling 3 files added to resolve issue

March 2017[edit]

30/3/2017[edit]

 
MODWiki-Worldspace-Patch v5.1.0-17371-5.1.0
 
Uploaded
 
There are 2 flavors 
 
MODWiki-Worldspace-Patch v5.1.0-17371-5.1.0 has the No preVis flag removed and a Regeneration of all the visability of the Altered Zones included
 
MODWiki-Worldspace-NoPreVis-Patch v5.1.0-17371-5.1.0 has the No preVis flag included and No VIS files it it just the navmesh and items. SO it will work with the instructions on the BTI site in regards to preculling etc.
 
I have "removed" the requirement for HD Project Revised and Gunners BUT!!!   The additional items placement etc will still persist in game 
 
Hopefully this will Satisfy all the people who Buy into my concept and those that don't.

27/3/2017[edit]

 
MODWiki-Worldspace-Patch v5.0.0-17371-5.0.0 Uploaded - Completed 
bUseCombinedObjects=0 is REQUIRED!

!!!DO NOT CLEAN!!!

[Please report any CTD or ZONES that you cannot load a save game from.]

20/3/2017[edit]

 
Ultimate Lighting: temp removal as there are errors with mod

18/3/2017[edit]

MODWiki Ver 2.2.2 is LIVE

TYPO Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K

18/3/2017[edit]

Additional install information Update

 
https://stepmodifications.org/wiki/User:Gernash/Plugin_Armor#Additional_Install_information
removed:- https://stepmodifications.org/wiki/User:Gernash/Plugin_Armor#Eli.27s_Armour_Collection_Remade_-_Vanilla_and_CBBE
Added:- https://stepmodifications.org/wiki/User:Gernash/Plugin_Armor#Eli.27s_Armour_Compendium
adjusted:- https://stepmodifications.org/wiki/User:Gernash/Plugin_Weapons#Weaponsmith_Extended
Adjusted:- https://stepmodifications.org/wiki/User:Gernash/MODWiki#Raider_Overhaul_Restored_Content_I_Super_Mutant_Redux_patch
Adjusted:- https://stepmodifications.org/wiki/User:Gernash/MODWiki#Functional_Displays_-_Display_Your_Collection_.28The_Original_Display_DLC.29

Uploaded

 
These will be renamed 2.2.2 once all the patches are complete

MODWiki -Power Armor-Patch v2.2.1-17371-2-2.1
MODWiki-BettersettlersClothing-Patch v2.2.1.1-17371-2-2-1.1

NEW

 
Raider Overhaul - Valdacil's Item Sorting (VIS) - Compatibility Patch by KKthebeast and Thirdstorm 

Moved

 
Tracers. Light 'em Up - moved to core
Realistic Guns and Bullets Overhaul - moved to core

Removed

 
ZephyrWarrior's PA Overhaul - Nuka World Patch
ZephyrWarrior's PA Overhaul - MegaPatch
Weaponsmith v2 - Armorsmith - Synth Overhaul v2.2 Compatibility Patch - Adjusted INNR to be compliant to VIS Patch no longer required
Wastland Water Revival - Re-using WET 
Waterworld - Blue and Translucent Water - Re-using WET 
FunctionalDisplays-AID-VIS-WI
FunctionalDisplays-MISC-VIS
FunctionalDisplays-Patch-DLC-ALL-VIS

Hidden:- Raider Overhaul - AE Patch-Restored Content.esp


Cant find it in the WIKI
Synth Overhaul - C.A.S.T. - Valdacil's Item Sorting - Compatibility Patch
Raider Overhaul - AE patch :- this is the file hosted on the From the Raider Overhaul Main page. 

NEW

 
Eli's Armour Compendium by Elianora 

17/3/2017[edit]

New

 
Enhanced Lights and FX by Anamorfus 
Ultra Interior Lighting by gargorias 
Metal Armor Black Re-color by Shannon Lee 
New Recipes by KimChi Benny
Varied Diamond City Guards by Cthulhu And Me 
Randomized Diamond City Guard Outfits by darthbdaman 
Gunners Overhaul - Initially Friendly Gunners by BangBangYouAreDead 
Wasteland Grunts - Gunners reimagined by LtApollo 
Start Me Up - Alternate Start and Dialogue Overhaul by TinyManticore 
Settler Sandbox Expansion by Axle356258 
Better Coursers Pack V2 by Hematic 

New Clothing Mods - Some not fully included at this point as I'm waiting for a new mod(that in the works) that has better distribution lists

 
1950's Feminine Outfits (Vanilla - EVB - CBBE) by Crimsomrider 
Clothing Of The Commonwealth - Mega Outfit Pack - (VANILLA-EVB-CBBE) (AWKCR-AE) by Crimsomrider 
Tattered Prisoner Rags (Barefoot - No undershirt) (EVB-CBBE) by Crimsomrider 

Updated

 
Homaker 1.51 - Updated
Settlement Objects Expansion Pack - All DLC - Updated
Renovated Furniture - Updated
Workshop Rearranged - Updated
Plenty 'o' Exploration - More Interiors and Exteriors
V.A.F.S. - VaultTec Accelerated Focus System - Manual Criticals AND Bullet Time - Updated
Realistic Guns and Bullets Overhaul - Updated
Weaponsmith Extended  - Updated

10/3/2017[edit]

 
Updated Auto Doors - Incorrect information removed.

February 2017[edit]

26/2/2017[edit]

Updated

LoadOrder updated.
Better Settlers- additional info for new Modwiki clothing pack
ShadowBoost v1.9.4.0

ADDED

Lots More Settlers and Enemies
Varied Raiders
Wasteland fashion - Clothing for Vanilla and CBBE bodies
Evil Detective. (CBBE. JaneBod. Vanilla)
Survival Outfit Collection - CBBE Bodyslide - Vanilla

NOTE this is for MODWiki-BettersettlersClothing-Patch V2.2.1

24/2/2017[edit]

Updated

Unofficial Fallout 4 Patch - Update
DEF_UI 1.4.3 - Updated
HUDFramework 1.0e - Updated and added additional instructions.
Settlement Objects Expansion Pack - Updated
Place Everywhere - Updated Using Beta F4SE
Vivid Fallouts - Rocks 1.2 - Update
See-Through Combat Scopes - 4x Magnification - Update
Ponytail Hairstyles by Azar v2.5a - Update
Realistic Guns and Bullets Overhaul 3.5 - Update

10/2/2017[edit]

Updated

iHUD 2.0

8/2/2017[edit]

Updated

Place anyware
Bodyslide

7/2/2017[edit]

Updated

F4SE  0.3.0 
LooksMenu v1-2-1
Realistic Guns and Bullets Overhaul 3.3
Workshop Rearranged.


4/2/2017[edit]

Updated

GENERAL CLOTHES ADDON (Better Settlers) - Install instruction Updated. Elianora Has moved her mods to Elianora's Fallout Junk Yard.

3/2/2017[edit]

UPLODED

MODWiki-NavmeshOverwrites-Patch v2.1.3 (Removed duplicate information from Worldspace Patch)

MODWiki-Worldspace All-Patch v2.2.2 (Moved "fixes" from NavmeshOverwrites in some areas.Updated for new version of beentown and all other worldspace mods)

2/2/2017[edit]

Updates

War of the Commonwealth 1.4
BodySlide and Outfit Studio - v4.2.2
Realistic Guns and Bullets Overhaul 3.2
The Beantown interiors project


UPLOADED

MODWiki-ModernWeapons-Patch v2.2.1 (Fixed Missing IINR keywords)
MODWiki-NavmeshOverwrites-Patch v2.1.2 (Removed duplicate information from Worldspace Patch)
MODWiki-Worldspace All-Patch v2.2.1 (Moved "fixes" from NavmeshOverwrites in some areas.)

Worldspace Patch requires the following changes in your INI files(If you do not have them already.)

fPlayerDisableSprintingLoadingCellDistance=0
bUseCombinedObjects=0

You should be able to run in the modified worldspace zones without loading hiccups now. Also CTD from instance-->Worldspace should be Minimal.

Recommend both patches to be installed

Worldpspace then MeshOverwrites (the mesh patch is a WIP as I Have little experience in CK. I've just removed all the Worldspace mod conflicts that don't edit data in cells and transfered all that to the Worldpspace patch. Mesh data has not been moved so you need it still)

January 2017[edit]

31/1/2017[edit]

Uploaded MODWiki CORE  v2.2.1 removed  SettlersRename.esp(Mod currently Hidden)
Released MODWiki v2.2.0

Should have it all there. I feel this is closer to what the Modwiki It should be. Please tell me if you find any issues or errors.

I have not used Water mods in my load order (I'll have to correct the wiki)

NOTE: for those that just use this as a base.

I've reduced the Mod requirements by shuffling them all into MODWiki-CraftingRedirect-Patch so if you are rolling your own compliation you have less to deal with.

I've remove all the cell and lighting so you should be able to run vivid or darker nights you just have to have them below NAC. Also all the worldspace lighting has been returned to default so Lighting mods can be run after world space.

30/1/2017[edit]

Added DaedalusProspect's , Weaponsmith Extended - VIS Icons Patch to the thanks and credits

29/1/2017[edit]

NEW

NEW for Version 2.2.0

WIKI Updates (CURRENTLY IN PROGRESS Modlist is now Preped for the Patches to be Re-Checked and up loaded)

LOADING Please Wait.....

ADDED
Robot Armor Retextured (4K and 2K) 
Laurent's Robot Skins 
Retextured Chems - Ephla's Unique Chems v.1 - All-In-One
Ephla's Unique Chems - Vanilla Chem Retextures ONLY
Retextured Chems 2 - Ephla's Unique Chems
Retextured First Aid Kits - Ephla's Unique First Aid
OPTIONAL - Glowing Stimpaks
WET
Waterworld - Blue and Translucent Water
Wasteland Water Revival
NAC-Photorealistic Commonwealth
Gold Kit for Color Pipboy -anti-Black and White Screen-
HUDFramework
DEF UI Compatibility Patch
Immersive HUD - iHUD
OPTIONAL-twizz0r's 16x10 DEF_UI HUD Preset
twizz0r's 16x10 DEF_UI HUD Preset
Immersive Map 4k - BLUEPRINT - Big Squares
OPTIONAL-Immersive Map 4k - SATELLITE
Clean Black Pip-Boy Main File

MOD Updates - Not Version dependent

WI in Functional Displays - Display Your Collection (The Original Display DLC) - Updated FOMOD
Armor and Weapon Keywords Community Resource (AWKCR) - Updated to v3.1.1
Settlement Objects Expansion Pack  - Updated to v1.6.1
CREAtive Clutter - Updated to v.1.3
Everyone's Best Friend (Dogmeat and Companion At Same Time - No Console - No Hack) Updated to v.3.0.0
Realistic Guns and Bullets Overhaul - Updated to v.3.1

Picture Hosting
Created an account on https://postimg.org Will transfer all Pictures for guide etc to Web Host.


24/1/2017[edit]

Wearable Backpacks and Pouches info updated

23/1/2017[edit]

MODWiki-Power Armor-Patch v2.1.2
Added Jetpack Skins


MODWiki-Power Armor-Patch v2.1.1 Released
Features:

New Keyword System for Asymmetric Paint jobs for all armor types
FO4 WarTags fully integrated
New Paint Category "FO4 WarTags" all Paints sorted for Armor version (X01,T60, etc) all Pieces mapped to components and Sorted (Won't mean much bit if you have tried WarTags then WOOHOO!!)


Mod Updates:
FO4 War Tags - 1.1 - by Jerros 

22/1/2017[edit]

UPDATED FOR NEW Upcoming PATCH Ver 2.1.1

:WORLDSPACE addon updated and MODWiki-WorldSpace All-Patch V2.1.0 is uploaded [It DOES NOT include Navemesh Fixes or Pre,Vis culling]
:Updated Worldspace Mods and load order
:Realistic Guns and Bullets Overhaul 2.9

21/1/2017[edit]

UPDATED FOR NEW Upcoming PATCH Ver 2.1.1

:ADDON: GENERAL CLOTHES ADDON Added extra information to hide esp files This is only relevant with 2.1.1 Upload later today
:Moved All craftable clothes/Armor from Chem lab to Armorsmith Bench
:Disabled Unnecessary crafting benches.
:Raider Overhaul Restored Content I Super Mutant Redux patch (Moved from Modern Weapons to CORE) 

20/1/2017[edit]

UPDATED FOR NEW Upcoming PATCH Ver 2.1.0

:ADDON: GENERAL CLOTHES ADDON (Better_Settlers) UPDATED for Patch 2.1.0 NOTE: Trade with nude settlers and equip clothing. New Settlers should have all cloths etc.If settlers continue to be Nude please report.(Mainly an issue with Existing save game.)

19/1/2017[edit]

UPDATED FOR NEW Upcoming PATCH Ver 2.1.0

:Settlement Objects Expansion Pack v1.6.0a
:Do It Yourshelf - clutter for shelves and bookcase v1.6a
:CREAtive Clutter v1.1
:Workshop Rearranged - ADDITIONAL Patches
:OJO BUENO TEXTURE PACK for Fallout 4 v1.2
:Enhanced Vanilla Bodies(EVB) Not avaliable will change the mods and selection over the next couple of days to reflect it's removal.
:The Eyes Of Beauty Fallout Edition v2.4
:See-Through Combat Scopes - 4x Magnification V1.18
:Old World Radio - Boston v6.0 (Yes I saw the extrta Xmass decorations I'mm check em out later
:Raider Overhaul WIP 12.4
:Wasteland Imports - Goodies from all across the Wasteland...  v.1.50.4
:Weaponsmith Extended - VIS Icons Patch

Removed
:Nuka World Radio (The Nuka-Cola Broadcast System)

TODO
:Settler cloths
:Power Armor
:Worldspace
:Weapons

17/1/2017[edit]

UPDATED FOR NEW Upcoming PATCH Ver 2.0.4

:Added : Workshop Rearranged - Wasteland Imports Patch
:Nuka World Radio (The Nuka-Cola Broadcast System) - Will be removed
:Updated D.E.C.A.Y - Better Ghouls extra file and install instructions
:See through scopes will be Added back to CORE (Can't live with out it)

14/1/2017[edit]

CORE PATCH IN PROGRESS 14/01/2017

Mods updated:
UPDATED FOR NEW Upcoming PATCH Ver 2.0.4)

LooksMenu v1-2-0
Settlement Objects Expansion Pack - All DLC v1.6.0
Renovated Furniture 4.2
Workshop Rearranged 0.5.6
Caliente's Beautiful Bodies Enhancer -CBBE- c2.3
BodySlide and Outfit Studio - v4.2.1
Immersive Mouth and Teeth - 4.2
Raider Overhaul WIP 12.4




NOT UPDATED FOR CURRENT PATCH VERSION (Ver 2.0.3)
Extended weapon mods 1.6
Beantown Interiors Project 8.6
Subway runner dynamic lighting (shadows) v7

December 2016[edit]

8/12/2016[edit]

Mods updated:
BodySlide and Outfit Studio 4.1.3
Atomic Radio v2.6
Immersive Mouth and Teeth - 4.1
Lexington Interiors 1.2.4

NOT UPDATED FOR CURRENT PATCH VERSION
Extended weapon mods 1.6
Beantown Interiors Project 8.6
Subway runner dynamic lighting (shadows) v7


November 2016[edit]

21/11/2016[edit]

Mods updated:
LooksMenu 1.1.7
Bodyslide & Outfitstudio 4.1.2
Renovated Furnature 4.1
WorkshopRearranged 0.5.4
ShadowBoost v1.8.7.0

11/11/2016[edit]

Mods updated:
Unofficial Fallout 4 Patch Updated 1.0.6a
Place Everywhere
Vivid Fallouts - Rocks 

09/11/2016[edit]

Mods updated:
F4SE 1.8.7 Updated
Looksmenu v1.1.6 Updated
Removed references to F4SE version from other mod descriptions.

04/11/2016[edit]

Mods updated:
Settlement Objects Expansion Pack
Salvage Beacons
Wasteland Imports - Goodies from all across the Wasteland... (new 1.5 not compatable with current patches.)
Subway Runner
Lexington Interiors
Beantown Interiors Project

02/11/2016[edit]

Mods added:
NEW
Generator - Fusebox-Powerbox with 3-5-10 and 100 energy
OJO BUENO TEXTURE PACK for Fallout 4
Mods updated:
Better Quarry Sites 
Armor and Weapon Keywords Community Resource (AWKCR) 
WorkshopRearanged (in progress)
Bodyslide
FlaconOil's HD ReTexture Project in 4k 2k - Made from Scratch
Mods Removed:
Removed
Better Computer Terminals - 4K or 2K
OJO BUENO Better Nuka-Cola Machine
OJO BUENO MILK VENDING MACHINE - 4K 2K 1K


October 2016[edit]

29/10/2016[edit]

2.0.3 Patch added Info to follow(Lots of hrs spent playing/learning meshes )


27/10/2016[edit]

Mods updated:
Tookie's Textures-Grass and Plants - Removed all Texture conflicts.
Vivid Fallout - Trees - 4k - Removed all Texture conflicts.
OCDecorator - Static Loot 

26/10/2016[edit]

There have been issues with Naked settlers. These extra Clothing packs should resolve it.

Mods updated:
Updated AE patches for Deserter X and Elienora.
Vivid Fallout - Roads and Bridges (Note: all the overwrites are in the appropiate conflicting Mods.) 
Mods added:
NEW
Chem I Care Outfit Vanilla-CBBE
CCommonwealth Mini Dresses Vanilla-CBBE-JB
Courser X-92 Power Suit CBBE and PipBoy (Pip-Boy)
Courser X-92 Power Suit Male Addon
Rogue Outfit - CBBE
Nuka Gear
Tunnel Snakes Outfits
Steampunk Gunslinger Outfit - Vanilla - CBBE
Prudy Vault Jumpsuit
Gunslinger Outfit

24/10/2016[edit]

Mods updated:
Salvage Beacons
Lexington Interiors - Beantown Interiors - Non-Conflict
Beantown Interiors Project

23/10/2016[edit]

!!CREDITS and THANKS!!
ZephyrWarrior's has given permission to use ZephyrWarrior's F4 Power Armor Overhaul as the controller so I'll be adding some Extra (Law Friendly) options into the Power armors in the next patch.


20/10/2016[edit]

Released Modwiki 2.0.2 This Version Changes the sorting in the Pip-Boy, Moves All in game settings into Misc TAB under GAME Settings.

Realism Pack changed the Ammo crafting station and gains Pipe weapons,3DS Scopes and Crossbows.
Modern Weapons changed to Light'em up for tracer rounds in the dark.
Mods added:
NEW
Fallout 4 HD Reworked Project Revised
Industrial Objects Retexture 
Comics Got Back-CGB 2.0
4K HD Textures - Power Armors 
Fallout Texture Overhaul Power Armors UHD 4K
White and carbon power armor frame
Street Signs Retexture 
Electrical Tower 8K 4K 2K 
Better Computer Terminals - 4K or 2K 
Park Benches Retextured
Metal Box 2K Retexture 
Jesters Better Destroyed Vehicles 
Jesters Better Rusty Old Generators 
Better Nuka-Cola Machine
OJO BUENO MILK VENDING MACHINE - 4K 2K 1K 
4K 2K Ice Machine by Wolf7808 ver.1.1 

ADVANCED TOOLS SECTION
Xmerge 1.9
Champollion PEX to Papyrus Decompiler
Merge Plugins 

Realism

Ammo Crafting Overhaul
Tracers. Light 'em Up
Pipe Weapons Overhaul
Crossbows of the commonwealth

Modern Weapons

Changeover to Light'em up
Mods updated:
New Calibers
Salvage Beacons

16/10/2016[edit]

Mods added:
NEW
Salvage Beacons
Interiors Enhanced - Darker Ambient Light and Fog
Mods updated:
Settlement Objects Expansion Pack - Added extra info
Place Everywhere - Added additional download and instructions
Auto Doors - Added Fomod
Workshop Rearranged - added manual ver no change
Misc Item Textures - Changed headder
Langleys HD Textures Workshop - Changed instruction layout
FlaconOil's HD ReTexture Project in 4k 2k - Changed instruction layout
Achievements - Updated info 
Loot Overhaul - Updated
Better Settlers - Additional info
OLD WORLD RADIO - BOSTON - Added Fomod
Weaponsmith Extended - Updated required install files
Modern Scope Reticles - Scope reticle overhaul - changed optional to alternative

16/10/2016[edit]

Mods added:
NEW
Stumble Upon Interiors
Lexington Interiors
Mods updated:
Beantown Interiors Project
Subway Runner
WOTC

15/10/2016[edit]

Created Hide lists for Misc textures My Picking criteria was (I liked them....) If you disagree with any of the choices please tell me on the forums and what they should be replaced with. Remember CORE theme is "enhancing" Vanilla. Not Hello kitty island adventure II.
Mods added:
NEW
4K Trash Bin (because 4k is the best k)

14/10/2016[edit]

Mods removed:
Removed
Fallout 4 Enhanced Color Correction

13/10/2016[edit]

Mods updated:
NEW
DEF_UI
CBBE
Bodyslide
V.A.F.S
Weaponsmith

12/10/2016[edit]

OOPS I did it again.....I've only altered the CORE with a couple of mods and adjusted the weapons section to 'Reality' and 'Modern weapons' to reflect requests on the forums. The Patched have been fully redone to a more simpler state. I've added a moniker to highlight the V2.0.0 additions "
NEW
Update for Version 2" I'll keep this up so there will be no need to re-do/reload your mod list just add the new mods and run the new FOMOD patch and all should be good.
Mods added:
NEW
Auto Doors
Concealed Armors
Dogmeat's Backpack
Wearable Backpacks and Pouches
FO4 WAR Tags
Nuka World Radio
Old World Radio
Synth overhaul C.A.S.T
Arbitration

5/10/2016[edit]

So I think I'm back to Where I was before the whole CORE conversion, there are some nice extras and hopefully suitability for different play styles and computig power...
Mods added:
NEW
V.A.F.S with PA Patches
Weaponsmith Extended and all associated mods.
Better settelers PLUGIN for clothing pack.


3/10/2016[edit]

Sorry for all the madness with the change over it's taken me a bit of time to get it all stable and where I want the MODWiki CORE to be.
So there have been many changes in the last 11 days or so. I've added some new sections and changed a few mods around. You will see a
NEW
Flare on some mods this denotes that it's a recent addition. I hope this makes it easier to see what has been added if you revisiting this page. I will also have a
Modified
Flare for FOMODS that I have changed to assist you in adjusting your install. There is also a
Removed
when I remove a mod and I will give a short explanation.
From this date I will do my best keep the Updates/Changelog well, Up to date.
Mods added:
NEW
Updated ICONLIBS2 for DEF_UI
Button Lowered Weapons - First and Third Person
Wasteland Salon - Hair Texture Improvement Mod
Enhanced Vanilla Bodies
Grab the Damn Mag
Shell Rain
Power Armor Animation Changes
Live Dismemberment
Realistic Death Physics - No Animations
Idle Hands - Male and Female Idle Customization
Lazy Dogmeat
PreWar Binoculars
Scavver's Toolbox - Portable Junk Scrapping
Modern Scope Reticles - Scope reticle overhaul
Better Explosives
Intense Realistic Gun Sounds Overhaul (IRGSO) - Energy Weapons Update
Companion Fall Damage Immunity
No Combat Boundaries
Search and Destroy - Extended Combat Range and Stealth Searches
FO4 Hotkeys
Take Cover
Better Settlers
Mods removed:
Removed
Settlement Management Software,Lowered Weapons
Lowered Weapons - DLC Addon

September 2016[edit]

26/09/2016[edit]

Moved the MOD section to Archive. Generated a MODWiki CORE version that will remain static with uncomplicated Mods and FPS friendly textures.Should be easy to install and use.



Updates Pre-CORE(Archive)[edit]

21/09/2016

Added Nuka World Update to Full Dialogue Interface
Removed "Perk Magazine Material Fix" as it's covered in the UFOP as of version 1.0.5

20/09/2016

Added in DLC patch for Lowered Weapons mod.
Added several item to settlement mods and updated the Construction page to give overview of direction of that section
Made several small edits and tweaks to Weather and Lighting sections.
Updated True Storms version from 1.4 to 1.41

18/09/2016

Added QuickTrade,Immersive Vendors,Dogmeat's Backpack,Where Did I Put That…
Reverted to Vivid/Darker Nights for more realism and "friendlier" performance
Updated Landscape Texture and LOD Replacements to be more Guided....

17/09/2016

Updated Mod Version of Vivid Fallouts – Landscapes from 2.1 to 2.2
Updated Mod Version of Shadow Boost - Updated Version from 1.7.12.0 to 1.7.15.0
Updated Mod Version of Delightful Ivy - HD Vine Retexture from version .21 to 1.1
Updated 4K Power Armor Rig mod with additional installation instructions.
Updated Better Crates mod with additional installation instructions.
Updated Bun's Radioactive Glowing Fusion Core Retextures with additional installation instructions
Updated 4K Workstations with additional installation instructions.
Added additional instructions Water Enhanced so as to avoid CTD when using the Nuka World DLC.
Added additional instructions to After the Fallout to avoid reported a reported glitch with doors.
Added additional instructions to Realistic Roads during installation.
Added additional instructions to Delightful Dead Fish - HD Retextures for post installation.
Removed Clean Waters of the Commonwealth. If you'd like to know why, you can read more here
Updated MODWiki patches to V2.0.0 it is now modular
Updated VIS to 9.0.2 and altered FOMod installer to align with other patches you may download from the NEXUS.

16/09/2016

Updated version number for settlement mods.
Updated FAR and changed from loose version to archived.

15/09/2016

Corrected for various spelling and grammar issues.
Tweaked section four to remove redundancy of information.

14/09/2016

Added weapons to CORE and generated weapon,armor patches to be consistent to AK AS etc
Added full load order list as an example.

11/09/2016

Added Patches section Contains VIS holotape fixes to CORE files atm.
Added Interiors Enhanced - Darker Ambient Light and Fog
Updated Dynamic Interior Fog Removal

10/09/2016

Changed Settlement mods to have a simple interface with a resonable selection. The is a link to the Troubleshooting page At the top of Settlement Mods. I'll add more info over time as this is a Very complicated issue (or start a new game)
Removed Colored maps for Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K

09/09/2016

Included Beta link for F4SE
Updated VIS
Created New Settlement page for installation troubleshooting and repairs od Settlement mods
added Fully integrated (and functional) workshop menu with the following add-ons Snap'n Build,Settlement Keywords,Alternate Settlements,Homemaker,OCDecorator,Functional Weapon Racks,SM Kitchens,craftable showers and craftable pool.
Updated DEF_UI with patch install for latest GW addons.
Added extra install information to Crafting Workbenches to make it more compatible with DEF_UI
Removed NewDialog for Full Dialogue Interface due to an issue with settlement build Menu.

20/08/2016

Updated F4SE and ShadowBoost

14/08/2016

Created Vault-101 StyleSheet Themed for this Wiki
Created Nexus Mod pages for additional items for this wiki.
Updated Wiki with all above new additions.

10/08/2016

Created a conversion process for people wanting to migrate their installs Converting to My wiki is easy.....
changed c:\users\{user} and c:\users\{username} through the whole wiki to c:\users\%Username% as some people were just copy pasting and not changing the {user} to their username.
Added resetting vanilla mod list folder instructions
Modified the installation instructions for MO2 to make it clearer to general users.

9/08/2016

Updated MO2 installation procedure to make it more DERP proof
Updated Introduction
Added checklist/cheatsheet

8/08/2016

Added Performance section
Added Shadowboost instructions
Fixed install instructions for GRASSLANDS - A Fallout 4 Grass Overhaul

7/08/2016

Changed weather and light(night) system and created link to optional (OLD) weather systems
Added Pictures to Guide to allow people to see the end result.
Changed Red Rocket mod to Red Rockets' Glare REDONE - Lighting
Added ENB Preset to use with mod loadout

6/08/2016

Added Reverb and Ambiance Overhaul
Updated F4SE instructions
Made the mod sections more defined
Changed from Nuclear weather to True Storms over Vivid Weather (Nuclear weather was too exciting for me)
Updated Loot instruction for LOOT v0.9.2
renamed Mod Folder from Textures to Landscape Texture and LOD Replacements
Removed All tree have leaves (the leaves texture hurt my brain), Adjusted overwrite order for better tree appearance
Changed Ivy to Delightful Ivy - HD Vines Retexture - GREEN
Added Rock Overhaul Mod

5/08/2016

Added some text change and made some Warnings more prominent,highlighted some text for easier reading.
Added thumbnail and pics to the BethINI Installation
GrantSP changed the title of the thread as well as all the references in this wiki from "ModOrginizer" to "ModOrganizer" -OOPS
Added new MOD Section Quests and Adventures
Added new quest in 2 sections Atomic Radio and Tales from the Commonwealth both in sound and Quests and Adventures
Found an issue with Satellite World Map and darker nights added info on mod installer and Load order

4/08/2016

Repaired a couple of typos and fixed some links - Thanks ceilingrat
Added Post Installation information about load order.
Moved TOC to the right
Added Introduction
Made alterations to https://stepmodifications.org/wiki/User:Gernash/MODWiki#ENB_FXAA_SweetFX_Manager
Added Place everywhere Warning
Added Dynamic Interior Fog Removal
Added Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul)