Audley Posted February 22, 2015 Share Posted February 22, 2015 Note: This is not an advertisement. I am asking for feedback from STEP because this is my favorite gaming community. Hello STEP community! Audley here. I am making this post to ask for some constructive feedback on my upcoming project: Project Finite.I have started a modding team by the name of Team Hollow. Which currently consists of about threepeople so far. So what is Project Finite (PF) you ask? Well, PF is an ambitious project to make a standalone video game using the Unreal Engine 4. The game will be an action role-playing game heavily inspired by the Falloutand Elder Scrolls series. I got the idea one day by jokingly saying to myself: "Well, why don't I make my ownFallout?" after being incredibly frustrated by New Vegas' performance issues. Ever since then, I have been learning, practicing, researching, and planning this project. And that was about5 months ago that I started. I would also like to say this project is 100% non-profit and if the game is everreleased it will be completely free. I know what you are probably thinking at this point: "Well that is all fine and dandy Audley, but you do realize thatmaking a video game requires a massive amount of time, money, and people don't you?" Therein lies my issue. The problem is not money, the problem is people. If I cannot get a community around this projectto launch it, then all my work will have been for nothing. While I can post modding job offers on sites like ModDB, unlessI can get a solid community of people to back the project and offer ideas then this project will die. I have tried using sites like GoFundMe and Kickstarter to gain support and funds for this project, I have been failing simplybecause I have no community to back the project. I want this game to be made for the community by the community. I am heavily invested, motivated, and dedicatedto this project. I really would like it to succeed. So I am asking the STEP community (i.e. you guys) what are your thoughts, constructive feedback, ideas, and general advice. The goal of this post is not to advertise. However, if you would like to help in any way thenplease send me a PM. Thanks for reading guys and any advice you give. This is definitely the best gaming community on the web; you guys are awesome! 1 Link to comment Share on other sites More sharing options...
Aiyen Posted February 22, 2015 Share Posted February 22, 2015 First thing I would like to ask is for a link with some more details.... a project plan... something concrete. Atm all I have is fallout meets skyrim, using unreal engine 4! :) Link to comment Share on other sites More sharing options...
hishutup Posted February 22, 2015 Share Posted February 22, 2015 Welcome back audley.I have always appreciated what you have done for me and for others.I hope that you will be able to gain the numbers to be able to produce something in the end whether it is big or small. I believe that you do have the drive to do greater things but it is going to be one rough road.I'll lurk around and be where I generally am *cough* the chat *cough*I'll be there when you need me :D Link to comment Share on other sites More sharing options...
Audley Posted February 22, 2015 Author Share Posted February 22, 2015 (edited) Our official website (undergoing construction) is here. Though I would be glad to give more details! I am in what I call "Phase Let's Go!" Which really is me trying to get the word out and start forming the team.The overall project plan (once I have enough support) is to first make a professional website and forums. Muchlike how STEP is laid out. The goal of this is so that people who have always had an idea for a game or mod for Fallout or The Elder Scrolls can speak their mind and give input. Once we have enough ideas generated by the community for a rough outline, then starts concept planning. From there we will start generating level idea, asset design, and overall game mechanics. Production of the actual game will not begin until we have a good idea of how the game is going to go. The game itself is going to be very story driven and player focused. Things will always be happening in the world. I want the world to notice the things you do. The player is going to have to choose his decisions very carefully. The overall idea is not simply magic+guns+war. It is going to be carefully designed. Every aspect of this game is going to have great consideration. "Project Finite was the idea that someone could be turned into something else. Beyond human. But that wasthe problem. Once people started disappearing in the middle of the night did things start to go crazy. Though now?You will never find the true answers. No one will talk about it. It doesn't exist. Go back to your home and pretendnone of this ever happened. Keep asking questions and you will soon find yourself lost. Remember: War never changes. But men, men change. Never forget Adam." Edited February 22, 2015 by Audley Link to comment Share on other sites More sharing options...
Xaviien Posted February 22, 2015 Share Posted February 22, 2015 I was looking into doing something similar, and while it is still the dream, I've put it off for now. The first thing I found out when researching game design was, the first step is a design document. If you have one, maybe you could share it. If not, that wiuld be the first step. Obviously it is going to change, a LOT, during the course of development, but before people can give you ideas, you need to lay your ideas out on the table. I'm a crafter at heart, and the crafting system is what makes or breaks a game for me. Extensive recipes and skills, including breaking goods down into raw materials or components. How much realism are you going for?One thing that irks me about games is being able to change armour instantly during combat. What you wear into combat should also be a difficult and lasting decision, imo. Link to comment Share on other sites More sharing options...
hishutup Posted February 23, 2015 Share Posted February 23, 2015 how are you going to pay for UE4.The engine is an expensive investment. Link to comment Share on other sites More sharing options...
phazer11 Posted February 23, 2015 Share Posted February 23, 2015 https://education.github.com/packThat's how. Link to comment Share on other sites More sharing options...
TechAngel85 Posted February 24, 2015 Share Posted February 24, 2015 The Unreal Engine is only $20/mo per person so it's not that huge of an investment. Eat out one less time a week and that's your payment right there. Link to comment Share on other sites More sharing options...
EssArrBee Posted February 24, 2015 Share Posted February 24, 2015 Where are eating that only costs $5? You can barely get fast food for under 10 bucks nowadays. Link to comment Share on other sites More sharing options...
TechAngel85 Posted February 24, 2015 Share Posted February 24, 2015 Value menus! It doesn't take much to satisfy my hunger. Haha! Link to comment Share on other sites More sharing options...
DoubleYou Posted February 24, 2015 Share Posted February 24, 2015 2 JBC + Water + free junior frosty (keychain) = $3.50 (Wendy's) Link to comment Share on other sites More sharing options...
EssArrBee Posted February 24, 2015 Share Posted February 24, 2015 2 JBC + Water + free junior frosty (keychain) = $3.50 (Wendy's)Baked Potato + Chili = $3.50 Link to comment Share on other sites More sharing options...
Audley Posted February 25, 2015 Author Share Posted February 25, 2015 Firstly I love how the conversation turned into talking about how much money does it cost to fill you up. :P Anyways I have an update: My team and I have decided that Project Finite will have to wait. We have decided to start smaller due to lack of funds on our end. My idea is that my GoFundMe would launch but it didn't. We are going to make a quest mod for New Vegas. Think of this as a stepping stone to working on larger things down the line. I don'twant to give details about the quest yet. Just know that there are going to be a ghost town, cannibals, and riddles. Cheers, audleyTeam Hollow Link to comment Share on other sites More sharing options...
Xaviien Posted March 3, 2015 Share Posted March 3, 2015 The Unreal Engine is only $20/mo per person so it's not that huge of an investment. Eat out one less time a week and that's your payment right there.Unreal 4 is now free, you just pay 5% royalty on any gross income from each product above $3000 per quarter.Pretty sweet deal. Link to comment Share on other sites More sharing options...
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