Tirencia Posted July 7, 2015 Share Posted July 7, 2015 oK Ty oqhansoloqo I was thinking the same thing. Link to comment Share on other sites More sharing options...
Darth_mathias Posted July 8, 2015 Share Posted July 8, 2015 I am wondering if the ILO- Yup patch can me merged in the merge patch we create for ILO is save a plugin and the same for NV Williow? Link to comment Share on other sites More sharing options...
Adonis_VII Posted July 8, 2015 Share Posted July 8, 2015 It's come to my attention that Interiors may cause FNVLODGen trouble in some areas. Particularly ones that have "a view" where they inherit the main worldspace as a parent. I think this would be Goodsprings, Novac, etc (I'm not sure which ones he's released the for NV version). I've found the TTW version does cause these issues. Disabling the .esm, running FNVLODGen, and renabling removes these errors. Link to comment Share on other sites More sharing options...
Tirencia Posted July 8, 2015 Share Posted July 8, 2015 Darth I currently have it merged in mine and having no issues whats so ever Link to comment Share on other sites More sharing options...
Lonewolf Posted July 8, 2015 Share Posted July 8, 2015 (edited) jazzisparis made another must have mod: JIP Improved Recipe Menu It's just a plugin, no menu files. Finally i can craft more than just 100 ammo per time... Edited July 8, 2015 by Lonewolf 2 Link to comment Share on other sites More sharing options...
Tirencia Posted July 8, 2015 Share Posted July 8, 2015 Ty for the heads up Lonewolf if its as good as his others then this is a must Link to comment Share on other sites More sharing options...
Tirencia Posted July 8, 2015 Share Posted July 8, 2015 (edited) Hey lonewolf when you run it does it say JIP NVSE plugin is outdated or missing Edit: I need to update my JIP NVSE plugin Edit 2: For everyone that gets this you will need to update to the latest version of JIP NVSE plugin released July 7th Edited July 8, 2015 by Tirencia Link to comment Share on other sites More sharing options...
Darth_mathias Posted July 8, 2015 Share Posted July 8, 2015 (edited) has anyone attempted to merge the FCO's Plugins? scrap that just noticed there mostly merged into the bash patch Edited July 8, 2015 by Darth_mathias Link to comment Share on other sites More sharing options...
TDarkShadow Posted July 8, 2015 Share Posted July 8, 2015 (edited) Millenia has made another weapon mod, don't know if you want to include it, EssArrBee?This time he made the IMI Galil (an assault rifle).On a related note, can we edit the Inventory Sorter of Project Nevada to include the weapon mods of Millenia? Edited July 8, 2015 by TDarkShadow Link to comment Share on other sites More sharing options...
EssArrBee Posted July 8, 2015 Author Share Posted July 8, 2015 I saw that weapon but I'm not going to be on my computer for a while. PN is free the use as a base for other mods. I haven't looked at how it works but it'd probably just be one little record in xEdit. Link to comment Share on other sites More sharing options...
Jax765 Posted July 8, 2015 Share Posted July 8, 2015 (edited) Has anyone tested out the new version of ILO? Also, DEIMOS is pretty crap IMO. Waste of a plugin slot. Edited July 8, 2015 by Jax765 Link to comment Share on other sites More sharing options...
TDarkShadow Posted July 8, 2015 Share Posted July 8, 2015 PN is free the use as a base for other mods. I haven't looked at how it works but it'd probably just be one little record in xEdit.If I may add instruction to the guide, what would you prefer?Edit instructions or just download another mod / esp and make it mergable? Link to comment Share on other sites More sharing options...
EssArrBee Posted July 9, 2015 Author Share Posted July 9, 2015 Added the Galil to the Millenia page. Looks like his last gun before FO4 comes out so next update will be WotNM hopefully.If I may add instruction to the guide, what would you prefer?Edit instructions or just download another mod / esp and make it mergable?Well I'd prefer if it was a mod that could be merged into Bashed patch, but if that isn't possible then I'd have to see how it could be made. Link to comment Share on other sites More sharing options...
Tirencia Posted July 9, 2015 Share Posted July 9, 2015 I don't need to remake the merge esp for just adding that new weapon do I Link to comment Share on other sites More sharing options...
EssArrBee Posted July 9, 2015 Author Share Posted July 9, 2015 I'm pretty sure you can merge the merged plugin and the new mod. Just make sure that all the assets get copied over to the Overwrite. Or just skip the new weapon. Link to comment Share on other sites More sharing options...
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