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STEP Patches

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Discussion thread:
STEP Patches by EssArrBee
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No-ELE Patches
 
Nearox's original OP follows:
 
How, what & why. After having reinstalled STEP:Core again, I couldn't help but notice a few conflicts between some mods. Being the silly perfectionist that I am for things that I;m interested in, I decided to patch them and to write down for others how to do it. I'm sure that not everyone is interested in this. The fixes concern minor conflicts which are non-gamebreaking. To some they are surely silly and and unnecessary waste of time. Hopefully just a few people will find them useful... It is intended for more advanced users who wish to perfection their STEP:Core setup.

Wasn't sure where to put this on the STEP forums, but I guess that a collection of patches can be considered a "pack" since it is something added on top of STEP:Core. 

I'll be doing another compatibility patch pack collection for a full STEP install some other time.

Credits to
Neovalen - without the SR guide I would  never have been able to even begin thinking about making such patches.
STEP community as a whole
The people who wrote the old FNVEdit Manual!

Requires:
-
A STEP:CORE install followed to the letter. If you have additional mods installed they may and probably will override some of these patches. I will not support questions related to other mods.
- TES5Edit 3.0.31
- Boss Userlist Manager (herafter referred to as BUM)
- Basic knowledge of these programs

So here goes nothing... Please let me know if you think any patch is wrong!

Patch W.A.T.E.R. 1.84 – Dawnguard




- In TES5Edit, Select all W.A.T.E.R. esps and dawnguard.esm and click [ok].
- Open “WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E11â€. Right-click the column labeled Dawnguard.esm and select [copy as override into]. Click  [new file], ok and name the file ‘Patch W.A.T.E.R. 1.84 – Dawnguard’.
- Open “WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E33â€. Right-click the column labeled Dawnguard.esm and select [copy as override into]. Select ‘Patch W.A.T.E.R. 1.84 – Dawnguard.esp’ and click [ok]
- Open “WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E73â€. Right-click the column labeled Dawnguard.esm and select [copy as override into]. Select ‘Patch W.A.T.E.R. 1.84 – Dawnguard.esp’ and click [ok]
- Open WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E74â€. Right-click the column labeled Dawnguard.esm and select [copy as override into]. Select ‘Patch W.A.T.E.R. 1.84 – Dawnguard.esp’ and click [ok]
- Close TES5Edit, uncheck backup plugins and click [ok]
- Open BUM. Select Patch W.A.T.E.R. 1.84 – Dawnguard.esp. Click the AFTER selection box and select BOTTOM. In the empty field next to it, type: Compatibility Patches. Click [save rule]. Close BUM.


Patch Soul Gems Differ 1.5.2beta – USKP 1.3.3c – Acquisitive Soul Gems




- In TES5Edit, Select Soul Gems Differ – E.esp, Acquisitive Soul Gems.esp and Unofficial Skyrim Patch.esp
- Open “Soul Gems Differ - E.esp \ Soul Gem \ 0002E4E4 â€. Drag the “OBND – Object Bounds†records  from Acquisitive Soul Gems.esp to Soul Gems Differ – E.esp
- Open “Soul Gems Differ - E.esp \ Soul Gem \ 0002E4F4 â€. Drag the “OBND – Object Bounds†records from Acquisitive Soul Gems.esp to Soul Gems Differ – E.esp
- Open “Soul Gems Differ - E.esp \ Soul Gem \ 00043E26 â€. Drag the “SLCP – Maximum Capacity†record from Unofficial Skyrim Patch.esp to Soul Gems Differ – E.esp
- Close TES5Edit, uncheck backup plugins and click [ok]

Patch aMidianBorn Skyforge Weapons 1.9 – USKP 1.3.3c




- In TES5Edit, open Unofficial Skyrim Patch.esp and aMidianBorn_Skyforge_Weapons.esp
- Open “aMidianborn_Skyforge_Weapons.esp \ Quest \ 0004B2D9â€.
- Right-click the column labeled ‘aMidianborn_Skyforge_Weapons.esp’ and select [copy as override into]. Check [new file], click [ok] and type in the name ‘Patch aMidianborn Skyforge Weapons 1.9 – USKP 1.3.3c’.
- Right-click anywhere in the right pane and check [hide no conflict rows].
- Drag all the conflicting Alias records from Unofficial Skyrim Patch.esp to Patch aMidianborn Skyforge Weapons 1.9 – USKP 1.3.3c. Make sure you do NOT drag them all at once by by using the top header ‘Aliases’. Drag them by the sub-headers ‘Alias’ or one by one.
- Right-click anywhere in the right pane and uncheck [hide no conflict rows]
- Close TES5Edit, uncheck backup plugins and click [ok]
- Open BUM. Select Patch aMidianborn Skyforge Weapons 1.9 – USKP 1.3.3c. Click the AFTER selection box and select BOTTOM. In the empty field next to it, type: Compatibility Patches. Click [save rule]. Close BUM.

Patch Gildergreen Regrown 1.2.5 – Hearthfires




- In TES5Edit, open Gildergreen Regrown.esp and Hearthfires.esm
- Open “Gildergreen Regrown.esp \ Worldspace \ 0001A26F \ 0001A276â€
- Drag the “XLCN – Location†record from Hearthfires.esm to Gildergreen Regrown.esp
- Close TES5Edit, uncheck backup plugins and click [ok]

Patch Smooth Blade Draws and Sheath 2.3.0 – USKP 1.3.3c




- In TES5Edit, open ADS. Esp and Unofficial Skyrim Patch.esp
- Open “ADS.esp \ Dialog Topic \ 00013EE3â€
- Drag the DATA – subtype record from Unofficial Skyrim Patch.esp to ADS.esp
- Close TES5Edit, uncheck backup plugins and click [ok]

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I was wondering if anyone else noticed the esp conflict between Smooth Blade Draws and Sheath and USKP. I didn't change it because I wasn't sure what it did. What does it do?

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Haha! Nearox, you're taking a lot of the work out of my work... :thumbsup:

 

STEP does not currently include these types of conflict resolutions. This has always been a Skyrim Revisited thing. However, with every step closer to STEP 2.3.0 we're including more and more. This type of refinement (along with what you've been posting in the Bug thread) was going to be the main focus for the next release, STEP 2.2.8!

 

Thanks for doing this and your work will be included in STEP.

 

PS: WATER is now v1.87 ;)

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Moving this thread to release development. (thanks for your interest in the area, Nearox ... if you stick to this with regard to STEP:Extended, we may just make you part of the dev staff ;) )

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@DoubleYou: The USKP changes the Skyrim.esm DATA-Subtype from 'FlyingMountLand' to Attack. ADS.esp did not forward those chnages, so a patch was needed. 

 

@ Tech: Lol yeah, but I also kinda gave you a lot of work yesterday :P

 

@ z90210 No problem. As I continue my reinstall of STEP:Extended (after I am done with VEGA) I will post again about issues in the STEP recommendation as well as compatibility patching (when I'm done with the full extended install). 

 

@ Kelmych I won't keep updating it every time a mod is updated. Loading up all mods a day before 2.2.8 is going to be released will be a better idea, seeing the speed at which some mods have been updated recently (the 1.84 water patches are no longer necessary for 1.87 for instance...). Using a conflict filter it takes like 30min maximum to get all the STEP:Extended conflicts written down. 

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Full STEP:Extended install (except BFS & Enhanced Blood) conflict log. I'm not always sure what to patch, I'll leave that to you experts.

 

 

 

  • WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E11
  • WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E33
  • WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E73
  • WATER DB Waves.esp \ Worldspace \ 0000003C \ 00006E74

    • #1-4 do not carry forward region changes from Dawnguard
  • WATER.esp \ Water

    • All changes in the folder are probably intentional
  • Animated Weapon Enchants.esp \ Magic Effect \ 0005B450

    • Does not carry forward changes from USKP 
  • Animated Weapon Enchants.esp \ Magic Effect \ 000AA156

    • Does not carry forward changes from USKP
  • SPTConsistentOlderPeople.esp \ Non-Player Character (Actor) \ 000136BE
  • SPTConsistentOlderPeople.esp \ Non-Player Character (Actor) \ 00014126
  • SPTConsistentOlderPeople.esp \ Non-Player Character (Actor) \ 0001C23E
  • SPTConsistentOlderPeople.esp \ Non-Player Character (Actor) \ 000C247E

    • The above records have esp conflicts with BOYD
  • Soul Gems Differ - E.esp \ Soul Gem \ 0002E4E4
  • Soul Gems Differ - E.esp \ Soul Gem \ 0002E4F4
  • Soul Gems Differ - E.esp \ Soul Gem \ 00043E26

    • The above records have esp conflicts with ASG
  • SoS - Civilization.esp \ Cell \ 00013813
  • SoS - Civilization.esp \ Cell \ 00013814
  • SoS - Civilization.esp \ Cell \ 00013818
  • SoS - Civilization.esp \ Cell \ 00013A71
  • SoS - Civilization.esp \ Cell \ 00013A73
  • SoS - Civilization.esp \ Cell \ 00013A76
  • SoS - Civilization.esp \ Cell \ 00013A78
  • SoS - Civilization.esp \ Cell \ 00013A79
  • SoS - Civilization.esp \ Cell \ 00013A89
  • SoS - Civilization.esp \ Cell \ 000161EE
  • SoS - Civilization.esp \ Cell \ 000161EE \ 0002C929
  • SoS - Civilization.esp \ Cell \ 000161FE
  • SoS - Civilization.esp \ Cell \ 000161FE \ 00019E10
  • SoS - Civilization.esp \ Cell \ 000161FF
  • SoS - Civilization.esp \ Cell \ 0001677A
  • SoS - Civilization.esp \ Cell \ 00016BD6
  • SoS - Civilization.esp \ Cell \ 0002D3E7
  • SoS - Civilization.esp \ Cell \ 0002D3E8
  • SoS - Civilization.esp \ Cell \ 0003A183
  • SoS - Civilization.esp \ Cell \ 0003A184
  • SoS - Civilization.esp \ Cell \ 000580A2
  • SoS - Civilization.esp \ Cell \ 00097298
  • SoS - Civilization.esp \ Cell \ 00097299
  • SoS - Civilization.esp \ Cell \ 000AD5A1
  • SoS - Civilization.esp \ Cell \ 000CAB91
  • SoS - Civilization.esp \ Cell \ 000EF324
  • SoS - Civilization.esp \ Cell \ 000EF325
  • SoS - Civilization.esp \ Worldspace \ 0000003C \ 0000BCD0
  • SoS - Civilization.esp \ Worldspace \ 00016D71 \ 00020EE7
  • SoS - Civilization.esp \ Worldspace \ 0001A26F \ 0001A276
  • SoS - Civilization.esp \ Worldspace \ 0001A26F \ 0001A27A
  • SoS - Civilization.esp \ Worldspace \ 00037EDF \ 00037EE9

    • The above records do not carry forward changes from Hearthfires & the USKP. In particular Weather, Location, and Water Height Records
    • Mods lower in the load order affected by these changes: AIMP, Birds, Gildergreen, Wearable Lanterns
  • SoS - The Wilds.esp \ Activator \ 000A914E

    • ESP conflict with 101Bugs concerning critterspawn (this can be extremely important, I've seen many issues related to critterspawn on varios forums)
  • SoS - The Wilds.esp \ Region

    • Folder has numerous conflicts but they are all unimportant (basically missing one sound variable of DG)
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00000D74
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00001935
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00001936
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 000092BC
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 000092DD

    • The above records do not carry forward XLCR-Region changes from dawnguard
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00009339
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00009339
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000944C
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 00009812
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000B4B9
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000BC34
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000BCD0
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000BCD1
  • SoS - The Wilds.esp \ Worldspace \ 0000003C \ 0000BCF2

    • The above records Do not carry forward XLCN, MHDT and EditorID changes from Dawnguard, USKP & USDP
  • SoS - The Dungeons.esp \ Cell \ 0001522A
  • SoS - The Dungeons.esp \ Cell \ 00054D0E

    • The above records do not carry forward XLCW data from Dawnguard
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 00000D74

    • does not carry forward XLCR-Region changes from dawnguard
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 00008FB3

    • USKP conflict
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 00008FD2 \ 00103595
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 000093B4 \ 0010359D
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 00009BB6 \ 0005CC64
  • Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp \ Worldspace \ 0000003C \ 00009BB7 \ 0005CC33

    • NavMesh conflicts. Most likely intended by the author and don't need patching. But NavMesh = French to me.
  • AIMP - Antz in my Pantz.esp \ Cell \ 00013818
  • AIMP - Antz in my Pantz.esp \ Cell \ 00013A73
  • AIMP - Antz in my Pantz.esp \ Cell \ 00013A79
  • AIMP - Antz in my Pantz.esp \ Cell \ 00013A89
  • AIMP - Antz in my Pantz.esp \ Cell \ 0002D3E7
  • AIMP - Antz in my Pantz.esp \ Cell \ 000580A2
  • AIMP - Antz in my Pantz.esp \ Cell \ 000EF324
  • AIMP - Antz in my Pantz.esp \ Cell \ 000EF325

    • The above records do not forward USKP changes
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 0000003C \ 00000D74
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 00037EDF \ 00037EE6

    • #74-75 Dawnguard conflicts XLCR
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 0000003C \ 00009BD6

    • USHP & Birds conflicts
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 0000003C \ 0000BBEC

    • ESP conflict Manny Caretakes
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 0000003C \ 0000BCF0
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 0001FAE2
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 00035699 \ 000356AB

    • The above records have USKP conflicts regarding XLCN records
  • AIMP - Antz in my Pantz.esp \ Worldspace \ 00034240

    • Update.esm conflict
  • aMidianborn_Skyforge_Weapons.esp \ Quest \ 0004B2D9

    • Has an ESP conflict with EBQO and does not carry forward USKP changes. Use to find them easier.
  • Waterbreathing Breathless Emerge.esp \ Dialog Topic \ 0010EEA4 \ 0010EEA5
  • Waterbreathing Breathless Emerge.esp \ Dialog Topic \ 0010EEA4 \ 0010F18D
  • Waterbreathing Breathless Emerge.esp \ Dialog Topic \ 0010EEA4 \ 0010F18E

    • The above records have conflcits with the USKP. Not sure if they need fixing, probably not as the USKP seems to only affect breathing for argonians?
  • Thieves Guild Requirements.esp \ Quest \ 00036191

    • ESP conflict with EBQO
    • Objective-NAM-Display Text should be left alone
    • Does not carry forward USKP changes with regards to FNAM - Alias Flags. Use to find them easier.
  • Thieves Guild Requirements.esp \ Dialog Topic \ 000E782F \ 000E7833
  • Thieves Guild Requirements.esp \ Dialog Topic \ 6D0058D8 \ 000352DF

    • The above records do not correct froward language corrections from USKP.
  • BetterQuestObjectives-TheChoiceIsYoursPatch.esp \ Quest \ 0004D8D6

    • No conflict resolution necessary
  • TheChoiceIsYours_Dawnguard.esp \ Worldspace \ 0000003C \ 00000D74

    • Does nto carry forward XLCR - Region changes from Dawnguard
  • TheChoiceIsYours.esp \ Dialog Topic \ 00024390 \ 00024528

    • Does not carry forward USKP changes. Might be intentional.
  • SkyFalls Plus SkyMills - All DLC.esp \ Worldspace \ 0000003C \ 00000D74

    • Does nto carry forward XLCR - Region changes from Dawnguard 
  • SkyFalls Plus SkyMills - All DLC.esp \ Worldspace \ 000243DE \ 000243F8

    • Does not carry forward USKP changes.
  • SkyFalls Plus SkyMills - All DLC.esp \ Worldspace \ 00037EDF \ 00037EE6

    • Does nto carry forward XLCR - Region changes from Dawnguard 
  • More Salt Please.esp \ Container \ 0006479C
  • More Salt Please.esp \ Container \ 00078C0E
  • More Salt Please.esp \ Container \ 0009437C
  • More Salt Please.esp \ Container \ 0009DA46
  • More Salt Please.esp \ Container \ 0009E45F
  • More Salt Please.esp \ Container \ 0009E48B
  • More Salt Please.esp \ Container \ 0009F250
  • More Salt Please.esp \ Container \ 000A0703
  • More Salt Please.esp \ Container \ 000A0706
  • More Salt Please.esp \ Container \ 000A29AE
  • More Salt Please.esp \ Container \ 000A3F25
  • More Salt Please.esp \ Container \ 000A6BF1
  • More Salt Please.esp \ Container \ 000A6BF3

    • The above records do not correct forward changes from the USKP
  • DiversePriests.esp \ Non-Player Character (Actor) \ 0001364D

    • ESP conflict with BOYD. BOYD should probably win the conflict.
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00000D74

    • Does nto carry forward XLCR - Region changes from Dawnguard
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00000D74 \ 0002BAED
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00000D74 \ 0004302E
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00000D74 \ 0004836B

    • The above records do not forward changes from USKP. Probably only need to forward the DATA - Position/Rotation records, not any others.
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 000090C4

    • Does not forward Hearthfires changes
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 000099AD
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00009A81
  • Distant DetailHF.esp \ Worldspace \ 0000003C \ 00009B78 \ 000F964E

    • The above records do not forward changes from USKP
  • BetterQuestObjectives.esp \ Book

    • Any conflicts in this folder probably do not need patching
  • BetterQuestObjectives.esp \ Quest \ 0001BB9B
  • BetterQuestObjectives.esp \ Quest \ 0001CF26
  • BetterQuestObjectives.esp \ Quest \ 0001F253
  • BetterQuestObjectives.esp \ Quest \ 00028AD6
  • BetterQuestObjectives.esp \ Quest \ 0002D512
  • BetterQuestObjectives.esp \ Quest \ 00039792
  • BetterQuestObjectives.esp \ Quest \ 0003FA16
  • BetterQuestObjectives.esp \ Quest \ 0003FA89
  • BetterQuestObjectives.esp \ Quest \ 0004D8D6
  • BetterQuestObjectives.esp \ Quest \ 0004E4E1
  • BetterQuestObjectives.esp \ Quest \ 00076B4A
  • BetterQuestObjectives.esp \ Quest \ 000D93FA

    • The above records should not be patched.
  • BetterQuestObjectives.esp \ Quest \ 0001BFC4

    • The above records need patching with regards to: USKP, USDP. 
  • BetterQuestObjectives.esp \ Quest \ 0002A49A
  • BetterQuestObjectives.esp \ Quest \ 00074A83
  • BetterQuestObjectives.esp \ Quest \ 00092E25
  • BetterQuestObjectives.esp \ Quest \ 000C9BA0

    • The above records needd patching because the quest text is erroneously overwritten by ChoiceIsYours (probably forgotten records by the EBQO-CIY patch author).
  • BetterQuestObjectives.esp \ Quest \ 00036191

    • Needs patching for FNAM Alias - Flags due to Thieves Guild Requirements.
  • BetterQuestObjectives.esp \ Quest \ 0004B2D9

    • ESP conflict with aMidianborn_Skyforge_Weapons. needs a patch.
  • BetterQuestObjectives.esp \ Quest \ 0300305E
  • BetterQuestObjectives.esp \ Quest \ 0300BE09
  • BetterQuestObjectives.esp \ Quest \ 03010BEE

    • The above records do not carry forward changes from the USHP. 
  • Acquisitive Soul Gems.esp \ Soul Gem \ 0002E4E4
  • Acquisitive Soul Gems.esp \ Soul Gem \ 0002E4F4

    • The above records have ESP conflict with Soul Gems Differ. ASG needs to win the conflict.
  • The Paarthurnax Dilemma.esp \ Worldspace \ 0000003C \ 00000D74

    • The above records do not carry forward XLCR-Region changes from dawnguard
  • SkyrimChimneysRW.esp \ Worldspace \ 0000003C \ 00000D74

    • The above records do not carry forward XLCR-Region changes from dawnguard
  • Gildergreen Regrown.esp \ Worldspace \ 0001A26F \ 0001A276

    • Has an ESP conflict with SOS-Civilization ebcause the latter does not carry forward changes from the USKP
  • imp_helm_dawn.esp \ Armor \ 020050D0
  • imp_helm_imp.esp \ Armor Addon \ 0009610C
  • imp_helm_imp.esp \ Armor Addon \ 000BE464
  • imp_helm_imp.esp \ Armor \ 0009610D
  • imp_helm.esp \ Armor Addon \ 0009610C
  • imp_helm.esp \ Armor Addon \ 000BE464
  • imp_helm.esp \ Armor (entire folder)

    • The above records should not be patched
  • Elemental Staves.esp \ Weapon \ 0010FCF4

    • Does not carry forward changes from USKP
  • SkyrimImprovedPuddles-DG-HF-DB.esp \ Cell \ 0001677A

    • Has ESP conflict with SOS - Civilization because the latter does not carry forward changes from the USKP
  • SkyrimImprovedPuddles-DG-HF-DB.esp \ Worldspace \ 0000003C \ 00000D74

    • Has ESP conflict with SOS - Wilds because the latter does not carry forward changes from the USKP
  • Radiant and Unique Potions Poisons and Booze.esp \ Ingestible \ 00058CFB
  • Radiant and Unique Potions Poisons and Booze.esp \ Ingestible \ 000CD883
  • Radiant and Unique Potions Poisons and Booze.esp \ Ingestible \ 000E6DF5

    • The above records do not carry forward USKP changes
  • Point The Way.esp \ Worldspace \ 0000003C \ 0000BCF2

    • Has ESP conflict with SOS - Civilization because the latter does not carry forward changes from the USKP
  • Point The Way.esp \ Worldspace \ 0000003C \ 000090EA
  • Point The Way.esp \ Worldspace \ 0000003C \ 0000929F

    • The above records have esp conflicts with Lantern Caretakers
  • Point The Way.esp \ Worldspace \ 0000003C \ 000097B1 \ 000D8D9F

    • probably no patch needed
  • Disease Descriptions.esp \ Spell \ 000B8783
  • Disease Descriptions.esp \ Spell \ 0010A250

    • The above records do not forward changes from the USKP
  • Chesko_WearableLantern_Candle_DG.esp \ Cell
  • Chesko_WearableLantern_Candle_DG.esp \ Worldspace

    • Folders contain literally dozens of cell conflicts regarding the non-forwarding of USKP and various DLC changes. Needs extensive patching.
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEF5B
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEF5F
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEF69
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEF7D
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEF99
  • Bring Out Your Dead.esp \ Cell \ 00023FD4 \ 000DEFA3

    • The above records do not forward changes from the USKP
  • BirdsHFclean.esp \ Worldspace \ 0000003C \ 00009292
  • BirdsHFclean.esp \ Worldspace \ 0000003C \ 000092B2
  • BirdsHFclean.esp \ Worldspace \ 0000003C \ 000092B3
  • BirdsHFclean.esp \ Worldspace \ 0000003C \ 00009BD6
  • BirdsHFclean.esp \ Worldspace \ 0001A26F \ 0001A276
  • BirdsHFclean.esp \ Worldspace \ 00037EDF \ 00037EE9

    • The above records do not forward changes from the USKP, USHP & Hearthfires
  • Ars Metallica - Dragonborn.esp \ Container \ 0403CD8D

    • Needs compatibility patching for SMIM
  • Ars Metallica.esp \ Cell \ 000AD5A1

    • For some reason changes a weather entry but no other mod or the USKP does.
  • 83Willows_101BUGS_V4_LowRes.esp \ Activator \ 000A914E

    • ESP conflict with SOS - the Wilds
  • Clanking Armor.esp \ Armor Addon \ 00013ED2
  • Clanking Armor.esp \ Armor Addon \ 0004B28C
  • Clanking Armor.esp \ Armor Addon \ 00086984
  • Clanking Armor.esp \ Armor Addon \ 0008969A
  • Clanking Armor.esp \ Armor Addon \ 000896A2
  • Clanking Armor.esp \ Armor Addon \ 000E4AD7

    • The above records do not forward changes from the USKP
  • ADS.esp \ Dialog Topic \ 00013EE3

    • Does not forward changes by the USKP

 

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Regarding Extended: There are likely to be some significant changes to Extended down the road. Just FYI.

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Should we start attempting to make a patch or maybe wait for authors to forward USKP 2.0 fixes? Can already see that we will need patch WAF quite a bit to forward everything. Lots of Object Bounds fixes.

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It's just been released so I would give the authors a week or two to be able to patch their mods. Most active authors will have their mods patched within this time frame.

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Hmm... I was looking through records to see which mods are going to need the most work and it has occurred to me that we need to decide how to handle the DLC when patching. Skyrim is almost two years old so it is almost time to start thinking about stopping support for Skyrim without DLCs.

 

It would be more work to support STEP: Core, STEP: Core DG, STEP: Core HF.... you see where I'm going, and it is 8 or 10 patches.

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Could not agree more.... If you want a modded skyrim you need all DLC. They have been on -75% quite a few times now, and they will again this christmas. There is simply no point in catering to people who cannot find that kinda money.... I mean at that price then its less then going out to have a burger at a fast food joint, or ordering a pizza.

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I'm in agreement about DLC - I think the time has come to state that STEP expects the dlc as a requirement. I do understand that some of us are pressed for cash, but our time has a value too, and i think having to dance around all possible combinations of dlc is waste of it.

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This will be necessary for STEP 2.3.0, since I bet a bunch of packs will need DLC. Maybe start planning for support of Skyrim+ All DLC officially as a requirement for 2.3.0 release.

 

EDIT: Is anyone aware of development or update of Sounds of Skyrim? I don't think it is supported at the moment so patching it for unofficial patches 2.0 right now is a good idea for all users.

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